Exanima

Exanima

Sgt Vennamo May 18, 2016 @ 10:59pm
Bladed weapons too powerful vs. plate armor
I've spend quite a few hours in arena, and I feel like bladed weapons are way too strong against plate armour. I've started fighting against master level enemies with just a 1-handed sword and they still take only around 10 good hits to kill, when they should be almost immune to swords (except when thrusting to gaps in armor).

Or just add more layers to the opponents armor. Most of the time they seem to be missing padded and chain layers completely, only rocking the plate layer. Expert level opponents also seem to always be missing chain leggings, which means they die to 2 or 3 stabs in the thighs.

Anyways, keep up the good work.

EDIT: Falchion seems to kill plate armoured opponent in around 5-hits
Last edited by Sgt Vennamo; May 18, 2016 @ 11:48pm
< >
Showing 1-15 of 32 comments
Rhabarber Barbar May 19, 2016 @ 1:15am 
They just cannot handle the Iron-y
NachoDawg May 19, 2016 @ 1:18am 
a blade is at its worst a iron stick
Pierdzimir May 19, 2016 @ 1:25am 
This is the first game where i prefer to use polearms instead of swords. I love halaberd. It's not just stats that matter here. It's the first game where every weapon feels different. It's beginning to make sense to have a weapon with long reach to keep the enemy at bay while pounding him.
Rhabarber Barbar May 19, 2016 @ 1:27am 
Originally posted by Pellas Mir'san:
This is the first game where i prefer to use polearms instead of swords. I love halaberd. It's not just stats that matter here. It's the first game where every weapon feels different. It's beginning to make sense to have a weapon with long reach to keep the enemy at bay while pounding him.
i prefer the poleaxe. it has a hammer. and an axe. pretty much everything you could ever want. it even has a spear thingy on top of it.
Sgt Vennamo May 19, 2016 @ 1:44am 
I know that poleweapons are more powerful (although too slow for my taste). My point is that you shouldn't be able to threaten a plate-armoured opponent with a sword. I think you should need a polearm for that, since it was the reason they were created in the first place.
Rhabarber Barbar May 19, 2016 @ 1:45am 
Originally posted by Sgt Vennamo:
I know that poleweapons are more powerful (although too slow for my taste). My point is that you shouldn't be able to threaten a plate-armoured opponent with a sword. I think you should need a polearm for that, since it was the reason they were created in the first place.
you can still try to stab people with swords so they are (in the right hands) still really threatening. but i see your point
Sgt Vennamo May 19, 2016 @ 1:59am 
[/quote]you can still try to stab people with swords so they are (in the right hands) still really threatening. but i see your point [/quote]

You can stab, but unless you hit (hard) on the few areas (groin, armpits, maybe neck) protected only by padded cloth and maille, it won't do anything. Then again, it's still a fun game to play, so musn't complain too much. :)
||VM:RP|| Dorag May 19, 2016 @ 2:32am 
Like nacho said, your sword is at worst, used as an impact weapon, just like an officer being shot with a rifle while wearing a vest, it might have stopped the bullet but he just recieved a concentrated punch into his torso, and it WILL hurt and leave you in pain on the ground, so, that's stamina damage, and the swords aren't bullets, I think the damage COULD use a little nerfing as far as the devs see fit, but I'm not really bothered by it. I'm just scared that I will soft-spot with the sword and then I'm as good as dead :D
< blank > May 19, 2016 @ 2:41am 
I've had sharper swords cut through my superior chain leggings regularly, which is a bit too much in my opinion, especially since thrusts are added now.
UwU May 19, 2016 @ 2:44am 
Originally posted by CMXCIII:
I've had sharper swords cut through my superior chain leggings regularly, which is a bit too much in my opinion, especially since thrusts are added now.
Thats becouse devs only added butted mail. Riveted mail is coming soon.
Last edited by UwU; May 19, 2016 @ 2:45am
love May 19, 2016 @ 2:46am 
They added primary and secondary weapon sets, so I'm willing to bet they'll nerf swords against plate so you'll actually have to switch your cookie-cutter supersword of power for a mace or a pole-hammer.
Last edited by love; May 19, 2016 @ 2:47am
Tony May 19, 2016 @ 2:47am 
The reason swords work the way they do is for gameplay balance reasons, not because it's trying to imitate 100% realistically what a sword would do against armor. The swords do significantly less damage against heavy armor but they still must be able to slowly whittle someone down for gameplay reasons. If someone in armor was totally immune to sword strikes then no one would ever use a sword.
love May 19, 2016 @ 2:47am 
Originally posted by Tony:
The reason swords work the way they do is for gameplay balance reasons, not because it's trying to imitate 100% realistically what a sword would do against armor. The swords do significantly less damage against heavy armor but they still must be able to slowly whittle someone down for gameplay reasons. If someone in armor was totally immune to sword strikes then no one would ever use a sword.

B-but, weapon sets! And slightly more light armour/weak enemies in the latter stages!

Bam, solved the "swords never being used" problem.
Last edited by love; May 19, 2016 @ 2:48am
Sgt Vennamo May 19, 2016 @ 2:50am 
Originally posted by ||VM:RP|| Dorag:
Like nacho said, your sword is at worst, used as an impact weapon, just like an officer being shot with a rifle while wearing a vest, it might have stopped the bullet but he just recieved a concentrated punch into his torso, and it WILL hurt and leave you in pain on the ground, so, that's stamina damage, and the swords aren't bullets, I think the damage COULD use a little nerfing as far as the devs see fit, but I'm not really bothered by it. I'm just scared that I will soft-spot with the sword and then I'm as good as dead :D

But a sword really doesn't have enough mass to cause severe pain when hitting a plate, since average longsword weights under 2kg. I've been hit by a friend full force on full chestplate (wearing a padded gambeson underneath) and it didn't even hurt. Hitting a helmet probably would be quite effective tho.
love May 19, 2016 @ 2:51am 
Originally posted by Sgt Vennamo:
Originally posted by ||VM:RP|| Dorag:
Like nacho said, your sword is at worst, used as an impact weapon, just like an officer being shot with a rifle while wearing a vest, it might have stopped the bullet but he just recieved a concentrated punch into his torso, and it WILL hurt and leave you in pain on the ground, so, that's stamina damage, and the swords aren't bullets, I think the damage COULD use a little nerfing as far as the devs see fit, but I'm not really bothered by it. I'm just scared that I will soft-spot with the sword and then I'm as good as dead :D

But a sword really doesn't have enough mass to cause severe pain when hitting a plate, since average longsword weights under 2kg. I've been hit by a friend full force on full chestplate (wearing a padded gambeson underneath) and it didn't even hurt. Hitting a helmet probably would be quite effective tho.

Adding the fact that plate armour basically deflected most sword strikes on top of that.

Edit: It was designed to be that way. Not a side-effect.
Last edited by love; May 19, 2016 @ 2:52am
< >
Showing 1-15 of 32 comments
Per page: 1530 50

Date Posted: May 18, 2016 @ 10:59pm
Posts: 32