Total War: WARHAMMER

Total War: WARHAMMER

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Corvus_Alt1 Aug 16, 2017 @ 11:01am
Anyone else think Legendary Lords need more skill points?
Just the Legendary Lords mind you, not the regular ones and the heroes. I'm asking this since, now that all the Legendary Lords have unique skill trees, it would seem pertinent that lords with more skill options than normal should have more skill points.

If you think that Legendary Lords should have more skill points, how many more skill points do you think they should get, assuming of course that regular generals get the typical 29? I myself would love it if they got an extra 10 skill points, but I think 6 might be more reasonable.

Incidentally, if there is a mod that does exactly this for legendary lords without adding a ludicrous number of skill points to all lords/generals, please let me know. If it doesn't exist, I really hope someone reading this is or knows a good modder that can create something like this if possible. Maybe the mod can work to give 2 skill points at every 5th level (5, 10, 15, etc.), and somehow only work on the Legendary Lords? That way perhaps it can be save game compatible?
Last edited by Corvus_Alt1; Aug 16, 2017 @ 11:02am
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Showing 1-13 of 13 comments
The Hat Aug 16, 2017 @ 11:05am 
Last edited by The Hat; Aug 16, 2017 @ 11:05am
The Hat Aug 16, 2017 @ 11:06am 
Would I like an increase for the main game. Not really, I like that I have to make choices in strategy games and that I can't have everything, but I understand why someone would want it.
Teffy Aug 16, 2017 @ 11:09am 
although more skill points sound good, keep in mind the AIS will also get more skill pts as they lvl up as well. i actually think its fine how it is, unmodded by using those mods will definetly spiceup your campaign run through
Corvus_Alt1 Aug 16, 2017 @ 11:21am 
Originally posted by The Hat:
Would I like an increase for the main game. Not really, I like that I have to make choices in strategy games and that I can't have everything, but I understand why someone would want it.

Thanks for the reply. Yeah, I get where you're coming from, and usually I'd be inclined to agree. I myself generally dislike the idea of changes that run the risk of making things less difficult.

At the same time though, I also think that the recent changes for legendary lord skills would be better if picking them didn't mean abandoning a lot of skill options that regular generals are almost certainly going to have. They're legendary lords, their extra skill options should serve as supplements to regular skill options, not detract from them.

Naturally, I am inclined to think that the best compromise would be to have just enough extra skill points that one can pick up some of the new skills and still pick up the same number of old regular skills as other generals, hence why I think an extra 6 points, and no more, would be fair.
Last edited by Corvus_Alt1; Aug 16, 2017 @ 11:23am
plenty mods out there for that. Look at it from a dev point of view, plus entertainment value for the player. making choices is good, I like that they tickle my brain like that, like "should I take this skill wich will benefit me greatly in the next 5 turns, or do I take this other skill for the long run?". besides low skillpoints is mostly an early game issue, reaching mid-end game, you usually leveled up so much that you got all the good stuff and more skills would just add flavor instead of real advantages.
Corvus_Alt1 Aug 16, 2017 @ 5:59pm 
I've been looking through the mods, and while there is one that is really close, it unfortunately doesn't discriminate between regular Lords and Legendary Lords, which kind of defeats the purpose of what I'm looking for. :( All I'd like is for the Legendary Lords, and only the legendary ones, to have just enough extra skill points to viably reach the end of their special additional skill trees (hence 6 points), while all the regular lords and agents get nothing. The way I figure it, that kind of small change would still preserve the need to make interesting choices and make the legendary lords feel even more special.
Aenarion Aug 16, 2017 @ 6:30pm 
I don't think LL need to be any more OP than they are already. In fact, they already get more skill points, because they're immortal!
Private Pyle Aug 16, 2017 @ 6:51pm 
I use a mod that lvls lords to 60. Problem solved.
Corvus_Alt1 Aug 16, 2017 @ 6:58pm 
Originally posted by Ratt (Road to 1.5k):
I use a mod that lvls lords to 60. Problem solved.
That's a little too much for me personally. I don't want all lords to get near unlimited skill points, I just want a conservative boost to skill points for legendary ones because of their extra skill trees.
Hannibal Barca Aug 16, 2017 @ 7:26pm 
no
the velvet hammer Aug 16, 2017 @ 7:39pm 
Do I think they do? No. But it'd be cooler if they did!

Really, a respec every 30 turns or so would be cool. Or pay x amount of gold that goes up each time you do it and goes up for each level you have acquired.
Rhedd Aug 16, 2017 @ 7:50pm 
The best, simplest mod I've ever tried is one that gives LLs 2 points per level instead of one. Makes the game so much better in a surprising number of ways.
Revan Tair Aug 16, 2017 @ 8:08pm 
Originally posted by The Hat:
Would I like an increase for the main game. Not really, I like that I have to make choices in strategy games and that I can't have everything, but I understand why someone would want it.


Idealistic speaking, I second your statement. If the choices in this regard where real choices at all, but the Skill Tree system is not choice based, it's progressiv based. With 3 destinct lines to skill. The way the skill lines for the base race is done, it's no choice at all.

A cointrere to the Wood Elves or Norsca Skill Trees, they have choices. Which I blame CA lame ass "we don't want to do a rework of our base game"-stance.
Inb4: Foundation Patch was nothing, no content. Few unique skill lines? Mods can make that better.... ffs.
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Date Posted: Aug 16, 2017 @ 11:01am
Posts: 13