Garfield Kart

Garfield Kart

Sinemaestro Jul 18, 2020 @ 4:51am
This game or furious racing?
For SP, what offers remastered game besides the original one? Is first one enough to buy and play?
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Showing 1-8 of 8 comments
Bloke Jul 21, 2020 @ 2:19am 
The remaster has better graphics quality and easier multiplayer lobbies so its probably better getting that one rather than the original. Or get both because Garfield deserves all your money.
ribbon Jul 22, 2020 @ 9:15am 
Furious Racing is the exact same thing as the original Garfield Kart, the difference being it's thrice the price, and with improved graphics.
Nabotto Jul 25, 2020 @ 9:32am 
Furious Racing is better in my opinion.
Andrew Przelucki Oct 19, 2020 @ 10:36am 
Originally posted by fax:
Furious Racing is the exact same thing as the original Garfield Kart, the difference being it's thrice the price, and with improved graphics.
So the physics and AI are also the same? No improvements? How about level design, powerups? And the CONTROLS?? - do they reset by themselves every time the game is played, are there also strange controls or did they redesign the input like normal games should have: *one* for turning left and *one* for turning right?
Andrew Przelucki Oct 19, 2020 @ 10:39am 
Originally posted by Sinemaestro:
For SP, what offers remastered game besides the original one? Is first one enough to buy and play?
I suggest you get RC Cars, it's just so much better in everything - and it's also a fun, lighthearted game. The controls work awesome - even for a steering wheel and pedals! Forget Garfield Kart:steamfacepalm:

https://store.steampowered.com/app/289460/RC_Cars/
Bikercatboi Oct 20, 2020 @ 8:48am 
Furious racing is available on consoles and the switch so it's easier to access the game for me.:BubsyWoolie:
Originally posted by fax:
Furious Racing is the exact same thing as the original Garfield Kart, the difference being it's thrice the price, and with improved graphics.

The original and furious racing are nowhere close to being the same game. They play completely different and item balance was changed a lot (remake is overall worse imo).

-Original's drift button does a small jump which can lead to some fun things, the remake doesn't actually leave the ground. The remake's drift boosts are nearly useless except for the max charge boost (blue) which is 3x or 4x faster, leading to that being the only one you should ever go for.
-The remake's handling is lower overall than the original, meaning you can't turn as easily.
-Many tracks with built in shortcuts had the shortcuts either removed or they became slower than taking the normal route.
-Your kart has full physics on it, which means if you tap a wall, you'll either spin out or be stuck to it for a long while, since turning is bad. Small bumps on the road can spin you out or make you flip upside down.
-Homing pies (red shells) were able to be blocked fairly easily in the original if you had an item to do it. In the remake you can only block it if you drop a pie in the center of the track within a tiny frame window or use a spring. This means you just hoard springs and hope pies don't come during turns.
-All of the hats in the game give special power ups to certain items. In the original, you could get a consumable to manipulate which items you'd get, meaning you could strategize around this. In the remake you can't so its pure RNG.
-Hats factor into matching kart bonuses in the remake, meaning if you want a certain hat, you either need to play its character or you are halving your speed. The original's matching bonus didn't have hats in it, letting you pick whichever you wanted.
Andrew Przelucki Oct 23, 2020 @ 11:13am 
Originally posted by Liquid Man In Cup:
Originally posted by fax:
Furious Racing is the exact same thing as the original Garfield Kart, the difference being it's thrice the price, and with improved graphics.

The original and furious racing are nowhere close to being the same game. They play completely different and item balance was changed a lot (remake is overall worse imo).

-Original's drift button does a small jump which can lead to some fun things, the remake doesn't actually leave the ground. The remake's drift boosts are nearly useless except for the max charge boost (blue) which is 3x or 4x faster, leading to that being the only one you should ever go for.
-The remake's handling is lower overall than the original, meaning you can't turn as easily.
-Many tracks with built in shortcuts had the shortcuts either removed or they became slower than taking the normal route.
-Your kart has full physics on it, which means if you tap a wall, you'll either spin out or be stuck to it for a long while, since turning is bad. Small bumps on the road can spin you out or make you flip upside down.
-Homing pies (red shells) were able to be blocked fairly easily in the original if you had an item to do it. In the remake you can only block it if you drop a pie in the center of the track within a tiny frame window or use a spring. This means you just hoard springs and hope pies don't come during turns.
-All of the hats in the game give special power ups to certain items. In the original, you could get a consumable to manipulate which items you'd get, meaning you could strategize around this. In the remake you can't so its pure RNG.
-Hats factor into matching kart bonuses in the remake, meaning if you want a certain hat, you either need to play its character or you are halving your speed. The original's matching bonus didn't have hats in it, letting you pick whichever you wanted.

Thanks for the in-depth information, really appreciated.
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