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What a useless comment, you've wasted both our time.
If you feel overwhelmed, pause the game or slow it down and get a grip on what's going on.
Mounted units beat ranged units (and amazing for charging in the rear of units tied in combat)
Spears beat mounted units, provided they're not attacked from the sides or rear. They're also good at tying the enemy up for flanking
And Swordsman are good against spears and generally good offensive units
Always remember to try and flank/protect your flanks. Make sure your ranged units have a clear line of sight (meaning watch friendly fire).
You can look at tips from other TW games to learn about such. I recommend Attila or Rome 2 since they run on the same engine and generally have the same pace of battle (a pace I find too fast. Can't wait for the slower combat mod for this one).
That doesn't solve my problem with my units just getting destroyed, even if I'm fighting like 1 infantry against the enemy's that's the exact same. I'm not sitting there like an idiot watching "the visuals" (don't think i ever said i was), I'm trying to win, and all my dudes just get murdered every time.
I haven't gotten to a stage where I have ranged units yet, but I'm aware of the RPS of how units work.
It's hard to have flanks guarded and such when it just seems to become a mob of dudes killing each other, lol. and if I try and flank my dudes around, they'll all like stop to attack the one guy that's hitting them. But I appreciate the tips. Or dudes that I should have guarding flanks, I'll need in the battle, because my other units will be getting wrecked, and not having units in battle doesn't help too much. :|
Zombie are super garbage and I'd just skip them entirely and go skeletons instead.
1. Are your infantry in a long defensive line protecting more vunerable units?
2. Are they holding? No? Then fill in those gaps!
3. Are your archers behind the defensive line? (maybe your necro)
4. Good next, is to take control of your mobile units (your hell hounds, the flying monster bats etc.)
5. Try and avoid the enemy' s main force and get them behind it, then attack from behind or above!
6 Attack their hero with your hero or your hero killing units.
7. Profit.
8. Repeat until your eyes bleed.
There are more stratigies but that is a basic one that will serve you well.
I'll take note of that sir.
Thanks for all the info!
As for getting behind, whenever I try and flank it seems they just know, and turn all their dudes around to attack my would-be flankers, which causes my in-battle units to get more wrecked because my flanking units can't help them anymore, and are busy getting killed themselves. They have to help them, because my units never seem to be able to fight or win 1-1 infantry battles for some reason.
Is it only possible to flank units in combat?
If you are able to separate their lord from combat, you can try to focus him down quickly with your own lord and some flying units. Some spells say that they are good against single models, use them on their lord to get him down faster.
Well it is MUCH easier to flank a unit in combat. First attack their front with expendable forces, say zombies, then flank or attack rear with skeleton swordmen
Second upgrade! You fight the first guy right away then follow him to whipe him out, you get some points to spend on skills, I go for the charge bonus (top line ablitiy) and attack dmg, then 3rd I take the book for raise dead line and then buy raise dead.
Before that thou, when u kill tha guy take that small town it suggest, don't forget to raise dead on the campaign map before you go there. Once you take that on, the next step is the one further north/west so you can own the proviance.
Owning a proviance in this game is a huge boost to numbers, so keep that in mind. When you take just one settlement from the enemy it really will in the long run hurt his/her numbers.
Finally once you got the settlment down, the AI might call for peace, but attack so make sure your main army is full as soon as you can be.
After that start upgrading your towns, (thou u can do this as you go) one I recommend is the population climb and the other is keeping your people happy, which is hard when you go invading and have no armies behind.
Upgrade and build your gravyards as these are your main troops builders. Remember once you own a region all buildings share in all towns. So unless your looking for defense troops (garrisoned ones) you don't need to upgrade all graveyards in all a region. Thou you might want to in the future just to recruit more troops faster and have defenses in place without an arrmy, this thou wont make much of a differance till you hit teir 3 graveyards and get some more descent troops.
Now this gets to my main reason I figured out what to do (or at least what worked for me).. Zombies while cool to start are uselss, it's probably the most useless troop in the game, beyond using them for range fodder. Sure they are cheaper and are huge groups, but they die SUPER easy (just as bad as bats) and really do jack for damage. Really they are just cannon fooder. Sense you can learn raise dead during a combat , you can make 3 or so groups and thats enough Zombies, plus if your cloe enough you can spawn flank them which is great!
Anyways, so to the point, Pike are great against pretty much all charging and large creatures, always have a few of these. Sword Skeles are great for most all troop types, weak like most but wtih some upgrades (as described above in skill sets of your hero) when you group them with your hero they are pretty badass for starting game.
What makes our factio nasty is definitly flying units. Bats are easy to get at the start and harrase range horse troops well and other range units (IE foot type). In the begining just leave them sit till your troops starting gettng shot at, then fly them in on their shooters (double click and they will move SUPER FAST) and get there in lightining speed.
Other units like Wolves are amazing but the first teir ones are costly, not many in a group and die realtivly quickly., I learned the hard way that more the 3 at start in an army is overkill and usually just a lost of counts. IE I can get more sword /sheild skeles that in the end will do more. Numbers do matter (even thou I mention zombie numbers matter not) but numbers and quality for the buck are skeles at the start.
When you get to other higher units , this is when it gets good , to get there is the trick at the start. If you do what I did , you take the first proviance you start in and upgrade / defend/ and make peace packs, attack when the ai becomes a ♥♥♥♥, Hit and run tactics, and wait till you get teir 3 units and above wtih skill upgrades.
If you can surve to 3 -4 tier you are now in an army that will have plenty of land and air units that are pretty badass. You will know it when you see it, no reason to go threw all the troop types, but trust me , but then you will be set. The hardest part is getting there, luck and timin along with good ambushes to counter the enemies works well.
Ambush for the undead btw ... HUGE HUGE WIN WIN> we start close the enemy (which is what we want anyways) and always at the advantage , I took an army out twice my size because I had flanking advantage. first time I made the enemy undead crumble almost instantly, the second was against humans and I killed the leader within the first 2min and made the whole army rout!
Last here is a great hint, under abilties you can learn there is a spell that does damage, is says something like low dmg to large groups, but high damage to a single target. This sir is your hero killer spell! Get it!
Hope this all helps! having a blast playing the undead!
P.s Sorry if types or grammer issues, 2:30am and going to bed, but i felt your pain so I thought I would be nice and tell you what I figured out tonight playing.
-Guard
Keep your Lord close.
Troops loose Leadership as they fight, if an undead unit runs out, they rapidly die. The Lord has a Leadership zone that grants allies inside a bonus keeping the fighting longer.
Tie them up then hit their flanks.
I generally send a wave of zombies in to engage, then move my skeletons right past them, turn around and attack the enemy's rear. It's not pretty or fancy, and you'll loose a lot of zombies, but they will loose a lot more.
Hit and run .
Mounted troops and Beasts (dire wolves, bats etc) gain a bonus to hit and damage when they charge. So charge in, fight for a few moments then pull back and do it all over again. In the flanks and rear for biggest effect.
Hero's can fight too.
Their handy for assassinations and bufing\debuffing regions, but if you move a hero into your lords army,they will join it. Their weaker than lords but still hold their own. You can also quickly level them by performing missions even if they fail, giving them quick access to skills. I believe if they die, you simply get to rerecruit them in a few turns so don't frett.
Don't run everywhere.
Quick move tiers out your troops (at first I figured undead would be immune to that) which makes them fight poorly. They tier even faster going up hill. If you want to move your army quickly, speed up the game rather than making them run all over.
That doesn't mean you should never run, just only use it when you need to.
You asked for tips.