Romance of the Three Kingdoms XIII

Romance of the Three Kingdoms XIII

ROTK 13 vs ROTK 10
Which one is better? Liked the RPG elements in 10. Also anyone know if they released an English version of ROTK 10 on PC?
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Jason Eroge eredeti hozzászólása:
Do you play as one officer running around doing stuff? in rotk13? or its controlling kingdoms :v i kind of like playing as free officer running around.....or its different in this game?
You don't do much personally as a free officer other than doing chores for the citizens and get some cash to buy items, with items you can "bribe" officers to interact with you.
The game doesn't offer much peronal things for you to do tho, your only goal is to advance yourself in rank or just get your character stronger
I'm enjoying this game, personally on the so called "RPG" side of things this trounces 7,10.
As someone who has recently played the old RPG RotK games again I can tell a lot of people have blinders on to how bad RotK 10 was.
The Duel system was just rock, paper scissors with rock + version, paper + version and scissors + version put into it.
There was barely anything to do other than the same annoying tavern quests over and over.
The story events happened way to fast in under 6 months Dong Zhuo was dead due to the Lu Bu event and it was ment to take about a year, the game just spammed events one after another and in doing that certain characters would blob and you would have no chance at beating them.
Almost every battle in RotK 10 was a siege and the game was badly stacked in the defenders favour because you have to break down two gates to win the siege and even then the AI would just wait you out because they knew you could never do enough damage to a full defence city in 30 turns.
Then you have the random bandit duel spamming when moving around the map which made life for people not wanting to play high War characters really annoying.
I could go but personally I think RotK 7 and 8 were the best RPG focused ones and 10 was more miss than hit.
RotK 13 is not perfect but it is halfway decent and at least we in the west got another RotK game and they didnt decide to make us lose out again.
Vermillion eredeti hozzászólása:
As someone who has recently played the old RPG RotK games again I can tell a lot of people have blinders on to how bad RotK 10 was.
The Duel system was just rock, paper scissors with rock + version, paper + version and scissors + version put into it.
There was barely anything to do other than the same annoying tavern quests over and over.
The story events happened way to fast in under 6 months Dong Zhuo was dead due to the Lu Bu event and it was ment to take about a year, the game just spammed events one after another and in doing that certain characters would blob and you would have no chance at beating them.
Almost every battle in RotK 10 was a siege and the game was badly stacked in the defenders favour because you have to break down two gates to win the siege and even then the AI would just wait you out because they knew you could never do enough damage to a full defence city in 30 turns.
Then you have the random bandit duel spamming when moving around the map which made life for people not wanting to play high War characters really annoying.
I could go but personally I think RotK 7 and 8 were the best RPG focused ones and 10 was more miss than hit.
RotK 13 is not perfect but it is halfway decent and at least we in the west got another RotK game and they didnt decide to make us lose out again.

That's what I was thinking. People are talking about 10 as if it did the RPG part really well... it didn't. Not even on paper did it expand on VII and VIII, which weren't brilliant to begin with. So to be honest, the bar is pretty low already, I don't think XIII will undershoot my expectations.
ROTK XI is the best one so far
Legutóbb szerkesztette: keputran69; 2016. júl. 6., 4:18
About 5 hours into the game. I feel RTK 13 is a lot better than RTK 10 in terms of creating a more immersive environment with voice acting and animation. Where it does fall short is on the battlefield. As a general, you rarely find your efforts significantly altering the course of a battle. This is regretable, because much of my time in RTK 10 involved leveling traits, collecting treasures and unlocking abilities for use on the battlefield, so I would say because of this the RPG aspect in 13 was a step backwards from 10. Your mileage may vary.
I prefer X, I only think 13 is an okay game. I tihnk if we get a PUK it'll fix a lot of issues. Honestly I prefered the Turn based combat because it made it feel like the generals had more worth. In the real time that they're doing it just feels like everyones smashing into each other until everyone dies.
I'm sure 13 will be a lot better with the PUK but don't they have a history of not releasing the PUK in English?
.ĐĿ. GakksonRaider eredeti hozzászólása:
I'm sure 13 will be a lot better with the PUK but don't they have a history of not releasing the PUK in English?

tbh seems like they are gonna be delivering DLC to PS4 and PC platforms so I would expect PUK stuff to be DLC eventually.

but ya pretty much what you said.
Nano eredeti hozzászólása:
is it similar to VIII?

VIII was one of my favorites as well.
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Közzétéve: 2016. júl. 5., 17:48
Hozzászólások: 25