Total War: WARHAMMER

Total War: WARHAMMER

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Blood Knights vs. Demiglyph Knights
Have done some tests in custom battle and it appears that the end of the battle depends on which unit uses its charge bonus to complete effect. Could be wrong looking for feedback.
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Showing 1-15 of 32 comments
Also the Blood Knights appear to be a match to the op demiglyph knights, is that really necesary when the vampires have the lore of death.
Uugly Jun 30, 2016 @ 4:05pm 
They don't routed so that make them really OP when fight in a large group.
Last edited by Uugly; Jun 30, 2016 @ 4:06pm
Nerivant Jun 30, 2016 @ 4:07pm 
If I remember correctly Blood Knights are literally the best shock cavalry in the TT, they can even beat grail knights in a charge, so yeah, they should win against demi's. Also Demi knights are meant for more staying power, theyre slower, not as much charge, but last far longer and have more melee attack once their charge is over.
Harukage Jun 30, 2016 @ 4:09pm 
Pfft. BLOOD KNIGHTS ARE THE BEST KNIGHTS IN THE WARHAMMER WORLD. Literally. Even grail knights are somewhat worse. It is not a surprise BK they can beat some empire's knights on overgrown birds.
Last edited by Harukage; Jun 30, 2016 @ 4:10pm
Brother Frank Jun 30, 2016 @ 4:38pm 
Originally posted by Nerivant:
If I remember correctly Blood Knights are literally the best shock cavalry in the TT, they can even beat grail knights in a charge, so yeah, they should win against demi's. Also Demi knights are meant for more staying power, theyre slower, not as much charge, but last far longer and have more melee attack once their charge is over.
That's correct, Blood Knights are THE BEST indeed.
Why make blood knights so op when the vampires have lore of death and the lore of vampires, those two lores make the vampires one of the best factions already, why give them even more power? This facton needs to be balanced a bit i think.
Last edited by نيْثان على البُخا; Jun 30, 2016 @ 4:39pm
rhettrongun Jun 30, 2016 @ 8:38pm 
Well, they do have the whole attrition problem outside of their territory, plus some major diplomacy issues.
Warlord Jun 30, 2016 @ 8:40pm 
2 OP

plz nerf
Reverend Belial Jun 30, 2016 @ 8:40pm 
Originally posted by Vali:
Why make blood knights so op when the vampires have lore of death and the lore of vampires, those two lores make the vampires one of the best factions already, why give them even more power? This facton needs to be balanced a bit i think.
Because lore. Like three people already said, Blood Knights are the best cavalry on the planet. Period. As is they're actually WAAAAAAAAAAAAAY underpowered for what they are.
SnugglyPuffs Jun 30, 2016 @ 8:41pm 
Blood Knights cost more than any other mounted unit. They are more expensive than even Demigryph knights at the moment. They should be incredibly powerful and limited in number, I think they hit the mark.
DeathHead Jun 30, 2016 @ 8:44pm 
Yeah and that magical oomf can fizzle out rather quickly as well. It's good to see the Blood Knights finally.
SleepyNarwhalz Jun 30, 2016 @ 8:45pm 
Did you use demi gryphs with halberds?
chef Jun 30, 2016 @ 8:48pm 
Originally posted by Vali:
Why make blood knights so op when the vampires have lore of death and the lore of vampires, those two lores make the vampires one of the best factions already, why give them even more power? This facton needs to be balanced a bit i think.


Theres more lores coming though that shou;ld balance things out a bit. Lore of shadows seems pretty good, also the chaos god specific lores.

heres a decent overview of some.
https://1d4chan.org/wiki/Warhammer_Magic#Amber:_Wind_of_Ghur.2C_Lore_of_Beasts
Uugly Jun 30, 2016 @ 9:13pm 
OP want to compared to the Empire roster. So the grave guard could win the greatswordmens with fear ability. The flying bats could easily catch any missile infantry or cavalry. Their main lord are actaully quite powerful with death magic and healing. Hero also quite good too. Regenerate abused. Their only downside is lack of missile and siege.

All of that and the only units the Empire got is basically Demigryph Knights. The only outstanding units now are being replaced by another race that are just already powerful enough. My guess now is the Empire got is siege weapons, which it's just useless.

With this patch the Empire seem to be more weaker.
Martialis Jun 30, 2016 @ 9:17pm 
Originally posted by no1:
OP want to compared to the Empire roster. So the grave guard could win the greatswordmens with fear ability. The flying bats could easily catch any missile infantry or cavalry. Their main lord are actaully quite powerful with death magic and healing. Hero also quite good too. Regenerate abused. Their only downside is lack of missile and siege.

All of that and the only units the Empire got is basically Demigryph Knights. The only outstanding units now are being replaced by another race that are just already powerful enough. My guess now is the Empire got is siege weapons, which it's just useless.

With this patch the Empire seem to be more weaker.

Yeah, the empire infantry and cav are a bit weaker than I think they should be, but what about steam tanks? I've won enitre battles with just a few of them, even after their missiles are gone and having to rely on their melee attack and everybody else has routed. Conversely, I've lost battles vs those stupid tanks.

Which is a good question, what about blood knights vs steam tanks?
Last edited by Martialis; Jun 30, 2016 @ 9:18pm
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Date Posted: Jun 30, 2016 @ 3:59pm
Posts: 32