Total War: WARHAMMER

Total War: WARHAMMER

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Tallahassee Mar 27, 2016 @ 1:18pm
Most Mobile Faction?
First of all I readily admit i don't know much about the setting so this may be an obvious question but here goes.

Which Faction would best suit a fast mobile (quick light infantry and cavalry) play style?

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Showing 1-13 of 13 comments
ArchaicReaper Mar 27, 2016 @ 1:31pm 
As I recall, I think Wood Elves are fastest. Any Elf is fast but I think the Wood variety, which mostly lack armor and specialize in bows, would be a good candidate. Basically an army of skirmishers.
Queco Jones21 Mar 27, 2016 @ 1:39pm 
From the actual races in game at release, no bloody idea.

VC have the most flying units.

Empire has some decent light horse units.

So it really just depends on how you build certain armies. My guess is that it will be up in the air until the skaven or elf factions are released.

None of the current factions are really known for their speed.
Last edited by Queco Jones21; Mar 27, 2016 @ 1:44pm
[BR1] Dark Sota Mar 27, 2016 @ 2:29pm 
The greenskins in the current game would be the most mobile. Their playstile is mainly with light to medium infantry. Their race traits also allow them to muster armies easily from the serounding area and you dont need to worry about chaos corruption like the chaos DLC ♥♥♥♥♥♥♥♥ faction does.
Serx Mar 27, 2016 @ 2:40pm 
Empire has really good skirmishers. Best in the game.
Queco Jones21 Mar 27, 2016 @ 3:00pm 
Originally posted by Valdian:
The greenskins in the current game would be the most mobile. Their playstile is mainly with light to medium infantry. Their race traits also allow them to muster armies easily from the serounding area and you dont need to worry about chaos corruption like the chaos DLC ♥♥♥♥♥♥♥♥ faction does.

Am going to ignore dlc hate...

Very true about the orcs. Then again VC can also replenish their troops extremely fast. Might not be mobile in a sense, but they can probably attack armies/cities crazy fast. Thing is they suffer if you havent spread vampiric corruption.

Empire likewise suffers from harsh envirnoments.
Orcs from infighting.
Dwarfs i am not too sure.
Glymner Mar 27, 2016 @ 3:07pm 
Kislev.
Queco Jones21 Mar 27, 2016 @ 3:25pm 
Originally posted by Glymner:
Kislev.

They do have excellent cavalry units, but arent playable yet :(
We can only hope.
ArchaicReaper Mar 27, 2016 @ 5:25pm 
Sorry, should have figured you meant the current options.
I'm gonna have to go with Empire. Pistoliers and Outriders are pretty fast and have solid ranged attacks, like Revolver/Carbine Cavalry in Fall of the Samurai. Their infantry is probably about average in speed. Vampire Counts are slower across the board in basic infantry, but their Dire Wolves and Fell Bats are fast and good for flanking or distracting, and Hexwraiths are ethereal light cavalry and likely pack a mean punch. Flying units like the Vargheist can also be powerful as they soar over that spear wall to smash the gunners on the other side. However my final vote would have to be for Empire, you can get a variant of Outriders that have Grenade Launchers giving them a varied light cavalry selection that can be adapted for multiple situations and can take out enemy light cavalry to dominate the mobility field and give you an edge in battle.
Heretic Mar 28, 2016 @ 3:14am 
chaos marauders make good light infantry and have light cavalry as well
Glymner Mar 28, 2016 @ 3:44am 
Originally posted by Giants With Class:
Originally posted by Glymner:
Kislev.
Always ready with a comment that is incorrect. Named a faction not even appearing in this iteration of the game. Well if you cant be helpful at least try to amuse someone.

How do you know that? How about you go snort some rat poison, that would amuse everyone that actually has a brain.
Naughty Mouse Mar 28, 2016 @ 6:02am 
I would say the Orcs overall.

Undeads main army is made out of slow units, with cav and flyers allowing limited flanking

Dwarfs, well, they are pretty much the slowest.

Empire does have fast cav, but since their bulk of the units wears armor, they are also slower and this combined with their large amount of slow artillery makes them also slow in general.

Green Skins in general wear little armor, have good boar riders and goblin spider dudes, I think for a overall flexible main force the green skins will do best.

Chaos will be hard to judge, on one hand Maurauders in general should be quick, as they have little armor, but Chaos Knights on the other hand will slow down the bulk of the army.

As for future races, we have to see.
PoohPus Mar 28, 2016 @ 6:13am 
Among the 4 starting factions I'd expect the Orcs to be most mobile from the start.

However the Vampire Counts are unique in that they can field an effective army out of only fast elements in their roster. With wraits and ghouls as infantry and omitting all the slow elements in their roster they should get an army that goes from being the slowest available to the fastest available. I don't know if it's viable for multiplayer, but it's certainly going to be for campaign play where you can stack up all your best units in one army.

None of the other rosters can do the same without becoming extremely vulnerable to spears and counter-tactics.
Túreo_inórë Mar 28, 2016 @ 6:51am 
Right now the empire and the greenskins are the most mobile,planty of cav,infantry with not too much armor like the dwarfs and some flyers.

generally the fastest are the wood elves though the brettonians move fast but hit hard as well unlike the WE who prefer to skirmish,all the elves really are fast moving.
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Date Posted: Mar 27, 2016 @ 1:18pm
Posts: 13