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2.put hero in army and upskill "Guard" but really waste skill point
3. install mod
Have a few heroes of your own, for a spot of assassination or guard duty, as mentioned. Note that you can assign followers to your heroes, which can help their skills.
If all else fails... declare war on their home power and stamp them into the ground. "Faction Destroyed" eliminates 100% of their wandering heroes...
And yes, if you still find them too annoying, there are mods to take them down a peg or six...
Just destroy/make alliance with that faction it should remove enemy agents from your borders.
Some skills decrease chance of enemy succes.
But even mages have a skill (In german its Zzzap!") to kill others.
Some Lords have a skill that protects them against enemy Heroes. Put them together with Heroes wh have such a skill too. That works very well. Durthu has such a skill and has 2 Bodyguard Heroes with him. In my last campaign he killed about 20 enemy Heroes who wanted to harm him.
I'm playing Dwarfs at the moment, not sure if that makes any difference, so do I need to get a certain type of hero or can I train any? What skills should I look at, someone mentioned "guard", is that a skill?
If I want one hero to be an assassin and another a bodyguard, how do I go about setting this up?
Ah yeah, once I know what skills I need what's the best way to level heroes up? I had one deployed at my city giving some benefit\bonus, do they level up doing this sort of stuff or do I have to have them fight?
Thanks for the feedback, it's very helpful.
I dont know the Dwarven Heroes. I played them some month ago. As far i remember there was no real Assasin Hero. but i might be wrong on that.
Usualy every Faction has one Hero that has Spy as first still at the Blue Skill line at the bottom of your skills. After the first skill "Spy" there is a skill called Assasin you can spend 3 Skillpoints on. (raise the chance of killing an enemy hero)
The same Hero usualy has the Bodyguard Skill. Gives +3%, +9% and +15% reduce the chance the enemy hero has success on harming the Army he is in.
There is another skill, i dont know the name, that raise the chance the enemy hero is wounded if he trys to harm your army.
But even non assasin Heros have usualy one skill that raise the chance of killing an enemy hero.
assassin.
Or you install a mod if you dont want to play KBG simulator.
Sometimes heroes become available automatically, does anything trigger this or is it just random?
Once you start looking at it that way, the game becomes a little deeper, imo.
To answer your last question, it seems like every faction gets a random agent early on - that is truly random. In addition, the first generic quest battle for some factions gives a set hero (Empire I know for sure gives a mage and VC gives a necromancer).
I've now got 2 low level heroes and i'm trying to work out what I should do to make them assassins to take out the enemy heroes.
My first hero is a runesmith and i've just taken a look at his skill tree and can see a skill called "Dreng Rhunki" which is the skill that increases the assassinate chance. The problem is that this is the very last skill in the tree so this will be no use until much later in the game when it might be too late.
My next hero is a Thane. The only skill I could see here to help me take out an enemy hero is the "Champion" skill but again this won't be available for quite a while as it's in the middle of the tree. Even when I get to this skill it can only be levelled up once and it just give me an increase of 8% to assassinate so it seems most of the time i'l be unlikely to take our the hero even then.
There must be a reliable way to counter to this?
So i'm still left with the question how do I stop enemy heroes?
The chance of success are so low I don't even know how to go about this. If I attempt it and then my hero gets damaged they are out the game for 5 or 6 turns.
I really don't want to have to turn to using mods and would rather learn how this game mechanic is supposed to work but if the answer is to just spam the assassinate button on my hero with little or no chance to win then I guess i'll have choice but to turn this feature off with a mod.
Chances are usually rather high and it's probably the fastest way the get him to higher levels and therefor better chances to assassinate someone.
You also don't have to carry out that grudge immediatly. There's no harm when it is running for a some turns.
Early in the campaign, level up heroes by doing easier missions like assault garrison/breach walls. Then they will be ready to start assassinations when you need them.