The Elder Scrolls: Legends

The Elder Scrolls: Legends

WICKERLOVE Jul 2, 2017 @ 8:54am
Group soul trapping.
Just saying, its tedious takes a long time to click then wait then rinse and repeat for soul trapping cards. How about selecting X amount of cards like gathering a deck then soul trapping the whole group.
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Showing 1-15 of 15 comments
ExpendableGrunt Jul 2, 2017 @ 9:43am 
If you click on the button to show cards you don't own, there's another button that soul traps all your excess cards. That is, any cards beyond the 3 you need of each kind.

I would still like a way to disable that awful animation for trapping individual cards though.
Originally posted by ExpendableGrunt:
If you click on the button to show cards you don't own, there's another button that soul traps all your excess cards. That is, any cards beyond the 3 you need of each kind.

I would still like a way to disable that awful animation for trapping individual cards though.

You can click past the animation though
NeKryXe Jul 5, 2017 @ 11:28am 
Originally posted by ExpendableGrunt:
If you click on the button to show cards you don't own, there's another button that soul traps all your excess cards. That is, any cards beyond the 3 you need of each kind.

I would still like a way to disable that awful animation for trapping individual cards though.

it seems dangerous to use if you are collecting animated cards. i noticed that it may destroy all your animated cards that you have if you already have 3 non animated cards. as much as i hate soul trapping i'll never do it automatically.
Zsrai Jul 5, 2017 @ 11:30am 
Originally posted by NeKryXe:
Originally posted by ExpendableGrunt:
If you click on the button to show cards you don't own, there's another button that soul traps all your excess cards. That is, any cards beyond the 3 you need of each kind.

I would still like a way to disable that awful animation for trapping individual cards though.

it seems dangerous to use if you are collecting animated cards. i noticed that it may destroy all your animated cards that you have if you already have 3 non animated cards. as much as i hate soul trapping i'll never do it automatically.

No it doesn't, you can have 3 normals and 3 premiums at a time of each card. For uniques it's 1 normal and 1 premium. It will only soul trap extras over that.
LunarisRuin Jul 5, 2017 @ 12:07pm 
Originally posted by NeKryXe:
Originally posted by ExpendableGrunt:
If you click on the button to show cards you don't own, there's another button that soul traps all your excess cards. That is, any cards beyond the 3 you need of each kind.

I would still like a way to disable that awful animation for trapping individual cards though.

it seems dangerous to use if you are collecting animated cards. i noticed that it may destroy all your animated cards that you have if you already have 3 non animated cards. as much as i hate soul trapping i'll never do it automatically.

Either you're lying, there's a misunderstanding, or you found a glitch on your client.

Literally what Zsrai said you're allowed 3 standard cards and 3 premium(animated) cards, it will NEVER trap your premiums UNLESS it's over 3 already, regardless if you have 3 of the standard versions.

Again, as Zsrai said, it'll only trap Uniques, because, well, they're Unique, you're only allowed 1. So if you have 2 premium uniques, it'll trap one since you can't play more than 1

NeKryXe Jul 5, 2017 @ 1:18pm 
Originally posted by Kharyx the Betrayer:
Originally posted by NeKryXe:

it seems dangerous to use if you are collecting animated cards. i noticed that it may destroy all your animated cards that you have if you already have 3 non animated cards. as much as i hate soul trapping i'll never do it automatically.

Either you're lying, there's a misunderstanding, or you found a glitch on your client.

Literally what Zsrai said you're allowed 3 standard cards and 3 premium(animated) cards, it will NEVER trap your premiums UNLESS it's over 3 already, regardless if you have 3 of the standard versions.

Again, as Zsrai said, it'll only trap Uniques, because, well, they're Unique, you're only allowed 1. So if you have 2 premium uniques, it'll trap one since you can't play more than 1

i never said that it is dangerous, i said that "it seems dangerous" - also, i never said that it destroy all your animated cards, i said that "it may destroy".

as i said: "i'll never do it automatically" - so - i never tested it. i'm just supposing, i thought that it was obvious in my writing.

but if it is really safe, i'll try it. i was always afraid to do that since i started to collect the animated cards.
Cryptic Jul 5, 2017 @ 2:31pm 
I've heard tell of people running into a bug, but I've never run into it myself. The regular and premium (i.e., animated) versions of the cards count as different cards for the purpose of the "How many are in your collection?" counter. They're only counted as the same card for the "How many have I put into this particular deck?" counter.
Cryptic Jul 5, 2017 @ 2:33pm 
So, for example, if I have two premium Crushing Blows and then end up with four of the regular, then do the "disenchant extras" autocommand, it'll only delete the one extra regular, and ignore the two premiums (even though this technically leaves me with five total copies of the "same" card in my collection)
ccwylde70 Jul 5, 2017 @ 3:09pm 
I've taken a look at the automatic feature - while it would be nice to auto rid myself of everything over 4, when I click on auto, it also lists getting rid of an 'excess' legendary card. In this case, I thought it might be referring to my 2nd Haafingar Marauder, which isn't unique, and I could put more than one in the deck, so I didn't want to go that route. That's what I thought, anyway, until I did a more careful scan of my legendary cards and discovered I also had 2 Ayrenns. That makes more sense, since she IS unique, so I think the auto would get it right if I used it (only shows that it would reward me 400 gems in the Legendary section if I chose to clear it out).

What would ultimately be a little nicer, though, is since it bothers to show you on the auto-list what you would be getting back from each rarity section, if you could click to disable auto breakdown of a specific rarity section, say, keep your extra Legends or Rares for whatever reason and have it auto all the rest - that would be great.

As it is, now that I'm fairly convinced it's only going to get rid of the extra Ayrenn, I'll probably start using auto in the future.

P.S. I've looked at auto in the past, looked at the gem calcs they're offering, then gone back and individually deleted all non-premiums above the 3 in deck limit. The calculations come out the exact same, or in other words, after 'housecleaning' it showed nothing left on auto for me to gain gems from, except my legendary 400 gems mentioned above. This makes me conclude it isn't going to be eating any premium cards, unless maybe someone has more than 3 of a given premium? I suppose that could eventually happen ...
Zsrai Jul 5, 2017 @ 4:25pm 
Originally posted by NeKryXe:
i never said that it is dangerous, i said that "it seems dangerous" - also, i never said that it destroy all your animated cards, i said that "it may destroy".

as i said: "i'll never do it automatically" - so - i never tested it. i'm just supposing, i thought that it was obvious in my writing.

but if it is really safe, i'll try it. i was always afraid to do that since i started to collect the animated cards.

Well that's what happens when you assume. You make an ass out of u and me.

Originally posted by ccwylde70:
What would ultimately be a little nicer, though, is since it bothers to show you on the auto-list what you would be getting back from each rarity section, if you could click to disable auto breakdown of a specific rarity section, say, keep your extra Legends or Rares for whatever reason and have it auto all the rest - that would be great.

But there is literally no purpose to that. The most you can put in your deck are 3 (most cards) or 1 (uniques), so why would you just keep extra copies? I'm just confused by why someone would want more than 3 of each card, even if you want 3 regular and 3 premium of the same card at the same time.
ccwylde70 Jul 5, 2017 @ 5:13pm 
Originally posted by Zsrai:

Originally posted by ccwylde70:
What would ultimately be a little nicer, though, is since it bothers to show you on the auto-list what you would be getting back from each rarity section, if you could click to disable auto breakdown of a specific rarity section, say, keep your extra Legends or Rares for whatever reason and have it auto all the rest - that would be great.

But there is literally no purpose to that. The most you can put in your deck are 3 (most cards) or 1 (uniques), so why would you just keep extra copies? I'm just confused by why someone would want more than 3 of each card, even if you want 3 regular and 3 premium of the same card at the same time.

You are correct - atm, there is no real purpose for saving extras of any of them - if, at some point down the road, they actually decided to conduct a 'safe-trade' method of card exchange with other players, however, it might be nice to have held onto those extra epic and legendary cards. Of course, that's a whole other can of worms, and we'd be talking about people with garbage accounts trying to junk trade all their good cards to one account and other nefarious nastiness, but just under the thought process of there being a day where trading cards might eventually get enabled .... that would be the one and only reason I could see for stockpiling extra rares & legends.
Cryptic Jul 5, 2017 @ 6:35pm 
The second you let people stockpile and trade extra legendaries and rares, not only would they be making multiple dummy accounts to farm, they'd then turn around and DM everyone offering to sell you whatever Legendaries you wanted for real-world money via PayPal.

Based on my experience in MMOs, it's not just a likelihood, it's an inevitability that people (especially those in Asian or Eastern Euro countries where they can make more doing that than they could with a real job) would create a "black market" economy.

In other words, go ahead and soul-trap all your extras. Having 400 gems now is worth far, far more than the less than 1% chance you might be able to trade it to someone someday in the nebulous future.
Last edited by Cryptic; Jul 5, 2017 @ 6:36pm
Zsrai Jul 5, 2017 @ 6:58pm 
Originally posted by ccwylde70:
You are correct - atm, there is no real purpose for saving extras of any of them - if, at some point down the road, they actually decided to conduct a 'safe-trade' method of card exchange with other players, however, it might be nice to have held onto those extra epic and legendary cards. Of course, that's a whole other can of worms, and we'd be talking about people with garbage accounts trying to junk trade all their good cards to one account and other nefarious nastiness, but just under the thought process of there being a day where trading cards might eventually get enabled .... that would be the one and only reason I could see for stockpiling extra rares & legends.

Yeah, except trading cards is just not going to happen. The exploits are obvious, and so is the inevitable spam of "gold sellers". I can't think of any digital CCG that allows players to trade cards, and I'm sure it's for just the reasons listed above by you, Player 2, and everyone else who's thought about it for more than a minute.

Not to mention how ridiculously easy it is to grind up soul gems and get Twitch drops to craft whatever you want anyways.
ccwylde70 Jul 5, 2017 @ 7:01pm 
Originally posted by Player 2:
The second you let people stockpile and trade extra legendaries and rares, not only would they be making multiple dummy accounts to farm, they'd then turn around and DM everyone offering to sell you whatever Legendaries you wanted for real-world money via PayPal.

Based on my experience in MMOs, it's not just a likelihood, it's an inevitability that people (especially those in Asian or Eastern Euro countries where they can make more doing that than they could with a real job) would create a "black market" economy.

In other words, go ahead and soul-trap all your extras. Having 400 gems now is worth far, far more than the less than 1% chance you might be able to trade it to someone someday in the nebulous future.

Lol, believe me when I say that I understand where you're coming from. As a previous MMO player who once did EverQuest, EQ2, Vanguard, and D&D Online, I know what you mean about the @#$! spammers. Yes, I don't wish that curse on anyone.

My only other thought on a reason to hold onto your epics / legendaries would be if they decided at some point to 'bump up' the turn-in value from 100 / 400 to a bit more. And yeah, that's not much more likely to happen than the idea that they'll enact card trading any time soon.

As it is, I tried the auto-sell feature about an hour ago, and sure enough, it left my Haafingar Marauders alone and converted my extra Ayrenn instead, which I then used to pick up a rare I'd had my eye on for some time. :)
Cryptic Jul 5, 2017 @ 7:25pm 
An Epic in the hand is worth two in the bush. :)
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Date Posted: Jul 2, 2017 @ 8:54am
Posts: 15