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And cannons that fire super destructive lightnings and also irradiate their crew and can explode.
And giant meat grin... i mean drills.
And giant hamster... doomwheels.
They have rat ogres - ogres that are rat, or rats that are ogres. Regardless - they are stupid as rocks.
And rats in gas masks that throw glass globes full of poisoned gass. They also often sniff that gas willingly inside their masks...
They blend technology and magic in the most bizzare ways possible.
Also Verminlords. Daemons that are both badass and fun.
And skaven never end. Ever. You kill 10000 - there are 9999999999999 more to come. Only Skaven can ( and often do ) defeat themselves.
To play an army of ratties? https://www.youtube.com/watch?v=GHQ6ba-n12E
They have their own interesting and creepy tech, bizarre and funky troops types (and rats. Lots of rats. Regular, giant, humanoid, and ogre sizes). An interesting back story that reads like a horror story (unsurprisingly). They're also very widely spread (rats get everywhere) and thus they come in a variety of crazy flavours, to suit player preferences (Chaos mutants, ninjas, lightning techs, dark magicians, and biological weaponry enthusiasts, to pick a few).
They can also therefore pop up just about anywhere on the map. I think Skaven are as widely distributed in the setting as Greenskins and Beastmen, concentrating more on the "civilised areas" and less on the wild deserts and forests.
And finally, they fight each other as much as Greenskins do, for prestige, percieved insults, power, warpstone (congealed chaos magic, yum yum), and for clan politics. So there's a certain element of black comedy to them as well:
"We will unite and wipe out the dwarflings and the manlings and the dead things and the greenies and everyone will die beneath our chittering hordes... just as soon as we organise ourselves so that my clan is in charge..."
(And they're fairly original too. You can play the orcs, or the humans, or the elves or the undead in several strategy and/or RPGs.... Nasty infighting ratmen? A rarity)
Their science is dangerous, unsafe, unreliable yet advanced. They genetic engineer through the use of mutations via warpstone treatment, science and magic. They also deal with biological weapons via the plague monks which are a frenzied cult.
They use warpstone, the stuff of chaos, for a variety of things. From weaponization, construction, science experiments, mutations, even digesting it/snorting it for a power bump...of in case of one infamous Grey Seer, just for the high.
They are cowardly on their own but a boiling pot of courage when in large numbers. They are paranoid, cruel, power hungry and they shot first (Star Wars reference)!
They have their version of Master Splinter. Ninja who throw who throw throwing stars with their tails. They speak using "thing" at the end of most...thing-thing. i.e. quick-quick fools! When they do speak english that is.
They are horror. With the mutations they display body horror, think something like the movie The Thing, Alien, Body Damage. They play on the fears of people who hate rats. They pay homage to the mad scientist of horror films of long ago.
They also pay hommage to Wile E. Coyote as their schemes, devices and packmates tend to blow up in their face some of the time (literally and figuratively). They also come off like the rats from the Secret of NIMH.
They really aren't anything oiginal in such they take from many sources and make something unique. Like stained glass. Though not to everyone's taste. I myself don't care for anthromorphic creatures for the most part...WtA and werewolves in general being the exception.
Still Skaven are hilarious and terrifying at the same time.
Ikr, they are squishy but lighting fast and can easily touchdown. "Like a brown Blurr".
Next time I need to replace one of my Gutterrunners, usually every few games, he's going to be named "Brown Blur".
hahah, awesome.
I want to see a video of that set to the tune of "Orphee aux enfers (Orpheus in the Underworld), Act II: Can-Can"
Personally I prefer my favorite imperial battle-track for such occasions ... nothing beats beating creatures of darkness while this plays ^^ Especially if you have LOADS of cannons
https://www.youtube.com/watch?v=RKmw9oS__MM
On the tabletop you could play them as silly or serious. Their funky blending of science and magic could make the deadliest war machines ever...or they could blow up and destroy half your army. Flip a coin and plug your ears...