Total War: WARHAMMER

Total War: WARHAMMER

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Venrez Jan 6, 2017 @ 7:33am
A Map Editor (Campaign and Battle)
Hey everyone

I was wondering if they're ever planning to include a Map Editor of some description?

It'd be really interesting to play on 'Custom' grand campaign maps involving different landmasses with factions assigned to specific locations and other environmental features. Perhaps a map could be designed as an 8 pointed "chaos star" with 8 different factions, all forced to fight in the central area which causes attrition to everyone.

It may not be "lore friendly" but it'd add infinitely to the replayability and Workshop expansion of the game.

I also wonder if they plan to include the 'Random map generation' for battles.

I remember quite fondly back in Rome Total War and Medieval 2 some of the random maps that were generated, involving huge and ludicrous hills or valleys, rivers or plains.

Even after only a couple of campaigns you start to recognize every single possible battle map in Total Warhammer.

Even if it cant be truly 'randomized' it'd be wonderful to be able to add a plethora of user-made battlemaps linked to certain regions. It'd be fantastic to fight across a traditional 'grassland' map but it is blanketed with small villages and streets, as if a Town battle for both sides.

Or perhaps a map of high ridges and low swampland with little tree cover, forcing battles either uphill, downhill or in the lowlands which drastically affect infantry units.
Last edited by Venrez; Jan 6, 2017 @ 7:34am
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Showing 1-5 of 5 comments
SleepyNarwhalz Jan 6, 2017 @ 7:37am 
We won't be getting a worldmap editor, but they do have plans for a battle map editor.
Canis Lupus Jan 7, 2017 @ 5:45pm 
I remember that they used to have a map editor exactly like the one you want back in Medieval 1.
Firaeveus Carron Jan 7, 2017 @ 7:40pm 
Originally posted by SleepyNarwhalz:
We won't be getting a worldmap editor, but they do have plans for a battle map editor.

That's too bad. A worldmap / campaign map editor would be sweet.
neverending Jan 7, 2017 @ 7:46pm 
Originally posted by Firaeveus Carron:
Originally posted by SleepyNarwhalz:
We won't be getting a worldmap editor, but they do have plans for a battle map editor.

That's too bad. A worldmap / campaign map editor would be sweet.

It's one of the big letdowns of the TW3 engine (Empire and after), modding the campaign map is either too hard or is simply impossible now. MTW2 was the golden age of overhaul mods for the TW series. Everything since then is basically just overhauls of the existing content mostly.

Probablyt he biggest departure since MTW2 in terms of overhaul scope was a WW1 mod for Napoleon. The lead designer, Mitch if I recall, was then hired by CA since I guess he impressed them enough.
Venrez Jan 7, 2017 @ 9:32pm 
Originally posted by DavidtheDuke:

It's one of the big letdowns of the TW3 engine (Empire and after), modding the campaign map is either too hard or is simply impossible now.

It cant be impossible, else they wouldnt be able to make the new content we'll be seeing as the landmass expands.

I know there's a lot of work in making whatever tools they're using available to the public -and- user friendly enough for the average person, but its not impossible.

Total Warhammer has been resoundingly successful beyond their initial expectations. Lets hope they decide to go the extra bit and give us some editor tools.

As I said, it'd almost endlessly increase the replayability of the game with custom landmasses, worlds, battlemaps, all that. Especially if it can be attributed to Workshop functionality.
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Date Posted: Jan 6, 2017 @ 7:33am
Posts: 5