Total War: WARHAMMER

Total War: WARHAMMER

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|Pipe Dreams Aug 30, 2016 @ 5:18pm
Total War: Warhammer vs Total War: Warhammer 40K?
I don't know much, if anything about the 2. But they seem almost completely different. Or at least how its been described to me. How would 40K playout over the current Warhammer we have?

I know TW:Warhammer 40K isn't a thing, but i was asking, if they were both available, what would the differences be?
Last edited by |Pipe Dreams; Aug 30, 2016 @ 5:18pm
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Showing 1-15 of 41 comments
Godzilla Rose Aug 30, 2016 @ 5:24pm 
Total War 40k would never exist since it's modern ish combat. Totally different styles. To make a cool 40k game would be a combination of CoH 1, Dawn of War 1 style and scale, and the mapsize/card system/and epic engine of Wargame series.

Dawn of War 3 looks like a joke and a very poor representation of 40k.
Zoie Shales Aug 30, 2016 @ 5:28pm 
They are absolutley different, and yet sorta the same. TW:W40k would probabbly have to stay confined to a single planet at most because of the engine CA uses in the TW series, but I dont know if they would ever make it. Besides Mordheim, Vermintide, and a few other games in the 1990's and 2000's WH fantasy hasn't had a game as emersive as TW, while 40k has had plenty of time in the spotlight with the dawn of war titles and things like Warhammer 40,000: Inquisitor - Martyr.

The main differences are just that one title uses magic, gryphons, vampires, so on...and the other has more technology, plenty more guns, entire galaxies, many more locations, and aliens.
Last edited by Zoie Shales; Aug 30, 2016 @ 5:29pm
Bababooey Aug 30, 2016 @ 9:04pm 
Millions of IG dying in defense of thier planets seems TW to me. Massive ork wagghs steamrolling planets seems TW to me. But plz some more depth to it than current TW.
Originally posted by Gaunter O'dimm:
Total War 40k would never exist since it's modern ish combat. Totally different styles. To make a cool 40k game would be a combination of CoH 1, Dawn of War 1 style and scale, and the mapsize/card system/and epic engine of Wargame series.

Dawn of War 3 looks like a joke and a very poor representation of 40k.

Well I think it is quite possible considering the Total War team has STATED a modern Total War game is not out of the question. If they can create a modern warfare strategy game then the possability of a Warhammer 40, 000 game is much more probable. There is just a lot of things they would need to change. Like Planet battles versus Land battles, etc.
Agrorix Aug 30, 2016 @ 10:26pm 
not going to happen, 40k is modern warfare meaning tanks, planes and even gigantic titans in large scale battle, TW are antic up to XIX century for they are focused on infantry.
Dracon Aug 30, 2016 @ 11:17pm 
Originally posted by |Pipe Dreams ☕ #BASED:
I don't know much, if anything about the 2. But they seem almost completely different. Or at least how its been described to me. How would 40K playout over the current Warhammer we have?

I know TW:Warhammer 40K isn't a thing, but i was asking, if they were both available, what would the differences be?
I will answer this ancient question with another question:
Coffee or tea ?
Gork or Mork ?
Pepsi or Cola ?
Blonde or Dark ?
Pizza vs kebab ?

You can't compare warhammer fantasy to warhammer 40k. There is to big diffrence between games, while in warhammer people fight for small patch of land people in 40k don't care about losing a ♥♥♥♥♥♥♥ planet with bilions of people.
Dracon Aug 30, 2016 @ 11:18pm 
Originally posted by Toutatrix:
not going to happen, 40k is modern warfare meaning tanks, planes and even gigantic titans in large scale battle, TW are antic up to XIX century for they are focused on infantry.
If im not wrong some titans were bigger than planets, so there is no point comparing games.
Karl Aug 30, 2016 @ 11:50pm 
Very unlikely, the style of combat is too different from normal Total War games they would have to probably have a new engine and everything to even attempt this, without it being their forté
Hurricane Aug 31, 2016 @ 12:22am 
They could make one as they have done ranged combat and big explosions with fots so it could work and they could then have multiple planets kinda like a 4x with rts battles! Would be epic but would be even bigger than whtw! you could also have space battles be one epic game but i dont think they have the skill to code the ai.

Ai is key and it still sucks right now... using cheats for the ai is dumb
|Pipe Dreams Aug 31, 2016 @ 8:39am 
Aweaome guys. Thanks for the replies! Sounds like 40K could be fun, but very hard to implement if we are talking galaxies. Perhaps Stellaris would be better suited for that portrayal.
Brinklight Aug 31, 2016 @ 8:43am 
Originally posted by Dracon:
Originally posted by Toutatrix:
not going to happen, 40k is modern warfare meaning tanks, planes and even gigantic titans in large scale battle, TW are antic up to XIX century for they are focused on infantry.
If im not wrong some titans were bigger than planets, so there is no point comparing games.

You are wrong. Titian are HUGE but not bigger then planets
Shandor Aug 31, 2016 @ 8:49am 
Originally posted by Dracon:
Originally posted by Toutatrix:
not going to happen, 40k is modern warfare meaning tanks, planes and even gigantic titans in large scale battle, TW are antic up to XIX century for they are focused on infantry.
If im not wrong some titans were bigger than planets, so there is no point comparing games.

Not really The biggest Titan is around the Size of a 6 Years old Child compared to a Typical Warhammer 40 Model from GW.
Thats still HUGE. There are Troops and even Tanks in the Legs of a Titan. But they are nowhere near the size of a planet or bigger. They are War machines made for War on Planets.. Would not work if they are bigger :)
Ismael Aug 31, 2016 @ 8:58am 
Actually this would work flawlessly. Why? Because WH40k combat is not modern in any sense of the word, at least when you look at the actual tabletop battles (lorewise, maybe) 40k combat is a ton of close range firing lines and melee combat, with a few artillery pieces and tanks (Its basically late renessaince to imperial warfare with some crazy vehicles thrown in) , but considering the low engagement ranges of the tabletop, the high amount of factions that doesnt believe in cover or any kind of modern tactics and instead likes to charge...Artillery, flyers, even tanks and giant units, are all already in the engine. The main points I see are terrain usage, especially buildings, but that was already in empire afaik. So I dont think it would be much of a problem to create a version of TW 40k thats at least close to the tabletop
The best way i see this working is having possibly a total war esque campaign map, with a mix of Dawn of war 1 squadding, and supreme commander scale, maybe even deployment like Wargame.
Voxrox Aug 31, 2016 @ 9:51am 
You have both melee (chainswords, powerfists, energy swords etc) + ranged (bolters, lasguns, plasma etc) - we have those in TW already

Vehicles? Like Leman Russ tanks (Steamtanks?), and all the other vehicles? Already now in TW. The same with monsters, and even flying units

So that would not really be that much of a problem in my book. Now you could focus on a campaign on one planet, or just have a kind of sector-map where you move your fleets/armies around, and then have planets that will be the actual battlefields.

While not very likely due to rights and different studios etc TW would work well, Much better in my book than Dawn of War - I see large regiments of hundreds of Guardsmen (instead of like ten guys), tanks firing, dropships hitting the ground, while artillery is blasting across the battlesfield´and demons rip through spacemarine-forces etc...
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Date Posted: Aug 30, 2016 @ 5:18pm
Posts: 41