Total War: WARHAMMER

Total War: WARHAMMER

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drazan May 26, 2017 @ 3:11am
a question
say i have some banners of eternal flame, they are not rare and drop quite often

they have an effect range of 40 which is quite large (2 to 3 banners can cover my entire army) and they imbue weapon damage to fire damage, which is great versus the vampire counts (it deals more damage to units with the regeneration ability)

but

let's say i where to add a bright wizard, and the passive in the lore of fire is kindleflame.
kindleflame is a map-wide debuff to the enemy that increases "fire damage" by +12%

so if we go back to the banner of eternal flame, changing weapon damage to fire damage, does that mean, that with kindleflame my meelee troops would hit 12% harder EVERYTHIME?

if so, that might be quite an effective combination
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Showing 1-12 of 12 comments
Glowskelly May 26, 2017 @ 4:37am 
It indeed is so. Congrats, you just found out a baby's first exploit build.
Last edited by Glowskelly; May 26, 2017 @ 4:37am
drazan May 26, 2017 @ 4:51am 
Originally posted by ТОТЕНХЁРТ BOLSHE YOBA:
It indeed is so. Congrats, you just found out a baby's first exploit build.

yes, because i need exploits and cheats to win as i just bought this game 10 minutes ago

you might want to look up the definition of exploit aswell

combining 2 things that are both working as intended, to create a bigger effect a.k.a combo, is considered exploit?

because when i looked up exploit, i got something simmilar to this "abusing a system or malfunction that shouldn't be possible,to your advantage"
Last edited by drazan; May 26, 2017 @ 4:55am
Mactalon May 26, 2017 @ 4:58am 
Originally posted by ТОТЕНХЁРТ BOLSHE YOBA:
It indeed is so. Congrats, you just found out a baby's first exploit build.

How is that an exploit? It's just...the game?

Holy crap, I've been playing as the Empire and trading with the Wood Elves AND the Dwarfs AT THE SAME TIME!

https://www.youtube.com/watch?v=a1Y73sPHKxw

Exploits for the win.
Another good exploit is to have cavalry. Despite being little used, it is actually very good and useful to support, they can even run fast!
drazan May 26, 2017 @ 6:38am 
Originally posted by Darth_Paul:
Another good exploit is to have cavalry. Despite being little used, it is actually very good and useful to support, they can even run fast!

what is cavalry?
SleepyNarwhalz May 26, 2017 @ 7:11am 
Originally posted by Darth_Paul:
Another good exploit is to have cavalry. Despite being little used, it is actually very good and useful to support, they can even run fast!
What, you use cavalry? Hacks!
TVMAN May 26, 2017 @ 7:53am 
Seriously! Real pro gamers win battles using militia units only, and if you use artillary you might as well hold up a giant sign that says 'I'M A NOOB!'. :steammocking:
drazan May 26, 2017 @ 8:33am 
somehow i missed the point, in this being a real question (i'm not an active empire player) to becomming a sarcastic thread

the question was simple, does kindleflame work together with banner of eternal flame to give everyone being affected by the banner +12% damage

i usually play greenskin so hero option is limited

and if i play empire, then i usually aim for a light wizard as for me that lore suits best for my playstyle

i got a bright wizard from the quest, so that's why i wondered.
SleepyNarwhalz May 26, 2017 @ 8:45am 
Originally posted by drazan:
somehow i missed the point, in this being a real question (i'm not an active empire player) to becomming a sarcastic thread

the question was simple, does kindleflame work together with banner of eternal flame to give everyone being affected by the banner +12% damage

i usually play greenskin so hero option is limited

and if i play empire, then i usually aim for a light wizard as for me that lore suits best for my playstyle

i got a bright wizard from the quest, so that's why i wondered.
Sorry thought that was already answered. In that case yes it does give the bonus to damage.
drazan May 26, 2017 @ 9:49am 
Originally posted by SleepyNarwhalz:
Originally posted by drazan:
somehow i missed the point, in this being a real question (i'm not an active empire player) to becomming a sarcastic thread

the question was simple, does kindleflame work together with banner of eternal flame to give everyone being affected by the banner +12% damage

i usually play greenskin so hero option is limited

and if i play empire, then i usually aim for a light wizard as for me that lore suits best for my playstyle

i got a bright wizard from the quest, so that's why i wondered.
Sorry thought that was already answered. In that case yes it does give the bonus to damage.

allright then, sounds good
another buff to my frontline
DrakenKin Oct 25, 2018 @ 9:06pm 
Sorry for the necro, but this was the only thread that spoke of this subject.

Speaking of the banner of eternal flame:

1) What does it do exactly? Convert all normal damage to flame damage? Give some kind of 15% extra flame damage? What are the numbers?

2) Does it work against ethereal units? Since it switches normal damage from physical to fire, it should bypass their 75% damage resistance right?

3) How is flame damage compared to armor piercing? Since flame damage sounds magical to me, it should bypass armor no?

Any clarification would be appreciated, ty!
drazan Oct 28, 2018 @ 2:51am 
Originally posted by Draken:
Sorry for the necro, but this was the only thread that spoke of this subject.

Speaking of the banner of eternal flame:

1) What does it do exactly? Convert all normal damage to flame damage? Give some kind of 15% extra flame damage? What are the numbers?

2) Does it work against ethereal units? Since it switches normal damage from physical to fire, it should bypass their 75% damage resistance right?

3) How is flame damage compared to armor piercing? Since flame damage sounds magical to me, it should bypass armor no?

Any clarification would be appreciated, ty!

yes it changes the damage from physical damage to fire damage (a type of magical)
fire damage would lean more towards siege damage if you ask me now

but technically what it does, is change the damage from physical to an element (magical) and units like ethereal etc who normally are good against physical (-75% damage reduction) now get destroyed.

regarding armor piercing, nothing changes. armor piercing is physical, and will allways be.

armour piercing has it's own formula: long story short. if an attack hits (calculation between attackers melee attack vs defenders melee defense) then the damage will be a calculation of physical damage(including armour piercing) vs armour

armour piercing damage is allways applied, when the attack hits

this means unit a with 40 damage (12 normal and 28 armour piercing) will allways do minimum 28damage + the result of calculation between regular damage (nonarmour piercing vs armour)


it sounds wayt complicated then it really is, but again long story short the more armour piercing you have, the more damage you do even if you fight unarmoured dudes, as your armour piercing damage is guaranteed.


the reason hy i brought this question up, was for the banner of eternal flamz + bright wizzard passive (map wide) to give my army a large boost (+12%) dmg which was very useful early in my empire campaign
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Date Posted: May 26, 2017 @ 3:11am
Posts: 12