Romance of the Three Kingdoms XIII

Romance of the Three Kingdoms XIII

T99Official Jan 31, 2016 @ 3:08am
This game really sucks!
I expected this game for over 4 years but just received this piece of disappointment. A few (out of many many) major drawbacks on the design:

1) The big map system is just a white elephant. Even though it's big, it's 3D, it has hundreds of towns, but you can only travel by the pre-fixed roads. No way to build anything anywhere on the map. How does it differ from a simple 2D map as in San12?

2) The economic system is basically spayed. No matter how many towns/talents a player has, he/she can only assign 2 (or up to 8) to work....

3) It imposes many unreasonable restrictions, like no troop transportation between towns, automatic troop regeneration, no way to recruit people in towns not neighboring to you....

4) I knew San13 is trying to find a balance between RPG and RTS (or SIM), but unfortunately it fails on both ends... The RPG system is so boring and repetitive... NO fun at all!

I really wish I can have my money back!!!

Advice: IF YOU HAVE NOT PURCHASED IT, PLEASE DON'T DO IT!
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Showing 1-12 of 12 comments
Imperial Jul 9, 2016 @ 3:49pm 
About the map, anyone notice there really arent many cities... it's pretty small.
Kitten Food Jul 9, 2016 @ 4:22pm 
Absolutely agree. I was really hoping for a revamped, modern version of ROTK. This game is just not able to meet what modern strategy games deliver. Koei is pretty much a joke of a company now with so many blunders. Don't expect to see a ROTK 14. Sad.
Originally posted by Noob:
I
2) The economic system is basically spayed. No matter how many towns/talents a player has, he/she can only assign 2 (or up to 8) to work....

There are limits to what you can order people to do DIRECTLY, but appointing ministers , viceroys, and governors will push this up to something like 8 orders per town, albeit with many of those orders automated. This simulator is also designed to simulate the limits of power, so I don't really have an objection to the system they have. That said, it is REALLY hard to understand this from the provided instructions, and KOEI could have done a better job clarifying that.
Spartanlemur Jul 9, 2016 @ 4:26pm 
Originally posted by Imperial:
About the map, anyone notice there really arent many cities... it's pretty small.

Actually, there are a great many cities.

There are 60 cities in ROTK 13. ROTK 10 has 50, and ROTK 11 has 42.

You can check this yourself: just count them.

Honestly, I think that much of the criticism of this game has come from entitled 11+10 fanboys who are upset that Koei didn't achieve perfection (i.e. a replica of these games).

This game is not perfect, but threads like this are just childish.
Last edited by Spartanlemur; Jul 9, 2016 @ 4:27pm
Caprontos Jul 9, 2016 @ 4:42pm 
Edit: Sorry for a long post btw.. Eh..

I personally throughly enjoyed it, just as much as I did 11 (which is my personal favorite). Also the number of cites seems comparable to other games. There are things they could do to improve the over all game, but I am not disappointed by it.

Compared to ROTK 11, its better in its ecnomics (ROTK 11 you literally built the buildings in a few turns and never looked at it again, this one through the entire game and don't have all maxed out cities)..

I kinda hate and like the troop system.. While moving troops is nice, not being able to also is nice. In ROTK 11, I always got to the point, all my border towns were packed with troops and supplies, so much so you couldn't even run out.. This limits your border cities to what they are when you capture them (they can't instantly be unloseable and maxed out in a few turns).. This slows down the snowball effect basiclly.. So it takes a little longer to reach the point you can jsut run over the remaining forces and win..

Control wise, you are restrained to 1-8 orders vs just being able to do everything everywhere(though ROTK 11 you were restrained with AP).. Which is annoying, but once you realize goveners micromanage their own cities and you can control what they do enmass via councils, its not so bad... In 11, I just set up districts in all non-border towns to deal with the little things for me.. Now I just have to handle one city, while still having control over the border.. - So not hugly different just different means to do it..

I do agree, I wish it was more like.. Officers under 70 ministry stat, can only give one order.. under 95 or so give 2, and over 95(maybe make it like 99 so its limited to a handful) gives 3.. This way only the really top notch officers can do more, but sets their value apart. And also means training up a specific stat means more.. 2 isn't great, but its sufficent.. 3 would be fancy.

As for the RPGness, I agree they could do more with it, and more with being a free officer, or more means to form bonds.. But at the end of the day, its a game so it will always be repetive and samey after you've done it 5000 times, and these games are all about doing the same things over and over.. But since this is the first ROTK I've played with RPG stuff, it seems competely fine to me..

Last edited by Caprontos; Jul 9, 2016 @ 4:43pm
Teralitha Jul 9, 2016 @ 7:19pm 
I disagree. The game inst perfect, but I still think the game is excellent. I cant stop playing it. I think you are just a noob and dont know how to appreciate a true masterpiece.
Last edited by Teralitha; Jul 9, 2016 @ 7:20pm
Twitch.tv/KAEN_SG Jul 10, 2016 @ 2:22am 
it's a great game... so fun to play... people should stop necroing these long dead threads.
Delerium Jul 10, 2016 @ 4:17am 
I know its on sale right now but seriously? 59.99 regular price? lol
Alice® Jul 10, 2016 @ 5:58am 
in sengoku risshiden u can detour to dif place cuz there are dif roads.
Teralitha Jul 10, 2016 @ 6:10am 
Originally posted by Delerium:
I know its on sale right now but seriously? 59.99 regular price? lol

Wait a copuple years, it might be cheaper then.
Ange1_of_Fate Jul 10, 2016 @ 11:50pm 
this is a grand strategy game so of course you cant build everywhere and not have preset paths its not an rts man its grand strategy, but only qualms i have with it atm are the graphic problems and not enough scenarios, wheres the 3 kingdoms? or the wuzhang plains, or qin empire, or war with the nanman, come on not everyone wants to play as another faction and wait for those events to happen and spawn other factions and some being the ones you want to play as
Spartanlemur Jul 10, 2016 @ 11:53pm 
Originally posted by Ange1_of_Fate:
this is a grand strategy game so of course you cant build everywhere and not have preset paths its not an rts man its grand strategy, but only qualms i have with it atm are the graphic problems and not enough scenarios, wheres the 3 kingdoms? or the wuzhang plains, or qin empire, or war with the nanman, come on not everyone wants to play as another faction and wait for those events to happen and spawn other factions and some being the ones you want to play as

Yeah, the lack of scenarios is a big problem. I always loved the 253 Lonely Legacy of the Dead scenario in ROTK X.
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Date Posted: Jan 31, 2016 @ 3:08am
Posts: 12