Turmoil
c_double_u Jan 1, 2016 @ 3:04pm
Stock Auction
Could someone please help me to understand the Stock Auction screen? The dial wound round toward a lower price, and everyone seems to have pressed before me, but I somehow won the auction?

What is happening here? What should I do to ensure I always win?

Any help appreciated!
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Showing 1-13 of 13 comments
Gamious  [developer] Jan 1, 2016 @ 3:12pm 
The Stock Auction was only very recently added, and it still needs a better in-game explanation. Apologies for that!

The Stock Auction is won by the character that presses the button first, and then has to pay the amount on the money display.

The 'clock' starts running on an amount that is a bit higher than the richest character. Once a character has enough funds to 'win' the auction, his portrait is enlarged a bit (perhaps you understood this a them pressing a button?).

If you have enough money, you can always win the auction. But the trick is to pay as little as possible, and still win the auction. It's a shame if you pay for instance 30k on 2 stocks, while with a little bit of nervous waiting, also could have gotten them for 5 or 6k. Which saves a lot of money to spend on upgrades. :-)

Hope this helps, good luck!
c_double_u Jan 1, 2016 @ 4:09pm 
Thank you! I see now. :)
Stabbin' Hobo Jan 5, 2016 @ 9:38am 
I have run into a situation where I seem to have pressed at the same time as one or more AI players and we have all recieved the total number of shares and the money is shown evaporating from several players.

Was this intentional in the case of a tie? A tie seems nearly impossible but has happened at least a dozen times to me.

It would seem better in the event of a tie that the total shares are split because as it is it has the effect of doubling or tripling the number of shares that were for sale.


Edit- I should mention that in simultaneous wins that the competitors comments who tied with me are the negative ones as though they had not won. "I wish I would have pressed sooner" for example, even though he also got stock.
Last edited by Stabbin' Hobo; Jan 5, 2016 @ 9:40am
Gamious  [developer] Jan 6, 2016 @ 2:49am 
Originally posted by ActionballHATE:
I have run into a situation where I seem to have pressed at the same time as one or more AI players and we have all recieved the total number of shares and the money is shown evaporating from several players.

Was this intentional in the case of a tie? A tie seems nearly impossible but has happened at least a dozen times to me.

It would seem better in the event of a tie that the total shares are split because as it is it has the effect of doubling or tripling the number of shares that were for sale.


Edit- I should mention that in simultaneous wins that the competitors comments who tied with me are the negative ones as though they had not won. "I wish I would have pressed sooner" for example, even though he also got stock.
This sounds weird. Might be more of a visual issue: not explaining who wins the auction well enough? Might also be a bug in the calculations though. We know about 127% of shares in someones game. So it's not perfect yet.
Stabbin' Hobo Jan 6, 2016 @ 10:50am 
It takes money from all the winners equally and delivers the shares. The AI winners text displays the didn't win text even though they paid and recieved the stock as well.

I have only seen this when I am the winner, they dont seem to have simultaneous wins amongst themselves if I dont bid.
RedGreen Mar 18, 2017 @ 1:14am 
I possible just encountered a bug in the stock auction. It was an auction for 4%. I pushed the button first and won at $14K. It took my money but I didn't get the shares. I had 2% before and 2% after.
Last edited by RedGreen; Mar 18, 2017 @ 1:19am
Gamious  [developer] Mar 20, 2017 @ 6:00am 
Originally posted by RedGreen:
I possible just encountered a bug in the stock auction. It was an auction for 4%. I pushed the button first and won at $14K. It took my money but I didn't get the shares. I had 2% before and 2% after.
Weird, we haven't seen a problem with the Stocks in a long time. Any more info that you can give?
RedGreen Mar 20, 2017 @ 3:33pm 
I think I discovered the problem.

1. If you do the land auction and then stock auction and then leave town. The game does not save. You have to do the auctions again and buy upgrades again. Of course you can use this to your advantage. You can see how the computer is going to bid in both auctions. Leave town and do it. The game should probable save when you click leave town.

2. I found a bug where if you click your wagon to leave town and then click the Dig button it will once again charge you $2000 to dig. So you are charged $2000 again.
Last edited by RedGreen; Mar 20, 2017 @ 11:22pm
Gamious  [developer] Mar 21, 2017 @ 4:07am 
Originally posted by RedGreen:
I think I discovered the problem.

1. If you do the land auction and then stock auction and then leave town. The game does not save. You have to do the auctions again and buy upgrades again. Of course you can use this to your advantage. You can see how the computer is going to bid in both auctions. Leave town and do it. The game should probable save when you click leave town.

2. I found a bug where if you click your wagon to leave town and then click the Dig button it will once again charge you $2000 to dig. So you are charged $2000 again.
1. Yes it only saves after completing a in-game digging year. So you can save-cheat.
2. Good find!
ezzze Feb 6 @ 1:16pm 
Just spent 90k in my first 2 auctions to aquire 5% ... to understand the IMHO really NOT very logical mechanics...so far loved the game, but "first to click the button" is about the weirdest explanation i could imagine.. srsly, a better explanation is in order, to not annoy ppl.
ezzze Feb 6 @ 1:52pm 
correction, figured out the mechanics after 4 tries. really suboptimal. still enjoying the rest :)
How is it an "auction" though, if it runs backwards and the first "bid" ends it?

Definiton of "auction":
"a public sale in which goods or property are sold to the highest bidder."

Yeah, technically, the highest "bidder" gets it here, but a placed bid automatically denies any attempt of anyone else to place their own public bid.
So it's technically more like "Buy now" on eBay, instead of using the actual bid function,
to prevent an auction from happening in the first place.

A proper reverse auction would allow bidding for the lowest price as a seller, to get the order from the buyer, instead of those other sellers.
But here we have 1 seller and many buyers. So it's not a reverse auction either.

I don't like that mechanic tbh, as it looks like something you would put into a game as a real world microtransaction, to speculate on user's fear of losing that 1 chance,
making them overpay.
But for an in-game money thing in a single player game, it's a very odd choice, because the player cannot make an informed decision of what to "bid" - and for no apparent reason.
It just feels awkward.
Last edited by Shabazza; Mar 3 @ 9:17am
Originally posted by Shabazza:
How is it an "auction" though, if it runs backwards and the first "bid" ends it?

You looked at Wikipedia, but you never bothered to actually look at the other types of Auction it showed you?

It's a traditional form of auction known as the Dutch Auction, or sometimes a Clock Auction. The seller starts with a very high price, and gradually reduces it until a buyer accepts it.

It's a little odd to see it in THIS context, because the virtue of a Clock Auction is that you only ever need a single bid, and all of the buyers are afraid the OTHER buys will overcut them without recourse. You pretty much never see it for real estate.

So in practise, they are quick, and maintain a high price for the seller. Which is why they're so common for perishables. Fruit, Tobacco, and flowers often use it, which is why it's called a Dutch Auction, it was originally developed by the Dutch to get the auction for tulip bulbs, done as quickly as possible so they wouldn't die before planting.

Incidentally, they're also the system by which US treasury bonds are usually sold.
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