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New Substance software will get an NVidia iRay integration [with full MDL support] plus there is Yebis already integrated for postprocessing.
If you have Substance or planning to get it, it may be no reason to buy Toolbag but it still have some minor pros:
• it is more lightweight, much more simpler and efficient for presentation creating;
• it has Viewer for creating portfolio [Wordpress plugin included].
Viewer: you can use Sketchfab, yeah [and now they have animation support].
So in the end it's really tough competition with current price of Toolbag but it still have it's audience like hand-painted texture artists for example [mainly 3D-Coat & Photoshop, almost no signs of Substance in workflow].
It sort of depends on what you're looking for, if you only need a simple preview of your work, Substance tools may suffice. If you're looking for something to give you a greater level of control over your presentation, Toolbag is probably a better fit.
As noted above, Toolbag 2 comes with Marmoset Viewer as well, which you can see in action here: http://www.marmoset.co/viewer/gallery (and all over ArtStation).
You CAN'T create and/or paint textures with it.
So yeah, it's about SHOW.
Just watch a trailer on Youtube or read a page on website.
For 3D texture painting check 3D-Coat, Substance Painter or MARI Indie.
Thanks for the info. I seen some videos where people used photshop and other (non 3d) applications to paint the textures so I did not think it was for painting
Then I seen on the site they talk about using it for games, so i thought 'Well maybe it can paint"
Just wanted to make sure
I am not at the level that I need this yet but will definatly keep it in mind as a future purchase.
But, if you feel substance v4 is enough for your workflow, and you want to show your work with high quality image, you will need marmoset toolbag. It is up to you.