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EDIT: First bank includes basic weapons/armor, books, keys, chests, and doors. You can put a DOOR in your inventory. For those who care; your character's underwear is ID 08. Deleting/replacing it removes your pelvis.
DOUBLE EDIT: Found it. Socketed mace is item 3D on bank 40. (It seems to increment by 40 hex per bank.) I still have a LOT of ID mapping to do.
Item is 12 bytes long, and is a major pain. Shock mace is
3D 00 00 40 00 00 00 00 0D 01 C6 FF
I may need to automate editing these before I have a stroke.
Also, if you do find any items that are spoilers please do not post them on the forums. Spoiling content before it is released by messing about in the game files is rather disrespectful to the devs. Thanks!
Seriously, though. I won't spoil anything I find.
Besides that, I'm fed up with it right now.
Can you give yourself free items?: YES
Can you give yourself a free encased gem, even in Arena?: YES
Can you get any special weapons/armor from story?: *SMASHES KEYBOARD* ... I mean NO.
It would seem special items deliberately delete themselves, or, in the case of the socketed mace, turn into a torch. You can write the data to your save file, but the game throws it out because the devs didn't want it to spawn as a shop item.
...
And yet I can still put an ogre club, door, chest, and /bedpan/ in my pocket.
*sigh*
EDIT: This all started because I was looking for the byte that controlled player height, so I could make angrytrex their ogre player. Tomorrow should be fun. (I found the stats block, but it'll take me some more trial-and-error to find it, adjust it correctly {assuming it doesn't crash}, and tweak it so it doesn't just fall over.)
Links will stay up as long as I'm not explicitly told not to do that.
Bank 01 00 00 has the level 4-5 goods, and bank 02 00 00 has content from the new update. (Jackets, sandals)
Hex ID for arena variant of the socketed Flanged Mace is
D3 01 00 00. (Arena)
3D 00 00 40. (Story)
Hex ID for spoiler armor is
F2 01 00 00. (Arena)
3C 00 00 40. (Story)
If anyone has a specific request for a new thing to be researched/modded, I'm taking requests now.
Since I can't see internal names on non-equipable items, I'm just going to refer to it in my log/list as SuperSword. That being said, I can still force it to equip with save editing.
The only thing that'd get any of this removed is posting story mode spoilers or cheats.
It is taking a while, but that's because there's four item banks to list, each having 256 items in it. For each item, I have to
-add another line to list
-edit byte using HxD
-load Exanima to character select
-close Exanima
EDIT: 00 00 40 bank is weird. Most IDs are blank, except 03, which gives an error about failing to "create package." I'll leave that list for someone else to debug.
Format: ID - NAME (NOTE)
?? means the ID didn't work right or at all.
Thanks Tony (and OP for your Hexidecimal wizardry)). You may have just resolved one of the of the older recurring arguments on this forum.