Total War: WARHAMMER

Total War: WARHAMMER

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K9DM0N Jul 29, 2016 @ 1:10am
Blood Knights vs Black Knights
A friend of mine likes to play the VC but there was something that threw me off a bit about what he chooses to do. Whenever we fought he never used the Blood Knights, always using the Black Knights.

When I asked him about that he said he felt that the Blood Knights paid too much for what they bring and that the Black Knights are better for what he's looking for price-wise (a cavalry unit he can charge and leave in a fight).

He's free to do whatever he wants and I'm not exactly the most competitive player where my strategies revolved around the concept of "this seems fun to do" so I can't really tell if he's fully utilizing the use of his units or not(though I'm more of a fan of doing hit & runs with my cav, but whatever). So I was curious if in a more competitive standpoint is he right or wrong?
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Showing 1-6 of 6 comments
Daliena Jul 29, 2016 @ 12:35pm 
Wait.. You can leave black knights in melee? I thought they had absolutely horrible stats for it, like.. Basically every cavalry unit in the game except Chaos Knights (best knights in my opinion due to that, for that matter).
K9DM0N Jul 29, 2016 @ 3:04pm 
He doesn't like to micomanage.
Daliena Jul 29, 2016 @ 3:11pm 
Originally posted by Sir Nugs:
He doesn't like to micomanage.

I get that, but don't black knights just get destroyed in melee? Looked up their stats, if the wiki page is right.. Less health (overall) than grave guard, same leadership, less melee attack, less melee defense, worse shields, same damage but with a longer time between attacks and missing the +10 against infantry grave guard get, less armor..

Pretty sure black knights are wasted left in a protracted melee, before even getting into the argument of how they compare to blood knights.
Last edited by Daliena; Jul 29, 2016 @ 3:11pm
gachi is manly Jul 29, 2016 @ 3:31pm 
Well, Black Knights without lances are better as a cavalry unit you charge and leave in the fight than Blood Knights are. Doing that with the Blood Knights which always have lances is a terrible way to use them, so he's not wrong about that.

Problem is it's a sub optimal way to use cavalry period. And Black Knights are not good at it. Chaos Knights are as Daliena said.

Some cavalry does fare better in melee, but if you can get repeated open charges into an enemies flank it's always going to be more effective to do that. Especially in this game, because cavalry doesn't have a long acceleration period before they "charge".

If he's doing that he might as well just take Crypt Horrors instead of BK's. Little slower but no micromanagement needed.
Last edited by gachi is manly; Jul 29, 2016 @ 3:35pm
Darkaiser Jul 30, 2016 @ 12:57pm 
Originally posted by Lyle Ugleman:
Well, Black Knights without lances are better as a cavalry unit you charge and leave in the fight than Blood Knights are. Doing that with the Blood Knights which always have lances is a terrible way to use them, so he's not wrong about that.

Problem is it's a sub optimal way to use cavalry period. And Black Knights are not good at it. Chaos Knights are as Daliena said.

Some cavalry does fare better in melee, but if you can get repeated open charges into an enemies flank it's always going to be more effective to do that. Especially in this game, because cavalry doesn't have a long acceleration period before they "charge".

If he's doing that he might as well just take Crypt Horrors instead of BK's. Little slower but no micromanagement needed.


I agree. My Crypt Horrors bust some serious heads in battle and Van Hel's Danse takes care of any speed difference.
K9DM0N Jul 30, 2016 @ 3:01pm 
Oh, I missed that the Blood Knights were a lance unit, for some reason I thought they were armed with swords. Makes sense now.
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Date Posted: Jul 29, 2016 @ 1:10am
Posts: 6