Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Just one last question, can you still create a officer, and make him the son of a historical character? Such as Lu bu, or Cao Cao?
Yeah I remember in ROTK 10 I placed my character as the same age as Cap Ang.
"His oldest child" and when it came to succession he always picked mine.
Kinda made sense, since Cao Cao was particular of his officers talents, so that's how I roleplayed.
The coalition breaks after Luoyang burns, and the chaos of the time period really starts to unfold.
Yeah, I agree wholeheartedly, the dueling aspect is dumbed down so much in 13, if I am stronger than my opponent I can just spam attack. Also I love how I can win using a much smaller force in 10 if my character is smart enough or have enough unique skills to upset the balance (like confused the enemies then proceed to duel them and route their entire army, or call down lightning strike, change the wind direction and reduce their army to ashes)