Total War: WARHAMMER

Total War: WARHAMMER

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axe11154 Oct 21, 2016 @ 10:25pm
Why get savage orcs ever?
Ok so Ive been putting the savage orcs against their cheaper normal causins but every time I do they loose. This doesnt make since because there normaly more pricey. Heck, the new free hero out for the orcs is a savage who is the most exspencive hero in the green skins army yet all others but the goblins are stronger in both abilities, mounts, and strength. So why ever should I get savage orcs in multiplayer or even in campaign. They seem like a waist of teef.
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Showing 1-8 of 8 comments
Archmystic Oct 21, 2016 @ 10:27pm 
if i recall savage orks have more armour piercing damage than standard damage, they are great versus dwarves and other armoured units, they are not really worth it against low-non armoured units if i recall
axe11154 Oct 21, 2016 @ 10:34pm 
Originally posted by Maschinengewehr:
Savage Orcs have better charge and melee attack than their regular counterparts. They also have Frenzy and Warpaint. They just lack armour and good melee defence. And with Wurzhag they become very strong, not to mention cheap as well so you can field a heap of Savage Big 'uns.
ok that explains the story mode but they dont seem that useful in multiplayer.
Daryl Oct 21, 2016 @ 10:44pm 
Originally posted by axe11154:
Originally posted by Maschinengewehr:
Savage Orcs have better charge and melee attack than their regular counterparts. They also have Frenzy and Warpaint. They just lack armour and good melee defence. And with Wurzhag they become very strong, not to mention cheap as well so you can field a heap of Savage Big 'uns.
ok that explains the story mode but they dont seem that useful in multiplayer.

Anything is useful if you field them well.
Big Boom Boom Oct 21, 2016 @ 10:50pm 
How do you use a unit that do more dmg and has better charge but lacks survivability?

Use them as flanking unit, not the in-your-face one. That's Black Orc job.
Wendersnaven Oct 21, 2016 @ 11:18pm 
Originally posted by Maschinengewehr:
Savage Orcs have better charge and melee attack than their regular counterparts. They also have Frenzy and Warpaint. They just lack armour and good melee defence. And with Wurzhag they become very strong, not to mention cheap as well so you can field a heap of Savage Big 'uns.

Exactly this.

Having just finished a campaign as Wurzag, I think people are better off being Greenskins and trying to confederate the Wurzag and Scarsnik into their roster of generals. However, if you've already played the campaigns through and want some variety, it's nice to have two 'new' factions to start as.
Winter Oct 22, 2016 @ 12:07am 
Man I found the savage orks absolutely incredible with wurrzag, just skilled wurrzag straight down the red, augment talent line; the savage orks had INSANE attack power and charge. They flattened anything and everything.
[L9] Rhinopotamus Oct 22, 2016 @ 2:31am 
I get the feeling in the future if we get Savage Orc Warboss' they will have the same General Tech Tree as Wurrzag with the intent on feilding armies entirely of Savage Orcs. Which I already do, and it's awesome.

However, playing as Grimgore or Skarsnik and confederating w/ Wurrzag you actually get a 30% increased Upkeep Cost to Savage Orcs in his army.
Xenos Oct 22, 2016 @ 3:04am 
Slightly different uses. Think regular orcs as your frontline warriors and savage orcs as flanking shock troopers. Same thing as dwarf warriors and slayers.
Last edited by Xenos; Oct 22, 2016 @ 3:04am
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Date Posted: Oct 21, 2016 @ 10:25pm
Posts: 8