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Much appreciated. Seems like they've had a streak of reworks in the past year, so I'm wondering if the end is in sight. I understand that they need to have systems in place, but it's hard for me to see how they're a priority. I wish they'd be more communicative about *why* reworks happen at a given time over other features
1. Force thaumaturgy+new level - Upcoming update that is far along in development.
2. AI fleshing out/role system work+new level
3. Ranged combat+new level
Which should bring the game to v1.0.
May be some smaller updates in between and what not.
@Jaketh It's a lot more than testing the combat, it's testing and more importantly, building all the core systems and the engine for the future. (Sui Generis)
Though after the previous arena focused update, seems "we" are on good track towards 1.0, working more on content and less on big core systems and engine.