The Elder Scrolls: Legends

The Elder Scrolls: Legends

Ulfhedinn Oct 9, 2020 @ 3:15pm
World Eater's Eyrie is absolutely broken. Please fix.
I've run into constant decks in ranked where these kids are using this. Its literally impossible to win a late game against this.
It happens so much I stack creature kill cards in my decks and support kill cards, and if I dont get lucky enough to pull that support kill, game over.
This game SHOULD NOT rely ENTIRELY on RNG.
You need to get rid of super cards that do things like this "Double the Power and health of any creature that cost 7 or more"?
NO.
If you are going to put a card that powerful into play, then you make it double the cost of a card that is 9 or more.

7 cost is STILL mid game, and frankly, with your broken mana ring that gives players THREE extra mana; its absurd this even exists in the first place.

A LONG time ago I did the statistical math on your stupid mana ring, and you get a SEVERE disadvantage if you go first in this game; especially with netsharing quick decks so easily.

Sparkypants you are a horrible developer.
Fix your game. I played this regularly for the longest time.
Im done getting beaten by kids who are obviously pulling decks off of sites (as its the same 5 decks in rotation all the time); or playing A GREAT match against what seems like a solid opponent only to have the rip the game a way with a super card at mana 7. GO F YOURSELVES.

Ill be back when you get your cards straight in this CARD GAME. Flashy graphics and particle effects arent important. BALANCE IS, and players using their OWN MINDS TO MAKE THEIR OWN DECKS, IS!
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Showing 1-3 of 3 comments
Speaker Terenus Oct 9, 2020 @ 8:55pm 
Well....do keep in mind your opponent has to take turn 6 off to play this card; which in a lot of match ups just means defeat. That's why you almost never run into this card. Then again, in your post you complained about seeing it too much. Seems strange to me, I haven't even seen the card played since the new client released. You either have ridiculous luck or keep running into the one dude on ladder playing an Eyrie deck. As you stated early on in your post, running lot's f support removal counters and strategy using that card instantly, and decks that don't run support removal are aggro decks that auto win if you take turn 6 off anyway. I mean, I get it; every now again you wont have removal and Eyrie will go off real hard, just landsliding you out of the match. I feel like those situations are few and far between though, and if you are the person running Eyrie, I'm sure you'd like to actually have some fun with the card every now and again. Trust me when I say, people who do run Eyrie don't get to enjoy the card very often. I used to run it in a Redoran deck and I cant count on one hand how many times the card made a difference in the outcome of the match (Keep in mind this was shortly after that Ork support removal game released, so that ♥♥♥♥ was everywhere).

P.S. Sparky has halted development on this game, so nothing is changing in the foreseeable future.
blade Oct 10, 2020 @ 5:54am 
Originally posted by Eidetik:
I've run into constant decks in ranked where these kids are using this. Its literally impossible to win a late game against this.
It happens so much I stack creature kill cards 22my decks and support kill cards, and if I dont get lucky enough to pull that support kill, game over.
This game SHOULD NOT rely ENTIRELY on RNG.
You need to get rid of super cards that do things like this "Double the Power and health of any creature that cost 7 or more"?
NO.
22
7 cost is STILL mid game, and frankly, with your broken mana ring that gives players THREE extra mana; its absurd this even exists in the first place.

A LONG time ago I did the statistical math on your stupid mana ring, and you get a SEVERE disadvantage if you go first in this game; especially with netsharing quick decks so easily.

Sparkypants you are a horrible developer.
Fix your game. I played this regularly for the longest time.
Im done getting beaten by kids who are obviously pulling decks off of sites (as its the same 5 decks in rotation all the time); or playing A GREAT match against what seems like a solid opponent only to have the rip the game a way with a super card at mana 7. GO F YOURSELVES.

Ill be back when you get your cards straight in this CARD GAME. Flashy graphics and particle effects arent important. BALANCE IS, and players using their OWN MINDS TO MAKE THEIR OWN DECKS, IS!

you do know sparky are gone don't you and the game was abandoned at the beginning of the year?
don't be a later gamer... adapt a faster deck...this is what the game is about.. weakness and strengths, you can't beat everything with a single deck and you are constantly challeneged & encouraged to adapt to all other decks wether they be fast or powerful, tricky or cunningly brilliant :)
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Showing 1-3 of 3 comments
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Date Posted: Oct 9, 2020 @ 3:15pm
Posts: 3