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again, love your attitude, but maybe I'm just being comperative.
I wonder if there will be a Total War: LOTR ha ha ha I will definitely pre-order it.
Custom heroes in TW:Warhammer would make me need a clean pair of underpants, though.
but ♥♥♥♥♥♥♥♥♥, it was fun
However comparing the universes. Definitely Warhammer. Far more gritty.
Another example:
In BfME2, you level your profile based on who you play. I would love to see that. If I want to "master" Greenskin's then I would like my profile to show it. My profile would show a level one Vampire Counts and a level 10 Greenskin's and Empire. It's purely cosmetic. Just bragging rights.
That is when I start looking for downloads, though I have yet to find one that seems trustworthy.
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I refuse to the play the dumbed down console version, while I did buy BFME 1 a while back it refuses to open.
try this
it has also a somewhat active community, does online battes, makes new patches for the game (1.09 just came out... a bit of it seems a fanfictiony but brutals are nightmarish again whereas in 1.06 they're cake)
as far as I know, downloading it isnt ilegal since the developers arent selling it anymore anyway (and cant even because of legal stuff)
In fact the differences you pointed out are precisely because there was so much less to BFME2. For instance, the unique fortresses were possible because there were far fewer locations in the first place, and no need to model separate major and minor settlements for each of a dozen factions. Any startpos and select teams worked because it wasn't designed to be a long and well balanced campaign. And the cinematic campaign is obviously there to give an even simpler and more linear mode.
It's not like CA haven't thought of any of these things. It's just that they wouldn't work well with the deeper experience they're aiming to create.