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1.拥有三个义兄弟和配偶的时候,人物列表里显示的第三个义兄弟名字会变成第一个配偶的名字
2.AI自动防御的情况下,很多时候敌人从正面打过来,但是AI会在完全相反的方向的据点布阵防御
The wife introduced by other people can't be found after marriage
Battering rams are blocking gates even after the gate is open.
Enemies will push into a base wall and this causes the defending units to stop attacking, while they are still taking hits.
Defending field bases is broken. The defending units do not fight back half the time.
Pincer attacks keep getting interrupted.
Ordering a unit to attack an enemy that is adjacent to the base and attack it, makes my unit exit from the backside of that base and have to walk all the way around to attack that enemy unit, and even then my unit gets stuck on the base corners and cant attack.
Enemy AI units have not been affected by this at all. they do whatever they want seemlessly and with impunity without getting stuck or interrupted, ever.
Allied AI units not using their strategies when they can. or rather, when they desperately need to use it, and have more than enough energy.
My units just stop attacking randomly right in the middle of a huge skirmish and just sit there dying. Its ridiculous.
This is very frustrating makes manual combats unplayable. I dont know if its happening with auto battles, but I am (sometimes) seeing my armies getting slaughtered in battles they should be winning easily.
The game is broken asf now.
Another bug - If you create 2 original officers and set them as married in the editor, in game they are not married. They just have 100 rapport. They are not at your house and not a comrade.
Letters should just be YOU writing letters to people, for YOURSELF to make friends. Just like in previous versions of ROTK. The way its works here is just stupid and unrealistic.