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1. Upon initial inspection of the map file, it doesn't order YW Blue or the Outrider to destroy or attack after disabling the Suprosa. There doesn't seem to be any relevant order or trigger at all involving shields being gone in B4M4, in the editor.
Do the xwings destroy it or the ywings?
All fighters seem to be on a disable order before escorting the Outrider and hypering to region 3
2. Have reproduced this mission: started by flying behind the suprosa and going max shields/laser recharge with all laser/ion weapons combined in a 4x fire. Switched to ion cannons when shields were nearly out, and disabled the Suprosa. The Suprosa's hull was around 89 percent after disabling it, indicating some cannon fire got to it that perhaps fired before the shields went down; I don't believe the AI fires non-ion at targets when on a disable order when shields have dropped.
It's possible you did a sizeable amount of hull damage to the Surprosa, and then your wingmates did a small amount and topped it off, all in a small window of time when the shields were about to go out or going out.
I have both a vanilla and current xwaup working version where this mission works a-ok from a single test I just did. Can you add any other details?
Right, it may have been because of too many lasers incoming to the Suprosa that were fired just prior to the shields dropping, including your own lasers and/or warheads.
On my test, the Outrider ceased firing after the shields went out.
What may help is going all engines to the target before sitting behind it on full recharge (thus getting ahead of your ywings at least), shifting power to lasers when you need it, then switch to ions only when shields are around 25 percent