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I'm saying the opposite about luck, it's almost never luck but people won't learn that, and won't learn to get better if they aren't forced to face the risk of death. Not only may they never learn that their 'bad luck' was actually a mistake on their part, but they'll also never learn the challenge of properly managing their healing resources, which may just end up hurting them in future levels where healing items may or may not be more scarce. They'll also become reliant on that restart mechanic early on, even though later levels don't have checkpoints to restart from.
You're right about greaves; I was misusing the word "greaves" to refer to armor covering the thighs, but greaves cover your shins. Thigh armor is called a 'cuisse' or 'cuisses' which is a French word that literally translates to "thigh" in English.
they could even call it "suicide button" instead of "restart button" to make this more obvious.
Something like that just serves no purpose in a game like this, and would hurt the experience more than help it.
only way to counter that would be to remove the checkpoints entirely. and like you said, after the portal there are no more checkpoints anyway, so it will never be possible to cheat yourself through the entire game, with or without restart button.
and if people don't want to use it because they see it as too immersion breaking, they don't have to. i think most people spend their time in a game without bringing up the escape menu unless they want to quit or change some settings for some reason, etc, so for most of the time it wouldn't even be visible.
I had the same problem too. It's cuisses you want, not greaves. The red guys all carry them (and greaves, if you really need them, as well - there should have been loads before that level, though). First cuisses I'd found in the game were these ones, albeit rusty.