Total War: WARHAMMER

Total War: WARHAMMER

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Xyion Jan 11, 2017 @ 9:18am
Wood Elf Grand Campaign as Orion is impossible
Literally unplayable.

Everything in the close vacinity is impossible to fight, beastman knocking on my captial by turn 6. Not been able to make it past turn 10 without losing my first settlement.

I'm bad sure but this isn't even fun. Totally turned me off the game.
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Showing 1-13 of 13 comments
SleepyNarwhalz Jan 11, 2017 @ 9:21am 
Turn the difficulty down to easy, and once your better at the game try again at a higher one :)
TVMAN Jan 11, 2017 @ 9:24am 
WEs are one of the strongest factions on the campaign map currently, so the problem isn't with the game.

Originally posted by ArchaicReaper:
Wood Elves are also pretty tricky to play, and require intense micromanagement.

Also true.
Last edited by TVMAN; Jan 11, 2017 @ 9:29am
ArchaicReaper Jan 11, 2017 @ 9:25am 
Wood Elves are also pretty tricky to play, and require intense micromanagement. Whenever I play them I pretty much have Slow Motion on for the entire battle so I can direct everything as needed.
Rabenschwarz Jan 11, 2017 @ 10:38am 
On which difficutly are you playing?
I finished the game on very hard as Orion after the release.

But it is true, the gameplay as WE requires special tactics and endurance.
Last edited by Rabenschwarz; Jan 11, 2017 @ 10:40am
Xyion Jan 11, 2017 @ 11:29am 
I made 3 attempts. Twice on Normal and once on Easy. I get rushed down for moving out, the WE armies inside the garrison are super strong. I don't understand how I'm supposed to gain a foothold at all.
TVMAN Jan 11, 2017 @ 12:18pm 
Originally posted by Xyion:
I made 3 attempts. Twice on Normal and once on Easy. I get rushed down for moving out, the WE armies inside the garrison are super strong. I don't understand how I'm supposed to gain a foothold at all.

Is this your first grand campaign? If so, you should play one of the easier, more forgiving factions (like the Dwarfs) in order to get the hang of the game before you try to play one of the more micro-heavy factions.
Agrorix Jan 11, 2017 @ 12:22pm 
Originally posted by TVMAN:
WEs are one of the strongest factions on the campaign map currently, so the problem isn't with the game.

I don't agree, they are certainly one of the hardest beginning when playing as Orion for you need to stay close to your first settlement and there's nothing around to allow an easy fight or a mine for easy earnings. Not to mention the early dwarf ally keep bringing some more enemies and elven middle and high tier units are expensive and fragile.

Best thing imo is to go plunder bretonnia while avoiding fights (stay near regional boundaries to flee in case of a direct attack) at beginning and signing some commercial as non agressive pacts with elven settlements, in order to wait for beastmen early rush.

Then I build for population and gold in order to rapidly raise garrison, once it's 11 you can go further around to raid and plunder while a light second army stays near the tree.
Last edited by Agrorix; Jan 11, 2017 @ 12:26pm
TVMAN Jan 11, 2017 @ 12:24pm 
Originally posted by Toutatrix:

I don't agree, they are certainly one of the hardest beginning when playing as Orion for you need to stay close to your first settlement and there's nothing around to allow an easy fight or a mine for easy earnings.

I didn't say they were easy, I said they were strong. They are an incredibly strong faction when played properly, and the AI has been consistently dominating Bretonnia with them ever since they were buffed.
DaBo81 Jan 11, 2017 @ 12:33pm 
You don't need to war against the other woodelves - stay on good terms with them and you'll eventually be able to confederate with them. If you upgrade the Oak of Ages you get attacked by spawned beastmen so don't upgrade it until you've built up decent forces. Orion is not very good at melee with other characters so keep him back and let him use his ranged attacks. Both glade guard and eternal guard are good, cheap starting troops so you can easily afford decent defences but look to get wild riders asap.
Spooner Jan 11, 2017 @ 12:53pm 
It really takes them quite a while to get their economy going. Be modest in the beginning of your campaign. Make friends and get a couple of trade agreements. Leave your armies (or better your army) close to your settlements and play a strictly defencive game. Don´t waste a thought on building the Oak Of Ages at this point. I have to admit, I found the beginning of my Orion campaign a bit boring, because I really couldn´t do much besides this. Once your settlement has grown stronger, start taking over the other WE factions one by one. Move on to minor settlements of other races, but don´t reach out to far. Don´t make enemies you can´t fight. Once you´ve taken 1 or 2 harbors things get better. In the end you´ll roll over the map like a cannon ball.
Shandor Jan 11, 2017 @ 4:37pm 
Well i finished the Orion campaign on legendary. So it is absolut Possible.
How can you lost your only city on turn 10 already? The Garnison of the Woodelf City is quite impressive early Game. And at turn 10 i didnt even leave the City already.

My first step is to upgreat the city even 2 times. Hire some Spellsingers to make more money in the city. then i recruit the army and move north to Raze and rebbuild Durthus City.
After that devensive again until Durthu wants peace. And then advance towards Estalia.
I leave the two other WE Factions and make Allies with them. Later in the game when i have the amber to support more then two Main Buildings and the Oak Upgreats i make an confederation with them.
Having 4 Woodelf citys with 4 level 5 main buildings costs you 16 Amber if i remember right. (i think level 1 is free)
But having 2 Citys is easy to get, helps you alot to get all buildings you need and makes another 3-4k Gold. Its not to much but better then only one.
Last edited by Shandor; Jan 11, 2017 @ 4:41pm
gachi is manly Jan 11, 2017 @ 4:39pm 
Wood Elves is a pretty easy campaign once you figure out what you should be doing in the early turns. Securing the entire forest early makes the mid-late game brainlessly easy.
Shandor Jan 11, 2017 @ 4:45pm 
Originally posted by Lyle Ugleman:
Wood Elves is a pretty easy campaign once you figure out what you should be doing in the early turns. Securing the entire forest early makes the mid-late game brainlessly easy.

Many people seem to have problems to expand the right way so they can secure the outposts mostly. If you just take over all citys without a plan you can end up beeing attacked on 6 or more outposts each turn. And that can cause Amber Problems.
You really need to use Mountains and Ozeans as Walls and your Armys as Garnisons. And you should expand with that in mind.
Expand only to the point you have an bottleneck on the borders of your empire. So the enemy has to pass the bottlenecks to attack you. Much more easy to defend.


Btw maybe this Guide helps you Xyion:
http://steamcommunity.com/app/364360/discussions/0/1842367319512351998/
Last edited by Shandor; Jan 11, 2017 @ 4:46pm
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Date Posted: Jan 11, 2017 @ 9:18am
Posts: 13