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EDIT: I just realized you meant to say "most" xD
What happens anyways when you load this common event during battle? How specifically are you handling this alternate form, is it a class change or a completely different actor? While keeping levels and learned skills is easier with a class change, I find that there's a lot more versatility in outright swapping two separate actors during battle....there is some presentation jank you need to take into account though....like using manual placement to gaurantee that the transformation occupies the same place as the previous form...whereas using automatic placement could cause them to wind up somewhere else in the party.
If you're using a separate actor and having trouble keeping track of levels, try saving the level or exp of the base form to a variable, subtract the transformation's level or experience by the maximum number....so that it hits zero....and then raise the transformation's level/exp by the stored variable for the base state's level
However, since you are super vague about what goes wrong it's hard to help you out there.
I do have manual placement on and I did put both actors in the same spot so that's all good, but I can't seem to make it work in the actual battles anyways.
And the problem I used to run into before that kinda messed up the game was that the game just added the character since the beginning of the game, which isn't supposed to happen lmao.
Or can I also do that the same way?
One last question though, is there any way I can make it so when I make the character transform(since it's basically taking out a character and putting in another) so that the character I add takes priority over the other 3 I have in my party?
If you're not doing the class change then it will be difficult, you can remove all charcters and put that character in first. But that only works if the transforming character is always in slot 1.
You can make a custom party change system, that way you could store in which slot each character is and use that to put them back in the same order though.