Exanima

Exanima

rygor Nov 19, 2019 @ 1:48pm
CO OP
how soon will coop be and low latency what exactly does that mean like close together or like can i play with friend just slower
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Showing 1-15 of 19 comments
Roryn Nov 19, 2019 @ 3:43pm 
Co-op is still a while away. How far exactly is hard to say, but I wouldn't say it's coming in under a year. Low latency online play means you'll have to play closer together; i.e. you likely won't be able to play with someone on the other side of the world. They'll also have LAN co-op.
NickySins Nov 22, 2019 @ 8:52am 
They said PVP is coming first.
Sanger Zonvolt Nov 22, 2019 @ 10:59am 
Originally posted by Roryn:
Co-op is still a while away. How far exactly is hard to say, but I wouldn't say it's coming in under a year.

It´s funny how their EA info on the steam page says EA will last 6 months, 9 at most. I assume that was written when EA started, which is over 4 years ago :D
rygor Nov 22, 2019 @ 11:04am 
yea the speed is why i ask everything seems to be slow i get it its hard to make a game but really each addition such as pvp co op whatever else should be under a year each
Roryn Nov 22, 2019 @ 3:21pm 
Originally posted by rygor:
yea the speed is why i ask everything seems to be slow i get it its hard to make a game but really each addition such as pvp co op whatever else should be under a year each

I'm not a game designer so I can't really say about that, but that's probably true if they're focusing on it. The thing is that it's not a priority right now and it's hard to say exactly when it will be a priority. I'm going along with a sort of imagined timeline here; they're almost done with thaumaturgy, and once the role system and the rest of the (easier) thaumaturgy types are in place (which I would think maybe could take next year), they'll probably focus on finishing the game's content (i.e. levels and stuff), which I think would probably take under a year. Co-op and pvp are likely to be the next focus after that, so maybe close to two years away? Don't take it from me, though. I'm just making guesses based on stuff that the devs aren't even sure about.
Last edited by Roryn; Nov 22, 2019 @ 3:22pm
Cappuccino.Al Nov 23, 2019 @ 7:35am 
How about getting a finished single player game first? This project feels like star citizen now.
GRAVEBRINGER Nov 23, 2019 @ 8:33am 
I don't think Exanima will have coop only Sui Generis .
Roryn Nov 23, 2019 @ 6:29pm 
Originally posted by GRAVEBRINGER:
I don't think Exanima will have coop only Sui Generis .

Exanima will have co op. Madoc has confirmed it, and it's on the FAQ.

Originally posted by Cappuccino.Al:
How about getting a finished single player game first? This project feels like star citizen now.

That's exactly the priority.
Last edited by Roryn; Nov 23, 2019 @ 6:31pm
Pät Mc Garry Nov 24, 2019 @ 7:43am 
Originally posted by Roryn:
Originally posted by GRAVEBRINGER:
I don't think Exanima will have coop only Sui Generis .

Exanima will have co op. Madoc has confirmed it, and it's on the FAQ.
Just have to wait 2 years and we'll have Coop ! We're almost there
Xylildra Nov 25, 2019 @ 5:30am 
no co-op ever.
Pät Mc Garry Nov 25, 2019 @ 5:34am 
Originally posted by Colton:
no co-op ever.
why not ? fun dungeon crawler with friends wouldn't be a bad idea
Eigth 0 Eight Nov 25, 2019 @ 3:16pm 
Any multiplayer mode will launch this game sales to the sky.
People tend to buy cheap games to mess around with friends. I know it's not the cup of tea of everyone but again its a cheap game, a high quality, very polished cheap game.
Plus has very unique art style and gameplay. It doen't matter if people think its good or bad they are going to talk about it.
I like to dream about this game being the next Diablo II. Creating a new genre, becoming a great success. A gem for indie developers to look for inspiration.
#IWantToBelieve
Stonery Nov 26, 2019 @ 10:12pm 
Implementing multiplayer into a game built around singleplayer can potentially take a massive amount of time. Especially with all of the other priorities the devs have, I would be extremely surprised if we got multiplayer before the end of 2 years like some of the others are saying in this thread. I would honestly still be surprised if development for multiplayer began within 2 years.
Roryn Nov 26, 2019 @ 11:36pm 
Originally posted by Stonery:
Implementing multiplayer into a game built around singleplayer can potentially take a massive amount of time. Especially with all of the other priorities the devs have, I would be extremely surprised if we got multiplayer before the end of 2 years like some of the others are saying in this thread. I would honestly still be surprised if development for multiplayer began within 2 years.

They've actually already prototyped LAN multiplayer and actively developing it was a priority a few years back before they shifted priorities, hence the optimism of some people. But yep, pretty sure they shifted priorities because they realised what you said.
rygor Nov 26, 2019 @ 11:52pm 
yea i understand its not easy but to me if you want it to be multiplayer or coop as they have said to me its better to stay one course im not sure how coding works for these types of things but to me u cant just go x2 for mobs if 2 player or 3 player x3 it just dont really work that way also taking a single player game and trying after to make it coop im sure isnt easy and so switch as they have done by the sounds of some makes me wonder if its ever going to happen and if they take to long the game is going to be to old to far gone for anyone to care anymore. yes i dont puncuate or spell very well sorry
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Date Posted: Nov 19, 2019 @ 1:48pm
Posts: 19