Exanima

Exanima

Fedaykin Jun 28, 2020 @ 7:36am
Shield with ember crystals (or pendant)
Hello, I have an idea which would highly increase game quality for me and, I hope, for other players too. I would propose a shield which is socketed with ember crystal. The feature of this shield is that it gives light in front of it for lets say 2 hours for each ember crystal. May be blue crystals would give the effect too, but with blue light. That would be greate for shield users. Right now I cant use shield properly at all -- two-handed weapons seem to be better in any case.

P.S. Conception moved to socketed pendant
Last edited by Fedaykin; Jul 1, 2020 @ 6:30am
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Showing 1-15 of 18 comments
Roryn Jun 28, 2020 @ 7:56am 
Hmm, you can't use the shield properly at all? I assume that you haven't found a particular item on level 3 in that case...
Fedaykin Jun 28, 2020 @ 8:45am 
Originally posted by Roryn:
Hmm, you can't use the shield properly at all? I assume that you haven't found a particular item on level 3 in that case...
Very funny. "Using properly" assumes there is proper way to use shield. But in game there is no such way because two-handed weapons are superior to shield usage, so proper way right now is not to use them at all. I slay 4 infested and 2 beasts from old market in a row with a spear. And unlimited amount of golems with poleaxe. But using shield it is impossible because of one-handed weapons range. So. There is no proper usage for it.
Last edited by Fedaykin; Jun 28, 2020 @ 8:50am
Roryn Jun 28, 2020 @ 9:08am 
Originally posted by Fedaykin:
Originally posted by Roryn:
Hmm, you can't use the shield properly at all? I assume that you haven't found a particular item on level 3 in that case...
Very funny. "Using properly" assumes there is proper way to use shield. But in game there is no such way because two-handed weapons are superior to shield usage, so proper way right now is not to use them at all. I slay 4 infested and 2 beasts from old market in a row with a spear. And unlimited amount of golems with poleaxe. But using shield it is impossible because of one-handed weapons range. So. There is no proper usage for it.
Ah, I'm not trying to be funny or sarcastic actually. I'm telling you that if light is a problem for you, which seems to be the case from your post, you likely haven't found a particular helpful item on level 3. Also, I guess you edited in that part about two-handed weapons being better after I replied, since I didn't notice it earlier, and yes, that is the general consensus. Still, shields are not useless, so you should use them if you like them.
Fedaykin Jun 28, 2020 @ 11:14am 

Originally posted by Roryn:
Originally posted by Fedaykin:
Very funny. "Using properly" assumes there is proper way to use shield. But in game there is no such way because two-handed weapons are superior to shield usage, so proper way right now is not to use them at all. I slay 4 infested and 2 beasts from old market in a row with a spear. And unlimited amount of golems with poleaxe. But using shield it is impossible because of one-handed weapons range. So. There is no proper usage for it.
Ah, I'm not trying to be funny or sarcastic actually. I'm telling you that if light is a problem for you, which seems to be the case from your post, you likely haven't found a particular helpful item on level 3. Also, I guess you edited in that part about two-handed weapons being better after I replied, since I didn't notice it earlier, and yes, that is the general consensus. Still, shields are not useless, so you should use them if you like them.
Yes, I edited post to clarify. And yes, I didnt find the helmet of light, BUT I searched it and it's protection is twice worse than my current helmet. So I would prefer the shield of light anyway.
k9 Jun 28, 2020 @ 12:51pm 
there was some discussion about some kind of lantern-shield a while ago. forgot the reason, but they decided that they dont want to add that.

shield is very strong imo but sucks against golems, which makes totally sense
Last edited by k9; Jun 28, 2020 @ 12:53pm
Konrax Jun 28, 2020 @ 7:48pm 
A shield that uses blue crystals that can knock back enemies when they hit it would be cool. Have it deplete the entire rechargeable crystal in one shot or a normal one in like 4-5 but have it do a signficant push back. Another option is to have the shield be able to stop or lessen blows via a force field that kicks in for a split second on strikes that wouldn't be blocked normally.
Mtcheeeew Jun 29, 2020 @ 2:10am 
Force shield,looks like a handle in design but you can insert a blue crystal that creates a force shield that has maybe 1 encumberance and also stun shocks or force blasts when shield bash is implemented. Shield starts flickering when the crystal charge is low.

Glows blue from the shield effect giving a bit of light.

I also think a shield which creates light is a good idea and can be implemented in a lore friendly way, don't forget we have light orbs.
Last edited by Mtcheeeew; Jun 29, 2020 @ 2:12am
MLAM Jun 29, 2020 @ 7:27am 
Originally posted by Fedaykin:
And yes, I didnt find the helmet of light, BUT I searched it and it's protection is twice worse than my current helmet. So I would prefer the shield of light anyway.
The secret helmet from lvl3 isn't the only helmet that gives off light. There's a stronger one somewhere in the sewers
brokendrum Jun 29, 2020 @ 4:12pm 
Originally posted by Konrax_tv:
A shield that uses blue crystals that can knock back enemies when they hit it would be cool. Have it deplete the entire rechargeable crystal in one shot or a normal one in like 4-5 but have it do a signficant push back. Another option is to have the shield be able to stop or lessen blows via a force field that kicks in for a split second on strikes that wouldn't be blocked normally.

I have read where there will be a jedi mind trick type of knock back in the future Thaumaturgy updates.
That seems more repeatable and controllable than absorbing a crystal.
Last edited by brokendrum; Jun 29, 2020 @ 4:14pm
Roryn Jun 30, 2020 @ 3:35am 
Originally posted by brokendrum:
Originally posted by Konrax_tv:
A shield that uses blue crystals that can knock back enemies when they hit it would be cool. Have it deplete the entire rechargeable crystal in one shot or a normal one in like 4-5 but have it do a signficant push back. Another option is to have the shield be able to stop or lessen blows via a force field that kicks in for a split second on strikes that wouldn't be blocked normally.

I have read where there will be a jedi mind trick type of knock back in the future Thaumaturgy updates.
That seems more repeatable and controllable than absorbing a crystal.
That would come under force thaumaturgy. It'll be a whole other full tree like the mind thaumaturgy tree, just in case you were interested, so we'll be seeing a lot more than 'force push' which is the basic power you're describing.
Bullwark Jun 30, 2020 @ 6:20am 
Originally posted by Fedaykin:
Originally posted by Roryn:
Ah, I'm not trying to be funny or sarcastic actually. I'm telling you that if light is a problem for you, which seems to be the case from your post, you likely haven't found a particular helpful item on level 3. Also, I guess you edited in that part about two-handed weapons being better after I replied, since I didn't notice it earlier, and yes, that is the general consensus. Still, shields are not useless, so you should use them if you like them.
Yes, I edited post to clarify. And yes, I didnt find the helmet of light, BUT I searched it and it's protection is twice worse than my current helmet. So I would prefer the shield of light anyway.

You said there's no good way for a shield use and at the same time you would prefer a shield of light over a helmet (of light)??
That doesn't make any sense to me...


Originally posted by MLAM:
Originally posted by Fedaykin:
And yes, I didnt find the helmet of light, BUT I searched it and it's protection is twice worse than my current helmet. So I would prefer the shield of light anyway.
The secret helmet from lvl3 isn't the only helmet that gives off light. There's a stronger one somewhere in the sewers


This ^

+

I know it's at a (currently) late stage in the game, but there's a two handed sword, which you somehow prefer, that also emits light. Found in the marketsewers.

+

Some (!) lights are switchable. You lilterally can turn on lights.
Konrax Jun 30, 2020 @ 8:14am 
In all honesty I think the game overall is a bit too dark, but with what the devs are doing with the new lighting system this might get toned up a little bit and provide more opportunities to not have to fight with the torch in hand. Secondly if they go back and add light switches to a few areas and parts of the map that will help even more.

The mind detection also helps a lot as it doesn't depend on lighting at all but isn't really going to help you fight effectively in darkness.
Fedaykin Jun 30, 2020 @ 10:46am 
Originally posted by Bullwark:
Originally posted by Fedaykin:
Yes, I edited post to clarify. And yes, I didnt find the helmet of light, BUT I searched it and it's protection is twice worse than my current helmet. So I would prefer the shield of light anyway.

You said there's no good way for a shield use and at the same time you would prefer a shield of light over a helmet (of light)??
That doesn't make any sense to me...


Originally posted by MLAM:
The secret helmet from lvl3 isn't the only helmet that gives off light. There's a stronger one somewhere in the sewers


This ^

+

I know it's at a (currently) late stage in the game, but there's a two handed sword, which you somehow prefer, that also emits light. Found in the marketsewers.

+

Some (!) lights are switchable. You lilterally can turn on lights.
The helmet is a very important thing. And mine is the best in the game by protection. I dont like two-handed swords. And with the socketed mace shield of light would be perfect. You could stun enemies, have protection and at the same time... the light.
Bullwark Jun 30, 2020 @ 11:37am 
It would be "perfect" for you until it's obsolete. And that will happen when you you find better gear in the future when the game progresses!!
The finished version should count 14 levels iirc, so there will be better stuff. (pls correct if I'm wrong!)

I wouldn't be surprised if they go with the concept of the helmet in the future. Since it's on your head a functions as some sort of "nightvision".

Personally I don't like the idea of gem dependant items (shields/swords/etc..). At least not for a viable light source. The gems are too scarce for that. But of course that depends on their duration in the specific item!

Also I don't get your point why you would want that if shields aren't in a good place for you right now and you already have the second helmet. Why would you like to have more light? The helmet is very sufficent!

Or do you mean that you generally want more items that provide light except for the torch? So can swap the helmet witch a better one and use the shield for light.
But then you'll have the same problem in the future when the game gets bigger and you find a way better shield!
Then you want a better helmet again? Or shining boots ;)?

There might be a permanent light spell in the future, so if you don't want to play with thaumaturgy you have other options.

TL;DR

I'm with you when it comes to variety of items providing light, if future level design really needs it!! Variety is always good!
For now I see it as pretty useless and it seems you just want it because it would be convenient to upgrade you helmet?!
Then again: you'll always run into the same problem if the game progresses in the future. You won't always be able to equip the best and convenient stuff, because there're too many factors (skill, personal pref, availability, usage, etc..).
Fedaykin Jun 30, 2020 @ 12:31pm 
Originally posted by Bullwark:
It would be "perfect" for you until it's obsolete. And that will happen when you you find better gear in the future when the game progresses!!
The finished version should count 14 levels iirc, so there will be better stuff. (pls correct if I'm wrong!)

I wouldn't be surprised if they go with the concept of the helmet in the future. Since it's on your head a functions as some sort of "nightvision".

Personally I don't like the idea of gem dependant items (shields/swords/etc..). At least not for a viable light source. The gems are too scarce for that. But of course that depends on their duration in the specific item!

Also I don't get your point why you would want that if shields aren't in a good place for you right now and you already have the second helmet. Why would you like to have more light? The helmet is very sufficent!

Or do you mean that you generally want more items that provide light except for the torch? So can swap the helmet witch a better one and use the shield for light.
But then you'll have the same problem in the future when the game gets bigger and you find a way better shield!
Then you want a better helmet again? Or shining boots ;)?

There might be a permanent light spell in the future, so if you don't want to play with thaumaturgy you have other options.

TL;DR

I'm with you when it comes to variety of items providing light, if future level design really needs it!! Variety is always good!
For now I see it as pretty useless and it seems you just want it because it would be convenient to upgrade you helmet?!
Then again: you'll always run into the same problem if the game progresses in the future. You won't always be able to equip the best and convenient stuff, because there're too many factors (skill, personal pref, availability, usage, etc..).
Ok, let it be just pendant working on socketed gems. And gems are scarce? Seriously? Look at this.
https://ibb.co/WxgFNCc
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Date Posted: Jun 28, 2020 @ 7:36am
Posts: 18