Hacknet

Hacknet

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Zubb Apr 3, 2017 @ 11:22pm
Collecting the Random files throughout the game.
I'm a writer, and I find writing value in odd places. One of those places is in the various random files you can find throughout Hacknet on other people's computers.

I'm wondering if anyone has made duplications of all those .txt files (among other ones) that one is able to find in game. Ideally, someone has made them all as .txt files in real life so that one can simply download them.

If not, perhaps this could be a small project of mine. I love seeing the conversations between two people and how we see through this super tiny window into these various people's lives.

If anyone has any helpful info in this matter, please let me know. I'm also curious if the .txt files in the game are somewhere in the Hacknet Steam folder by any chance.
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Nova Solarius Apr 4, 2017 @ 1:01am 
The IRC logs can be found on Bash.org, which is a real site.
GG142 Apr 4, 2017 @ 3:42am 
Originally posted by Zubb:
I'm a writer, and I find writing value in odd places. One of those places is in the various random files you can find throughout Hacknet on other people's computers.

I'm wondering if anyone has made duplications of all those .txt files (among other ones) that one is able to find in game. Ideally, someone has made them all as .txt files in real life so that one can simply download them.

If not, perhaps this could be a small project of mine. I love seeing the conversations between two people and how we see through this super tiny window into these various people's lives.

If anyone has any helpful info in this matter, please let me know. I'm also curious if the .txt files in the game are somewhere in the Hacknet Steam folder by any chance.
All files and data on servers (or computers as they are called in the game's code,) are stored in xml files. Look at <HacknetSteamFolder>\Content\Missions or for the labyrinths DLC Hacknet\DLC\Missions.
Those are the only two places I've looked so far, but I'm sure there's more to find. Anyway, it appears this game likes to store data in xml files, which is easy to read for us!
(And I agree with you, I mostly love the conversations some sysadmins have. Especially about common issues with communication between devs and ops)
Last edited by GG142; Apr 4, 2017 @ 3:43am
Aros Apr 4, 2017 @ 3:54am 
To add, if you're generally curious about flavor text, misc writing, game included lore and similar writing: Get in the habit of checking both your installed game directory and if it's not in there, see if there are mod tools in existence that allow you to extract the data of interest. There are a vast number of ways this gets handled by games and it's further influenced by game age. But these days, a lot of games have localization data of game text because that makes it easier to provide the content in multiple languages. It's really easy to look at when it's not compressed, because then it's just going to be plain text in files. There will probably be some kind of markup language like XML involved but that would actually mean you're able to employ various software tools to extract or search it in an organized fashion.
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Date Posted: Apr 3, 2017 @ 11:22pm
Posts: 3