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Overall, I do agree with you, but my main opinion is that it is widely that the budget is too restrictive. That said, Lore of Vampires is in a comfortable place.
some spells you have to aim correctly to do the right damage , but have to be careful because it could hurt your units aswell
buffs/debuffs and heals work great if used correctly to counter , I have found the exact opposite I find spell casting amazing especialy if you have enough reserves for casting , the schools of magic vamipres get for example are amazing in my opinion they rely on some of the spells more then others as they have no range
for heals such as invocation of Nehak for example say you go into fight with your unit of zombies already hurt , say 30 left that would mean until you reinforced the zombies to full , all you could do is heal the unit in a battle up to 30 so that might be where you confusion is
Invocation of Nehek, for example, will normally only heal a single target. But if you overcast it, (click the spell button twice in-battle), it will have an area-of-effect wherever you cast it at an increased cost of Winds of Magic. This allows increased healing, affecting multiple units, and potential resurrection of fallen models within those units.
Out of all the spells the Vampire Counts have access to, Invocation of Nehek is considered to be one of the strongest for this reason.
I already knew that, because I can read. My issue was I wasn't noticing any great affect so I was asking if I was missing something.
As far as the aiming, that was more for the damage spells.
Try this near the end of the battle on units with varying amounts of health. That will give you a better idea of how much the spell SCTUALLY heals.
Remember, also, that many character Perks or Skills do AoE heals and buffs if you're within 30m of the character. These will heal wounded BEFORE ressurecting the fallen so you might wind up with half a unit of really healthy Skeletons.
If your using Ultra or Small, you get some wierd results.
These guys were always killer on TT. Used to mess my lines up something fierce...when they worked lol
Lore of metal got some massive buffs last patch. It's pretty legit now.
One of the main reasons I like to play with the Steel Faith mod sometimes is that it improves magic and also the skill trees of wizards.