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In the remake it rather seemed to me that Joe isn't to be held responsible for the condition of his wife. That he tried to make her eat, but to no avail.
But at the end she seems very skinny? I mean sure she is dead but i really thought she maybe starved to death?
As for the fat woman Joe was electrocuting in The Cat Lady... They showed the exact same image of her when Joe looks into the mirror in Downfall, which means it must be Sophie. So Joe must have been killing one of the "Sophies"... i.e. an unfortunate resident of their apartment building. He was projecting a personified image of Ivy's bullimia onto his victims. Either that, or it was meant to be Ivy from the original Downfall and Rem just retconned that scene completely. But I like the first idea better. :P
There were a fair few issues with the narrative in the first game and it seems to me that there isn't really an 'official' version, rather that Rem cleaned up the narrative to make more sense of the whole thing. For example, from the 2009 version:
Issue 1
Following what Mr. Harris said, I find it dififcult to believe that Sophie/Ivy had an eating disorder that made her heavy and then developed an eating disorder that made her very thin. The pills in 'the room where she died' would indicate bullemia nervosa, which doesn't follow if she wants to be larger to catch Mr. Harris' eye. Further, Mr. Harris says that Sophie is his girl and Sophie's diary indicates the opposite. This is the only narrative sticking point and, given the fattening smoothie, we can only presume that this was an idea that wasn't furthered and accidently left in play.
Issue 2
It seems that Agnes is a real person, however this doesn't fit in with Joe's hallucinations and especially if the 'best' ending is achieved by the player. We can presume that she was a sleepwalker and participated in Joe's hallucinations, though it would be fair to say that her dress would be bloody and that didn't happen in the game. If we presume that the dress colour was an oversight (later alluded to in the 2016 version) we can say that Agnes was real, a sleepwalker, and participated in Joe's hallucination by way of his suggestions shaping her dream.
There is a narrative issue with the whole section where the player controls Agnes at that point, as it doesn't seem sensible that Agnes' dream would influence Joe's hallucination. It's important to recall that Agnes finds Joe and saves him, not the other way round. I'm not sure that there is a way to get around this issue given the level and types of interactions had in the Agnes section.
Issue 3
The receptionist doesn't seem to have a place in the narrative if and only if what the detective said was true. Following the detective's call that it was a hallucination, it's not at all clear how Sophie would know that Joe did or didn't cheat on her. We can presume that Joe was hallucinating the whole time and that is how Sophie knew, because all of this was in his head, and this can make sense of the 'best' ending. At this point the receptionist is a narrative loose end, something that may have been explored further but wasn't for some reason.
We can take this to be the case, however given the narrative issue with the Agnes section we can't be sure that this is the case.
Solution?
The narrative becomes coherent when we presume that the issues with the narrative were orphaned or otherwise unexplored game ideas that were accidently left in.
Once we change the issue with the 21 year-old Sophie to bulimarexia, Mr. Harris' lines to her being too heavy (which lines up with Harrison in the 2016 version), omit the section where the player plays as Agnes and instead Joe comes across her in some other way (resolving the Agnes issue), and line the receptionist up in a neutral position where she doesn't attempt to seduce Joe, we then have a coherent narrative.
There are a few stumbling blocks in the narrative in the 2009 and how Joe and Ivy's narrative flows into The Cat Lady and now the new Downfall, so I'm of the belief that where we have more major differences in narrative elements (e.g. not the difference in Ivy's hair colour and wearing glasses) it is because Rem intended it to be that way. ^.^
Don't feel bad. My analysis comes on the heels of just finishing the 2009 version roughly a hour before responding to this thread. I played the 2009 version in early 2015 and, though it stuck with me, it wasn't those details listed above that stuck with me but the central thrust of the game's narrative.
I gave the 2009 version another playthrough because I'm going to be writing a small poetry collection going into Joe's mental state and I wanted to make sure that I had the narratives firmly in mind before I did so. When I played the 2016 version on Valentine's Day I felt like there was some things missing but, reflecting the 2016 narrative off of the 2009 narrative, I see that Rem simply cleaned up the narrative and for the better.
Do I think there will be a The Cat Lady revisioning to bring it in line with Downfall (2016)? No, that game is a masterpiece -and I don't say that lightly. The 'third' game in what I'm, for the moment, calling the 'Queen of Maggot's series isn't likelt to be a revisioning of The Cat Lady but something altogether different. Damned if I know what it will be, but I'm naturally quite eager to hear about and play it!
Perhaps there will just be an update that deletes the Ivy/Sophie electrocution scene to make it coherent with Downfall 2016? Or maybe not, I wouldn't blame him for not wanting to revise a masterpiece. Just seems like something that could easily be edited out, since it kinda comes out of nowhere and isn't referenced again.
I'll provide a link to its location. Like the rest of my work, it will be available in .pdf format. If you're particularly interested, feel free to send me a friend request and I can send you a link.
I had something in mind but maybe it's total idiocy. Maybe Joe's mothers name was Sophie. Almost at the end (where Joe's father appears) you can see that his mother slit her wrists and she has black hair. Sophie also has black hair but not Ivy (in the 2016 version).
Maybe there is a context between these hallucinations and Joe's mother and he is trying to get over his mothers death in this way.
My thoughts were always that Joe bifurcated Ivy into: Ivy, the woman he loved, and Sophie, an evil thing twisted Ivy and trying to kill her. Everything bad is Sophie and Sophie's fault, everything good is Ivy. This seems to play out.