Total War: WARHAMMER

Total War: WARHAMMER

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Zigg Price May 11, 2016 @ 5:55pm
Story mode?
So, I am pretty new to the Total War series. The very first trailer showed an Empire wizard succumbing to Chaos (it REALLY seemed like it was supposed to be Van Horstman, but that's another discussion,) and it makes me wonder if there is an actual story/storymode outside of the campaign play. I have seen the quest missions, and understand their intent, but is there an actual plot to be followed, or is it mostly sandbox style gameplay?
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Mostly Sandbox, the closest we have gotten to story was DLC mini-campaigns but even then... seems like WARHAMMER is going to be the one with the most plot yet.
Queco Jones21 May 11, 2016 @ 7:29pm 
Like Warlord said, its mostly Sandbox, with each playthrough being very different depending on what the AI does.

You mainly create your own story as you go along, with some quest driven lore missions for epic items and other noteworthy events for certain factions and characters.
Viking171986 May 11, 2016 @ 7:33pm 
What warlord said but there are a lot of quest battles and codex like stuff to read in game. There is a lot of lore if you want to read it.
Carson May 11, 2016 @ 9:04pm 
Originally posted by Anomaly Of Awesome:
So, I am pretty new to the Total War series. The very first trailer showed an Empire wizard succumbing to Chaos (it REALLY seemed like it was supposed to be Van Horstman, but that's another discussion,) and it makes me wonder if there is an actual story/storymode outside of the campaign play. I have seen the quest missions, and understand their intent, but is there an actual plot to be followed, or is it mostly sandbox style gameplay?
I mean i would argue there is a very basic story, for Chaos it destroying the world, Empire is to save it, Vampires is to destroy it, green skins destroy it, dwarves idk
Reverend Belial May 11, 2016 @ 10:22pm 
Both. You can play it sandbox, but each Legendary Lord also has a narrative quest chain that is basically their story mode.
Roflberries May 11, 2016 @ 11:14pm 
Generally the closest thing to a story mode TW titles is the tutorial. I expect this game will be no different, with the tutorial possibly centered on Karl Franz since he's arguably the most recognizable character in the game, and on the faction which most closely resembles those from historical TW titles.

But the campaign is sandbox, although this one will be more directed than previous titles (region occupation limitations/quests).
There are some rumors about The Empire getting betrayed, and that a Greater Daemon will appear, and they've also said that they're improved the narrative of the game.
But i still think the game will be a more sandbox, with a few scripted events.
Zigg Price May 12, 2016 @ 4:38am 
Originally posted by Roflberries:
Generally the closest thing to a story mode TW titles is the tutorial. I expect this game will be no different, with the tutorial possibly centered on Karl Franz since he's arguably the most recognizable character in the game, and on the faction which most closely resembles those from historical TW titles.

But the campaign is sandbox, although this one will be more directed than previous titles (region occupation limitations/quests).

Yeah, that part seems odd, but at least there is a mod coming out (hopefully day 1) that will address the concept of only being able to conquer certain regions. The problem is, then, will this work for multiplayer, as well? Otherwise, multiplayer almost seems redundant, if you don't pick factions that are supposed to conquer one another. I mean if I select Chaos, and my friend selects dwarves...will they ever meet? Chaos wants to conquer Bretonnia, and the Dwarves want to kick the Greenskins and Vampires out of their lands. It almost sounds like we would have to deviate heavily to be involved, either with diplomacy or punching each others' faces in.
Iboyo May 12, 2016 @ 7:48am 
Totally off topic but does anyone have any ideas when the game will be available for pre download?
Wendersnaven May 12, 2016 @ 7:53am 
No idea for pre-download, although Joey may have mentioned two days before release.

OP: +1 on Van Horstman theory. Also, I found one of his many spectacles the other day.
Cookie May 12, 2016 @ 8:04am 
Think warcraft. The reason why i played warcraft now WOW is because of the story..............
Cookie May 12, 2016 @ 8:05am 
People remember stories, of course if the gameplay is as important if not more important....
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Date Posted: May 11, 2016 @ 5:55pm
Posts: 12