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this is not just another total war reskinned, it should have many things that won't be familar to the older titles.
I don't think so. Dwarfs don't use pikes. You can get a solid shield wall with Dwarf Warriors though. Otherwise you'll have two handed weapons. They don't even use spears as I recall. They do however have strong ranged units. Quarrelers and Thunderers are no joke and both should be armor piercing. Not to mention their artillery.
While a completley valid point, this may not be relevant in how they're used in a RTS. Although I certainly hope so.
If they go with the TT rules, pikes allow the first 4 ranks to all fight at once, while halberdiers generally get either shieldwall or boosted attack power.
From what I've seen of them in TW, pikes allow a good bit more of a "stand-off" range to a unit that manages to deploy them... I don't think I've seen halberdiers in TW at all...
That being said, I really hope that the halberdiers will work somewhat like pikemen lines, holding back the enemy and plugging up narrow areas and punishing the enemy if they choose to try and take it.
This is why i got so bent out of shape when i heard there were going to be no mercanaries in this game. The one where they would have had a perfect oppitunity to inject some personality and fun from the WFB universe and they go "nope".
I'm pretty sure they used a little bit of pike around the 30 years war or so. :)
Edit: and what do you mean my "something jesus", I am not sure if I want my halberdiers nailed to crosses.
should be possible yes, while halberds are different they still are basically long pointy sticks so yes.
But of course this being a game no guarantee but in reallity helbards were used in this way.
Even though the weapon is more like an axe than a spear it still can be used that way.