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Thanks. That is what I was worried about :(
The cards are mediocre untill a rune breaks but if you lose board control even a little then they seem like they would have a really hard time.
And that's part of the problem, once you've broken some runes playing out more doesn't help much as you either are giong to win anyway, or the opponent has stabalized and you won't be breaking more runes.
But the werewolf cards could be fantastic additions to some agressive decks.
there good if you like aggro. it's basically all rng whether you win or lose though. i lost earlier to one but it was only because they just randomly drew a perfect set up of werewolfs that buffed each other and it was over on turn 4. i dont like aggro in this game because its pretty reliant on good draw combined with the other person getting horrible draw.
The only one that I've seen and really liked so far is the Grim Shield-Brother, but that's because it's a 3 drop that ends up with Drain in Endurance. The others seem more like "win-more" for aggro decks. I still wouldn't mind making a solid Werewolf Warrior type deck for messing around in Casual though; I'm a sucker for theme decks.