Total War: WARHAMMER

Total War: WARHAMMER

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Chro Aug 13, 2017 @ 1:37pm
What is the difference between Very Hard and Legendary mode?
Is there any other difference between these two modes other than ''ironman'' and less infos during battles for legendary mode?
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Showing 1-7 of 7 comments
Gray Riders Aug 13, 2017 @ 1:38pm 
The AI gets larger handicap bonuses on Legendary, and the player has worse public order.
DecayWolf Aug 13, 2017 @ 1:43pm 
+ The game save for you every turn. (really convinient.)
+ No longer you'll be abled to foreseer things on the battle field, aka no mini map. (good to git gud)
+ No longer you can pause your battles. (really good for save time.)
+ The AI gets less crappy. (good for anyone who wants to have fun.)

All in all, legendary is the way to good.
Last edited by DecayWolf; Aug 13, 2017 @ 1:44pm
Chro Aug 13, 2017 @ 1:54pm 
Haha sounds good, i finished a campaign on very hard and i'm thinking on moving to legendary, thx for the info guys
Wyvern Aug 13, 2017 @ 2:00pm 
Having played through most campaigns on legendary, I can safely say it is a garbage game mode. If you want fun+challenge(as much of a challenge as this game can provide), play on VH.
Differences on Legendary are as follows:
- No saving, saves only happen before and after battles, as a person who basically never save scums, I hate this mechanic, it means I can't save whenever I want to take a break.
-Greater control penalties, simply makes getting more control buildings important, is very tedious but practically irrelevant to most factions, except wood elves/argwylon, for whom its a plague.
-No minimap, another quality of life downgrade that doesnt make things harder, but can be annoying to deal with.
-Limited camera angle in game, cant move too far away from your units, another senseless quality of life downgrade that doesnt make things harder, but makes things more cancerous and annoying to micro.
-Even greater morale penalties for you, even greater morale buffs for AI, to compensate for the AI being just as trash(or practically just as trash) as it is on lower difficulties.
-You can't issue commands while paused, as a person who never paused, this was completely irrelevant to me, and you can still pause battles, just not slow-mo them.

In short, Legendary is an atrocious game mode that implements a bunch of penalties that downgrade quality of life but do very little to actually make things hard for a player who was already crushing his way through very hard. I havent played on easy ever, and only once on normal when I first started, so I dont know if the AI is much better compared to those, but I can safely say the legendary AI is not noticeably better than VH AI.
Last edited by Wyvern; Aug 13, 2017 @ 2:01pm
Chro Aug 13, 2017 @ 3:06pm 
Originally posted by Wyvern:
Having played through most campaigns on legendary, I can safely say it is a garbage game mode. If you want fun+challenge(as much of a challenge as this game can provide), play on VH.
Differences on Legendary are as follows:
- No saving, saves only happen before and after battles, as a person who basically never save scums, I hate this mechanic, it means I can't save whenever I want to take a break.
-Greater control penalties, simply makes getting more control buildings important, is very tedious but practically irrelevant to most factions, except wood elves/argwylon, for whom its a plague.
-No minimap, another quality of life downgrade that doesnt make things harder, but can be annoying to deal with.
-Limited camera angle in game, cant move too far away from your units, another senseless quality of life downgrade that doesnt make things harder, but makes things more cancerous and annoying to micro.
-Even greater morale penalties for you, even greater morale buffs for AI, to compensate for the AI being just as trash(or practically just as trash) as it is on lower difficulties.
-You can't issue commands while paused, as a person who never paused, this was completely irrelevant to me, and you can still pause battles, just not slow-mo them.

In short, Legendary is an atrocious game mode that implements a bunch of penalties that downgrade quality of life but do very little to actually make things hard for a player who was already crushing his way through very hard. I havent played on easy ever, and only once on normal when I first started, so I dont know if the AI is much better compared to those, but I can safely say the legendary AI is not noticeably better than VH AI.

Just got crushed by public order riots on my first attempt at legendary as the dwarves, the limited camera movement in battles is surely annoying, guess i will return to very hard haha
Gray Riders Aug 13, 2017 @ 3:21pm 
Originally posted by Wyvern:
I havent played on easy ever, and only once on normal when I first started, so I dont know if the AI is much better compared to those, but I can safely say the legendary AI is not noticeably better than VH AI.
As far as I can tell Legendary in battle is just "Very Hard" with battle realism mode (though to be honest I'm not sure if the battle AI differs any between Normal and Very Hard or it's just stat bonuses), and the campaign AI seems to use the same AI types on Very Hard and Legendary (Which are different than on Hard or below).
Last edited by Gray Riders; Aug 13, 2017 @ 3:24pm
Ajora Aug 13, 2017 @ 4:58pm 
Originally posted by Gray Riders:
Originally posted by Wyvern:
I havent played on easy ever, and only once on normal when I first started, so I dont know if the AI is much better compared to those, but I can safely say the legendary AI is not noticeably better than VH AI.
As far as I can tell Legendary in battle is just "Very Hard" with battle realism mode (though to be honest I'm not sure if the battle AI differs any between Normal and Very Hard or it's just stat bonuses), and the campaign AI seems to use the same AI types on Very Hard and Legendary (Which are different than on Hard or below).

Exactly. It's Very Hard difficulty with added limitations as mentioned above. No improvent in AI whatsoever.
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Date Posted: Aug 13, 2017 @ 1:37pm
Posts: 7