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Might be misremembering tho, but I think it was something along those lines.
I like the game, but getting a meaningful update like, every 3 years is kinda whacky.
If this was a stardew valley clone sure it should be done already, but it is not.
They make their own engine and their own style of gameplay.
When there are no other physics based dungeon crawlers you as the dev can't google for help you will have to innovate yourself.
That is the hardest form of gamedev and you should compare the ambition of this project more to other projects like star citizen.
This could take so much more time and still be extremely impressive development wise.
.... nah. Considering the unbelievably (unrealistic) scope of Star Citizen, comparing that to this game is kinda silly.
I mean, good on them, I guess, but holy god it's cope if you think staring down the barrel of a 10+ year development for a single dungeon crawl is weird.
You clearly dont know at all what engineering an engine with own physics shaders and everything will cost you time wise.
Thinking you or anyone could do this faster is silly, I would say extremely dumb but lets keep it friendly
Yeah, if I said that, it would be incredibly stupid. Thankfully I never said that, nor did I ever suggest it.
However, considering we're going on... what, 6+ years just getting down the dungeon aspect of the game, not to mention a quest system, crafting, etc. etc., the main game they say they are trying to make ain't coming out for 30 years at this point. By then I'll probably be dead.