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Let's portray a real scenario:
Turn#1 -> Player#1 has no 1cost cards, skips the turn
Turn#2 -> Player#2 has 1 magicka as well, plus the ring (let's ignore here whether he uses it or not for now)
Turn#3 -> Player#1 has now 2 magicka, and so does Player#2. The only difference is that Player#2 might have already creatures on the field, while Player#1 doesn't.
Where is the advantage?
In actual games its very rare to get a perfect curve like that though. What usually happens is P2 gets 1 or 2 cards out earlier while P1 gets cards out earlier for the rest of the game. You are just ignoring that P1 gets to play cards earlier the rest of the time, no? Thats infinite advantage. Look, at worse this is just a role reversal from other card games where instead of P1 having early turn advantage, P2 gets early turn advantage.
Now imagine if P2 didn't have the ring at all, now all your examples work exactly the same except its P1 with the unfair advantage with P2 being unable to play cards on 1st turn. Thing is theres no way to balance this perfectly, theres always going to be an imbalance when 1 player always gets their turns 1st.
if you build your deck following the common magicka curve (which is most of the decks), 1cost cards will represent 5-10% of your deck. this translates in a similar 5-10% probability of getting a 1cost card in your first turn. so that means that your opponent has a practical advantage over you in 90-95% of the games multiplied by 3 because he will have the possibility to use 1 additional magicka three times.
The point of playing cards "earlier" in the game is not that critical in my opinion. It happened many times that my opponent was 3-4 magicka higher than me due to the items he played. So being earlier or later doesnt really make a difference, above all in the later stages of a match.What makes a difference is having 3 magicka to play, for Free, instead of including specific items or actions in your decks to increase your max magicka, or, if you have them, hoping to draw them at the right moment.
The reason in that game that your opponent had 3-4 higher magicka is because he built a deck for that, but guess what? Ramp is even better for P1 than it is for P2. Thing is, if you don't have all the cards you will always be at a disadvantage. Its true for all TCGs.
So P2 has 3 turns where they can use 1 extra magicka, P1 then has 9 turns with advantage (if the game lasts that long.)