Exanima

Exanima

We0921 May 28, 2022 @ 10:20pm
Roadmap
Is there a roadmap of the intended features/updates they plan to release in the future?

I'm obviously hoping for more campaign levels, but it'd also be nice to see how these reworks fit into the grand scheme of things.
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Showing 1-6 of 6 comments
Roryn May 29, 2022 @ 5:14pm 
It's very sparse. Madoc has shared that it's pretty much force thaumaturgy, ranged combat, 3 new areas, and few other things here and there.
We0921 May 29, 2022 @ 10:05pm 
Originally posted by Roryn:
It's very sparse. Madoc has shared that it's pretty much force thaumaturgy, ranged combat, 3 new areas, and few other things here and there.

Much appreciated. Seems like they've had a streak of reworks in the past year, so I'm wondering if the end is in sight. I understand that they need to have systems in place, but it's hard for me to see how they're a priority. I wish they'd be more communicative about *why* reworks happen at a given time over other features
magnificent moose May 30, 2022 @ 6:40am 
Originally posted by We0921:
I understand that they need to have systems in place, but it's hard for me to see how they're a priority. I wish they'd be more communicative about *why* reworks happen at a given time over other features
Obviously they work on things that they feel will be the most beneficial for the project for the time being. And this indeed is a worrying sign in my opinion, the focus hasn't been in forward progress in a long time.
SASTRE Nov 6, 2022 @ 3:54am 
Originally posted by Roryn:
It's very sparse. Madoc has shared that it's pretty much force thaumaturgy, ranged combat, 3 new areas, and few other things here and there.
Magic attacks, bows and crossbows will be a thing? I think those weapons fit so well in the game
Wasn't this meant to be building and testing the combat system for the "next" game they will build like this is a fore runner to it. Once this one is built and flesh out, they can bring out a Exanima 2 so to speak. Like how fallout did fallout 2 etc. Depends on their success and interest. I think it was this game, I can't remember.
zaratan4o Nov 6, 2022 @ 10:48am 
Old thread but it's roughly something like:

1. Force thaumaturgy+new level - Upcoming update that is far along in development.

2. AI fleshing out/role system work+new level

3. Ranged combat+new level

Which should bring the game to v1.0.

May be some smaller updates in between and what not.

@Jaketh It's a lot more than testing the combat, it's testing and more importantly, building all the core systems and the engine for the future. (Sui Generis)

Though after the previous arena focused update, seems "we" are on good track towards 1.0, working more on content and less on big core systems and engine.
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Date Posted: May 28, 2022 @ 10:20pm
Posts: 6