Total War: WARHAMMER

Total War: WARHAMMER

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MrBushi May 31, 2016 @ 11:32am
How to Orc
Orcs are so hard all i ever get are bad omens which cost me money and how do i keep public order up without leaving an army in there? If I just leave an army it kills it self lol. Id rather build something else besides a boss tent early game. the Dwarfs always attack me early on
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Showing 1-10 of 10 comments
SleepyNarwhalz May 31, 2016 @ 11:39am 
Boss camps and the edict (Camp ruckus?) help quite a bit. Also if your having trouble with dwarves get a waagh and take out their cities early.
I'm Ant May 31, 2016 @ 11:41am 
Boss tent helps keep order in settlements . If you don't keep them fighting they get restless.
Last edited by I'm Ant; May 31, 2016 @ 11:41am
SleepyNarwhalz May 31, 2016 @ 11:43am 
Oh also later on boss camps are super useful to quell chaos corruption.
Kayeka May 31, 2016 @ 11:43am 
Unforunately, boss tent are the only way to get any permanent Obedience going ("public order" seems like such a weird concept to use for Greenskins), so you are just going to have to bite the bullet. Military buildings are cool and all, but there's little point to it if you are stuck using the high-quality units on squashing constant insurgencies. Orc Boyz should cover your early-game purposes quite nicely as it is.

In the meantime, you are going to need some money. Economy is not a thing that greenskins do. Instead, get out there and raid your neighbours. Sack a settlement or two. Pick some fights for loot. Greenskins are meant to be played aggresively, sitting there does nothing but get you killed. Build shiny piles of loot for what little income they provide.

Once you get some momentum going, it won't be long before you get your first WAAAGH army, at which point the scales have more or less permanently tipped in your favour. Use the WAAAGH army to siege, sack and capture bigger provinces for bigger gains, and use said gains to build shiny piles of loot for more income.

Don't forget to confedererate, which is actually quite easy: beat down the enemy's main stack, and they should generally be quite willing to join the winning side.

I hope that helps you a bit.
I'm Ant May 31, 2016 @ 11:52am 
Oh another thing the locals dont take too kindly to your boys eating the captured orcs.
Done25 May 31, 2016 @ 11:59am 
Don't view rebels as a problem. View them as easy sources of exp and gold! Once you get rolling and have a dozen or so "Da Hoard"s up you'll have more gold than you know what to do with.
TVMAN May 31, 2016 @ 12:05pm 
You should read Solignac's Greenskin guide. It helped me out a lot when it came to being orcy.

http://steamcommunity.com/sharedfiles/filedetails/?id=692334205
Last edited by TVMAN; May 31, 2016 @ 12:05pm
MrBushi May 31, 2016 @ 12:29pm 
Thanks everyone! Yea ill need to bite the bullet and build it early. I also try to build the growth building early to help move things along too. Eating the caputrued orc thing helps alot. Ill start doing the one that gives leadership buff
MrBushi May 31, 2016 @ 12:31pm 
Also how to clear bad omens? Also You surere to confederate II get such negative biuffs from confederation> i felt it was better to beat em all. like that -8 obideance is rough early
Argon May 31, 2016 @ 12:31pm 
On very hard level, Orc boys are absolutely trash. I had six units of them surrounding 2 units of drawlf warriors and got completely destroyed. Their unit prices are pretty close.
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Date Posted: May 31, 2016 @ 11:32am
Posts: 10