Exanima

Exanima

Half Sword anyone?
Combat is way better than this imo, and there is a first person mode
Wanna place bets on which one releases first?
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Showing 1-15 of 26 comments
Half-sword most likely, unless the ambition is higher than a simple arena fighting simulator. I tried it though and I disagree : gameplay isn't better. It in fact manages to be jankier and look even more drunk, although early access is quite recent so they have time to work on it. I find more fun in watching others play it than doing so myself.
vio. Mar 23 @ 2:14pm 
This game has a lot more depth, then movement and combat
Saigon Mar 23 @ 7:34pm 
Originally posted by ♢︎♢︎♢︎♢:
Combat is way better than this imo, and there is a first person mode
Wanna place bets on which one releases first?

🤣🤣🤣🤣🤣 this game is a work of art and I will place a bet right now that Exanima will release soon as in only a few months
Saigon Mar 23 @ 7:35pm 
Originally posted by ♢︎♢︎♢︎♢:
Combat is way better than this imo, and there is a first person mode
Wanna place bets on which one releases first?
Anyone saying anything about the combat in Exanima clearly doesn’t have a clue how to play the game properly. I bet this other game you’re talking about doesn’t have actual physics like you said it’s first person which you can’t even compare the two.
Originally posted by Saigon:
🤣🤣🤣🤣🤣 this game is a work of art and I will place a bet right now that Exanima will release soon as in only a few months
lmao

Sure would be nice

Look, I love Exanima, I think it's great, I have been following the dev since they announced the Kickstarter for Sui Generis way back when... But after ♥♥♥♥♥♥♥ around in Half Sword I feel like the combat and top down view feels out-dated.

Originally posted by Saigon:
Anyone saying anything about the combat in Exanima clearly doesn’t have a clue how to play the game properly. I bet this other game you’re talking about doesn’t have actual physics like you said it’s first person which you can’t even compare the two.
You can fire it up right now and see for yourself. If you're good at Exanima combat, you'll feel right at home with Half Sword.

https://steamcommunity.com/sharedfiles/filedetails/?id=3449465163

https://steamcommunity.com/sharedfiles/filedetails/?id=3449476799

This is just after 7 hours of playtime
Last edited by ♢︎♢︎♢︎♢; Mar 24 @ 12:22am
Someone else shares your interest. I spotted this on the VIDEOS page a few days ago. https://steamcommunity.com/sharedfiles/filedetails/?id=3378732132
Zeel Ara Mar 24 @ 7:13am 
2
Next up, let us compare Doom to Fortnite. Both have guns, so it's completely valid and not a childish exercise in tribalism over something as inconsequential as a video game.

Seriously, go outside.
Originally posted by RinzlerRules91:
Someone else shares your interest. I spotted this on the VIDEOS page a few days ago. https://steamcommunity.com/sharedfiles/filedetails/?id=3378732132
Respect, they did the work! Exanima's combat mechanics do look outdated when put side by side like that.

I bet it would take the devs less time to move the systems and assets over to Unreal Engine somehow than to finish Exanima and then go on to work on Sui Generis for 15 more years.

Originally posted by Zeel Ara:
I'm so hot and bothered I don't know what to do with myself so I'll rage in steam forums at random people
This ♥♥♥♥♥♥♥ guy XD

The only tribalism I see exhibited is by you, you sound so angry over this inconsequential video game, have you tried not projecting so much? Like, take your own advice bub, because your reply is so comically out of place it sounds GPT generated
I'm sorry but you are a pathetic troll
Originally posted by magnificent moose:
I'm sorry but you are a pathetic troll
Because I think Exanima would be better with stabbing through/dismemberment, letting go/throwing of weapons, kicking/grabbing opponents etc, all done in another physics based medieval slasher already?

I'd buy Sui Generis thrice if it had those things in it at release :mhseymour: :Fistofdosh:
Originally posted by ♢︎♢︎♢︎♢:
Because I think Exanima would be better with stabbing through/dismemberment, letting go/throwing of weapons, kicking/grabbing opponents etc, all done in another physics based medieval slasher already?

I'd buy Sui Generis thrice if it had those things in it at release :mhseymour: :Fistofdosh:

It is all done in a very basic, arcadey game that has absolutely not the same purpose or ambitions as Exanima. I mean, it's cool that you found a game you like, but those two are very difficult to compare, whether in terms of gameplay or complexity. I don't like Half-sword, I find the gameplay way too simplistic and not particularly nice to deal with. It is in the same vain as We Who Are About To Die, arcade arena game with basic physics and simple gameplay. No disrespect on the devs though, they have different ways of thinking, it's just not the same.
Tygar Mar 25 @ 8:50pm 
Originally posted by Saigon:
Originally posted by ♢︎♢︎♢︎♢:
Combat is way better than this imo, and there is a first person mode
Wanna place bets on which one releases first?

🤣🤣🤣🤣🤣 this game is a work of art and I will place a bet right now that Exanima will release soon as in only a few months
Sorry man but the next update is 0.9.5 so we definitely won't see Exanima 1.0 for a while. This is a quote from the coffee diaries Coffee Diary 16/10/23 "There's a number of relatively smaller features and improvements we've been working on that we'd like to release in a smaller update in the near future, and then we're on to 0.9.5 which is the next major update." It's a bit old but they're still on the same course.

As for Exanima vs Half Sword, they both have great physics combat, just a different feel. It's a win for everyone that we get more physics fights. Half sword combat has some really cool stuff going for it, but the game is super bare bones otherwise. I don't know how far they're gonna take the game, but it's not close to as refined as Exanima at the moment. It's gaining ground fast though and has a ton of potential. I really hope they plan to do some dungeon action or story mode of some sort.



Originally posted by ♢︎♢︎♢︎♢:
Originally posted by magnificent moose:
I'm sorry but you are a pathetic troll
Because I think Exanima would be better with stabbing through/dismemberment, letting go/throwing of weapons, kicking/grabbing opponents etc, all done in another physics based medieval slasher already?

I'd buy Sui Generis thrice if it had those things in it at release :mhseymour: :Fistofdosh:
I really agree that Exanima could benefit from weapons actually penetrating rather than just kind of sticking to enemies when you get a really hard penetrating hit.
Originally posted by Tygar:
I really agree that Exanima could benefit from weapons actually penetrating rather than just kind of sticking to enemies when you get a really hard penetrating hit.

The devs did talk about dismemberment at some point, but I don't remember if they meant they could do it or were cautious in regard to the difficulty of implementing it. I know Madoc won't add blood splatter from fights in the environment because it would be way too complicated and take a lot of time to develop.

I hope my previous comment didn't give the impression that I was hating on Half sword, I simply don't like it as it is. Maybe I will later on when it is further developped.
Originally posted by Jean Valjean:
Originally posted by ♢︎♢︎♢︎♢:
Because I think Exanima would be better with stabbing through/dismemberment, letting go/throwing of weapons, kicking/grabbing opponents etc, all done in another physics based medieval slasher already?

I'd buy Sui Generis thrice if it had those things in it at release :mhseymour: :Fistofdosh:

It is all done in a very basic, arcadey game that has absolutely not the same purpose or ambitions as Exanima. I mean, it's cool that you found a game you like, but those two are very difficult to compare, whether in terms of gameplay or complexity. I don't like Half-sword, I find the gameplay way too simplistic and not particularly nice to deal with. It is in the same vain as We Who Are About To Die, arcade arena game with basic physics and simple gameplay. No disrespect on the devs though, they have different ways of thinking, it's just not the same.

Halfsword is a Pre-Alpha, they only have 1 character model in the game right now. I believe the game is intended to have a larger scope (the only character model in game at the moment is intended to be a fisherman), so it's a little unfair to label it as simplistic. It's pace is more promising than Exanima's, but they are currently only roughly similar. More so than the guy comparing Doom and fortnite in this thread, but regardless.
Originally posted by wildflower:

Halfsword is a Pre-Alpha, they only have 1 character model in the game right now. I believe the game is intended to have a larger scope (the only character model in game at the moment is intended to be a fisherman), so it's a little unfair to label it as simplistic. It's pace is more promising than Exanima's, but they are currently only roughly similar. More so than the guy comparing Doom and fortnite in this thread, but regardless.

It is a bit simplistic right now, that's just what I have experienced playing it, but it's totally fine for a pre-alpha. We will see how it goes later on, I can only talk about what is already made. I am not really attracted to the direction the game is taking, but I'm not gonna criticize it any more than necessary : it is an arcade type of gameplay while Exanima is more like a simulation, broadly speaking.
Last edited by Jean Valjean; Mar 26 @ 2:47pm
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