Redemption: Saints And Sinners

Redemption: Saints And Sinners

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Just finished the game
Another game to add to my 100% list!

It's pretty obvious the game has been made with a low budget, but I was still amazed that i could not find anything gamebreaking. For a puzzle game where you could imagine bugs preventing you from finishing the level at all, it's quite amazing :) And I found it a bit relaxing to play. I somehow managed to complete it even though i hate all kind of puzzle games, but i'm maybe just a masochist.

In any case, here are a couple of remarks on the game :
- The images on the puzzles look good, but once i've finished one, the thing closes completely and i can't look at it :/
- On one of the first sectors (I or II ?) there is a fire very close to a checkpoint. I think it was perhaps one of the first time that i encountered a fire, so i wanted to test if i would die passing through. I died passing through, but activated the checkpoint before dying, so i died over and over and had to restart the entire level.
- The inaccuracy of the pistol is very frustrating because you have to fire 4-5 bullets to hit a single red box. It's also very frustrating of a weapon in the beginning. The 2nd weapon is very ineffective in terms of damage per bullet, you end up consuming a lot without doing that much damage. The 3rd weapon is great.

Way to cheese fights #1
https://steamcommunity.com/sharedfiles/filedetails/?id=1574736675

When there's a laser blocking the way, just go past the laser. You will end up at 2-3 health bars, but you will have plenty of time to recover since you will usually have to wait until the monsters finished spawning and suiciding trying to reach you.

Way to cheese fights #2

The enemies have the same running speed as you (but you run slower than them if you run backwards), and they tend to follow the same exact path as you instead of trying to "cut the path" to reach you faster. So you can just run in a snake pattern endlessly while you recover your health and/or recover your ammo.

Most of the fights are very hard - if not impossible and/or overly frustrating - to do if you don't know this trick. Which is too bad imo. You don't want to lose a single fight in thi sgame, because some checkpoints are missing - if you die, you will have to restart a big part of your actions in some specific instances.

in general I cannot say that I disliked the game - but i was glad it was over when it was, because it feels very repetitive (the same pattern of stuff to activate over and over, just re-arranged differently), the fights are terrible (but you get a good laugh at some of them for sure :p), the labyrinth fights are absolutely horrible without abusing the pathfinding, provoking a clog.

Also I have no idea if there was a story to that game. I guess I entered some kind of mutant-infested space station, then I got out? For a title like this, one would expect some kind of story.. No need for anything fancy, just something like Doom (two-three paragraphs of text in between each sector) would have done it.

There are some good things in this game, but i think it could be a lot better :)
Last edited by potterman28wxcv; Nov 25, 2018 @ 1:34pm
Date Posted: Nov 25, 2018 @ 1:34pm
Posts: 0