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In exchange for non-permanent summons, is there still a limit on raise dead? Previously one could only cast it twice per battle per spellcaster, the developers probably removed the limit to compensate for the crumbling troops.
The way I see it the spell is still used much the same as it was prior to the patch. Summon it in the midst of a shooting unit to stop it from firing temporarily. Crumbling summons do a good enough job breaking a charge against the caster if he's exposed. Skeleton warriors summoned in a flank tended to do little to no damage attacking from the rear unless the intended target was a low tier unit.
You could only do that once earlier IIRC