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In addition, in cheap locations too many hookers coming to your casinos, better moving to a good location.
Yesterday I achieved 70 high roller visit in a day, in dolarrington, it was extremely hard and took my hours, I needed buying all buildings on map, finally I had 30 casinos. That's the only way to achieve that objective.
In order to complete these maps a very significant portion of doing it in a timely or reasonable fashion is too make sure your casinos aren't too successful. So many objectives involve increasing your daily takings or market share by a fixed % that they become incredibly difficult to complete if you are already highly successful. I can definitely say I never came anywhere near 30 casinos in any given game.
As far as hookers are concerned on any map where they are present there is an icon on the left hand side of the screen under your build options which shows how many hookers will visit any particular establishment in the city. In that menu there are + / - buttons which allow you to send more hookers to a particular establishment, or reduce the hookers going to a certain establishment for a fee. It's $5000 to add one, and $2000 to subtract one, and that number resets to 0 every time an establihsment gets raided for too many hookers.
Id say they are the least effective harrassment of the AI as you can send a dozen to a rival casino and they may still kick out enough to avoid being shut down and can pay down the number of hookers visiting cheaper than you can hire them. When I had more money than I needed it was a very nice way to bring the hammer down on rivals when used in combination with hitmen, cheats, and troublemakers.
If nothing else protecting cheats with your trouble makers is an easy way to hit any seemingly unaittainable daily takings objectives if you already have the market fairly saturated.
This works for trouble makers as well although not as well because it seems the AI will usually hire bouncers before floormen.