Total War: WARHAMMER

Total War: WARHAMMER

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Reverend Belial 17 mag 2016, ore 20:43
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Ask me lore questions
Alright, I guess it's about time that I updated this description.

This is a place for newcomers to the lore, or veterans looking to fact-check, to come and ask questions about the lore of Warhammer Fantasy.

FAQ:
Q: Is 40k and Fantasy the same universe?
A: No. 40k discussions go in this thread. http://steamcommunity.com/app/364360/discussions/0/333656722976215057/

Q: What is the End Times and why did it happen?
A: The End Times is the destruction of the Warhammer Fantasy setting, both in and out of universe. Chaos won the final confrontation and destroyed the world, beginning a new cycle and franchise. Out-of-universe this was done because Fantasy's models were costing Games Workshop more money than they were making them so they decided to scrap the setting entirely and reboot it as an 80's power metal album cover.

Disclaimers/Guidelines (I know that we're not supposed to back-seat moderate but sometimes it's necessary to keep things organized):
1. The most important thing; I AM NOT ALWAYS RIGHT. Do not take what I say as the gospel truth, I can forget and I can misread things just like everybody else. My knowledge of the Elves is also pretty shady. There are several regulars around who tend to fill in blanks or correct me if I'm wrong though, so you'll probably get your answer regardless.

2. Repeat questions are ok, so long as the question hasn't been asked on the same page or the one before it. I don't expect anybody to sift through 3000+ posts, but a light skim of the previous page won't kill anybody.

3. GW is extremely vague on many things, so sometimes there just simply isn't an answer to your question. They're also prone to retcons so sometimes what you think is the answer is no longer valid.

4. Try to avoid arguments. I know that sometimes they're unavoidable, but please don't deliberately antagonize anybody. Pretty basic.

5. Sit back, read, and enjoy.

6. No questions about CA's design decisions, or attempts to explain them. It's pointless, and just starts arguments and existential despair.

7. No using the word "strawman". It's a personal thing, it just grates on me.

8. No continuing the "Skaven don't exist" meme outside the context of the lore. I know it's fun sometimes, but it's old, tired, and just wants to rest. Plus it grates on other people.
Ultima modifica da Reverend Belial; 6 ago 2017, ore 15:28
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Messaggio originale di Poor ol' Jakal:
Messaggio originale di Samtemdo8:
Will we ever see the following units missing in the Warriors of Chaos roster:

Chimerae
Chaos Warshrine (the proper one, not the Norscan one with the War Mammoth)
Mutalith Vortex Beasts
Slaughterbrutes

Are the latter 2 the ultimate giant monster unit in the entire game?

-no, too much overlap with manticore to be worth the release
-probably not, but it might get in with the deamons
-sounds like a tyranid unit, looks like an AoS idea, does that army need another giant tarpit unit?
-sounds like an AoS unit, looks like a tyranid unit, who thought this would sell?

Nope the latter 2 units were there since 8th Edition Warhammer Fantasy, I am seeing them listed in the Warriors of Chaos 8th Edition Army Book PDF I have:

The models in question:

https://www.games-workshop.com/en-US/Mutalith-Vortex-Beast

https://www.games-workshop.com/en-US/Slaughterbrute

Messaggio originale di Fork_Q2:
So, I've just read entries on Death Night and Witching Night, and have questions about this other especially cursed night. Are citizens who live in heavily populated areas, like cities, generally safe from Gesundheit? And if it's a Chaos thing, why do Dwarves have their own word for it (Arse Uzi or whatever it's called), I'd imagine it's not the sort of thing to trouble them since they don't have Chaos Sorcerers in their holds.
For big cities you are a lot safer than in villages. It is seen as a bad omen by all "good" racces.
Messaggio originale di Samtemdo8:
Will we ever see the following units missing in the Warriors of Chaos roster:

Chimerae
Chaos Warshrine (the proper one, not the Norscan one with the War Mammoth)
Mutalith Vortex Beasts
Slaughterbrutes

Are the latter 2 the ultimate giant monster unit in the entire game?
It's unlikely, to be honest. I really hope it happens, but it's unlikely.

And no, they are definitely not the premiere monsters.

Messaggio originale di Fork_Q2:
So, I've just read entries on Death Night and Witching Night, and have questions about this other especially cursed night. Are citizens who live in heavily populated areas, like cities, generally safe from Gesundheit?
Safer than villages, but not safe by any means. Gehemnisnacht is the night that Morrsleib is fullest and closest to the world, which has a number of effects. Obviously it whips up the frenzies of the Beastmen and the Night Goblins, but it also provides the largest flux of magic paired with one of the darkest nights of the year so is ideal for Vampires to hunt, causes the dead to raise from the ground of their own volition, and is the night with the highest incidence of spontaneous mutation. About the only "safe" place is the inside of a Karak, and possibly on Ulthuan or Naggaroth.

Messaggio originale di Fork_Q2:
And if it's a Chaos thing, why do Dwarves have their own word for it (Arse Uzi or whatever it's called), I'd imagine it's not the sort of thing to trouble them since they don't have Chaos Sorcerers in their holds.
Because most of the effects of Gehemnisnacht are caused by the day itself, not by individuals who feel empowered by said night.
So on average which Giant Monster unit is the absolute deadliest that almost curbstombs others?
Messaggio originale di Samtemdo8:
So on average which Giant Monster unit is the absolute deadliest that almost curbstombs others?
Well the Stonehorn is probably the heaviest of the monsters, but largely the Necrosphinx takes the slot of deadliest followed by Star Dragons.
Messaggio originale di Reverend Belial:
Messaggio originale di Samtemdo8:
So on average which Giant Monster unit is the absolute deadliest that almost curbstombs others?
Well the Stonehorn is probably the heaviest of the monsters, but largely the Necrosphinx takes the slot of deadliest followed by Star Dragons.

I am curious of putting Necrosphinx to the test of being "The Giant Monster that is made to kill Giant Monsters"
And to bring this thing up again, can the Necrosphinx or any other Giant Monster take on a 40k Squiggoth?
Messaggio originale di Samtemdo8:
I am curious of putting Necrosphinx to the test of being "The Giant Monster that is made to kill Giant Monsters"
It probably won't translate well into the game, but who knows.

Messaggio originale di Samtemdo8:
And to bring this thing up again, can the Necrosphinx or any other Giant Monster take on a 40k Squiggoth?
Yes, if you don't include the gun emplacements often mounted on Squiggoths.
Why haven't they split the Greenskin army into various factions.

Like why isn't Night Goblins and Forest Goblins and Savage Orcs their own Army?
Messaggio originale di Samtemdo8:
Why haven't they split the Greenskin army into various factions.

Like why isn't Night Goblins and Forest Goblins and Savage Orcs their own Army?
"Because that would be work and ♥♥♥♥ you" - CA, on almost anything.

Edit: Although that said, the Savage Orcs ARE their own faction and Skarsnik is technically a Goblin faction.
Ultima modifica da Reverend Belial; 1 gen 2018, ore 12:59
Messaggio originale di Samtemdo8:
Are the latter 2 the ultimate giant monster unit in the entire game?
They're not even the best within their own army book
Messaggio originale di Samtemdo8:
Why haven't they split the Greenskin army into various factions.

Like why isn't Night Goblins and Forest Goblins and Savage Orcs their own Army?

Guessing that GS weren't popular enough to justify it.
Messaggio originale di Reverend Belial:
Messaggio originale di Samtemdo8:
Why haven't they split the Greenskin army into various factions.

Like why isn't Night Goblins and Forest Goblins and Savage Orcs their own Army?
"Because that would be work and ♥♥♥♥ you" - CA, on almost anything.

I was more referring to why hasn't GW done it? How I would do it is split the Greenskins into 2 armies: Greenskins and Savage Greenskins.

Greenskins have Orcs, Goblins, Black Orcs, and Night Goblin units.

Savage Greenskins have Savage Orcs and Forest Goblin units.
Messaggio originale di Samtemdo8:
And to bring this thing up again, can the Necrosphinx or any other Giant Monster take on a 40k Squiggoth?

an arachnarok could take a wild squiggoth, it would just take a while for it to die. forgeworld gargantuan squiggoth is another story, in lore they can stomp on a baneblade.
Messaggio originale di Samtemdo8:
Why haven't they split the Greenskin army into various factions.

Like why isn't Night Goblins and Forest Goblins and Savage Orcs their own Army?
They have actually, at least for Skarsnik and the Savage Orcs in the badlands IIRC. The biggest problem for a total split though is that when you start dividing all the factions then you wind up with a bunch of smaller and weaker factions. Personally I would have liked to see them expand more on the subjugation of different tribes mechanic, like they did with Savage Orcs.

Also keep in mind that they're basing it mostly off of the army books where everyone was combined.
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Data di pubblicazione: 17 mag 2016, ore 20:43
Messaggi: 146,845