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In terms of realism, a dagger would historically have been used to cut into gaps in armour, so full plate might not protect you as well as it would from a mace or other blunt crusher.
killing enemies in couple hits with almost any weapon isn't that hard either once you learn to put some momentum in the swing instead of standing still. It isn't just daggers, go test Maul or bardiche and watch the enemies fly and die.
I think one of the reasons they seem more effective is the short length means the average swing will probably land higher on the body than the longer weapons (read all of the past threads complaining about always hitting the thigh when using a longer 1h weapon). The tier they are used at also contribues being as how they are aspirant weapon and you'll be less armored with no closed helmets
Ive done a couple tests now by pressing tab and letting them land a shot, if you are well protected a lot of swings do mostly stamina damage.
Im not talking about stabs either, i find it odd that a swing from a dagger will consistently do more red fatal damage to me than a swing from a sword. Both weapons swing damage are dealing slash and at adapt you can be fairly well protected from various weapons that deal slash damage. I cant seem to find it now, but someone else has mentioned this in discussions, i simply cant remember what the result of the disscussion was.
If you are well protected, about no weapon does permanent damage. No difference between daggers and some other weapon.
With just simple swing, i've never seen daggers really hurt, a cleaver hurts much,much more. Unless it got past armor, but that hurts with all the weapons.
Couple tests really tell you nothing, as there's more happening than just the simple hit and damage.
No problems understanding what you were saying. Damage is fine. You seem to be just remembering the few hits that it got through and really hurt, without a larger datapool.
If there should be a balancing to be made it would be to put daggers least one rank above.
The weapon itself however, I feel is balanced and reasonable. Though the damage is great, it is also very short and landing hits reliably does take skill. Not to mention the length also affects its ability to block.
No, it really doesn't outshine every aspirant-weapon, that is just a totally false statement. Really test them out properly.
Try the inept-level SHARP cleaver. That one is a beast and does way more damage than the dagger.
The weapons are pretty damn well balanced, just getting bit too much stuck yet.
all the daggers defeat chain, leather, and clothes when they are thrusted. they dont do much damage while slashing unless they hit an unarmored spot.
i think the daggers are pretty balanced. and yeah they can ruin your day at the aspirant level because your armor is mostly cloth and padded cloth
Yeah, never said to thrust with the cleaver,that would be just silly.
The op was actually talking about the swings of the dagger,further down the thread, which doesn't do any more damage than others, simple cleaver does way more.
Thrusts with dagger are deadly and in line with other weapons too.
If you're referring to fightin gwith daggers, the simple answer is also to use a better weapon such as the Iron bar, metal shod quarter staff, sharp cleaver or many others.
Daggers are balanced quite nicely I believe.
Can't refute that, so i'll just club you with an iron bar
...good lord devs, you seeing this? This is proof multiplaying must happan asap!