RPG Maker 2003

RPG Maker 2003

Faded Tileset White screen in game
So i made a custom tileset, at first it stated that the tileset design wasn't 256 colors. After a bit of looking around i found how to fix it. But when i was finally able to import it into the game, the tiles were faded looking when placed down. But didn't look that way when in the i guess tile picker list. What's worse is that when i tried to test my tiles the entire game screen was white. I was able to get to the loading screen fine and hte scene before it. it's just hte one where i have the custom tiles that is making it pure white.

Please help.
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Showing 1-4 of 4 comments
Anton Jun 30, 2016 @ 8:35am 
The first square of the upper layer of a tileset must be set to the transparent color, because it is by default all over the map, that may be what make everything white in game and all white-faded in the editor.

You can try to reimport your picture (256 colors bitmap, I presume) and click on the white part, to explicitely tell to RM which color will be transparent (by default, it's black) before clicking on OK.
Only 1 color can be chosen as transparent, and it will blink on the importation screen when selected.
Beria Jul 1, 2016 @ 11:17am 
Take a look to this tutorial may enlight you on the issue:

https://rpgmaker.net/tutorials/975/
Last edited by Beria; Jul 1, 2016 @ 11:17am
Royal Floof Bear Jul 1, 2016 @ 9:22pm 
Originally posted by Anton:
The first square of the upper layer of a tileset must be set to the transparent color, because it is by default all over the map, that may be what make everything white in game and all white-faded in the editor.

You can try to reimport your picture (256 colors bitmap, I presume) and click on the white part, to explicitely tell to RM which color will be transparent (by default, it's black) before clicking on OK.
Only 1 color can be chosen as transparent, and it will blink on the importation screen when selected.
THank you! i only just started with this program tbh i didn't know that was a thing aha..
Royal Floof Bear Jul 1, 2016 @ 9:22pm 
Originally posted by Beria:
Take a look to this tutorial may enlight you on the issue:

https://rpgmaker.net/tutorials/975/
Thank you! i will read that!
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Showing 1-4 of 4 comments
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Date Posted: Jun 30, 2016 @ 1:52am
Posts: 4