Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
We haven't seen it as bad as you are describing it.
Just saw a new update, Ill start over now.
The main problem with this is that the wagons become idle just where they stand, which most of the time is just next to the silo. Then they can be too late to prevent a spill if they notice the oil level of the rig too late. This problem is less noticeable if you have several rigs puming at moderate rates, but of course the pro strategy is having only one rig in the middle with a network of pipes going towards it, then you quickly run into spillage thanks to these lazy wagons.
The quick and dirty fix would be to program wagon to always park next to an active rig. The more elaborate fix would be that the wagons take into account the pumping speed of the rig, when choosing where to go to.
Or do I have it all wrong and the wagons should never be idle in the first place?
I've noticed what appears to be a red tint to the active wagon. Unless I'm just crazy.
Hopefully it will change to where the wagons function a little more effectively with the closest one always getting the oil, even if it has a little oil already in it, but can fit more.
I also haven't used a large number of wagons yet, so that could be why I haven't seen this.
The AI should always avoid Spillage IF you have enough Wagons to avoid it.
So Wagons sitting idly by is NOT good. AI takes into account Oil pumping speed, distance and other Wagons. There are differences in what people might think is ideal behaviour. It depends on the amount of Oil in the Rigs, Silo's and Wagons and if the Price is dropping or rising.
We will try to hit a balance that works for most people. And make sure that Wagons take action when Spillage is near.
Two things it looks like might be happening:
Firstly after they unload the wagons decide where to go based on the rig level and how many wagons are already heading there, if there's a couple of wagons already going to the rig they decide a silo is a better option. Fine until you start shifting high flow rates, then by the time the wagon has driven across the screen the others have already filled up and left, and the rig is flying right back into the overflow timer again.
Second is perhaps the AI is assigning enough wagons based on a theoretical perfect distribution, but when you end up with wagons travelling in a bunch or two as is often the case it screws the timing. A whole pile of wagons arrive at once, drain the rig and 1 or 2 go off partly full, and suddenly you aren't getting the 'right' amount of oil removed from the rig for how many wagons are assigned.
Maybe I'm completely wrong, just a couple of thoughts of what looks like might be going wrong from watching how they behave.
What's also good for us to know is how many Wagons, Rigs and Wagon Upgrades you have when this happens. So a screenshot helps a lot!
I would say at most 10 of the 40 wagons were moving and the rest was idle.
Check out this short video for illustration (from a different game than described above, though - only large wagons, not fast and one of the four pipes is not at full capacity):
https://youtu.be/xN6JpIEgOtI
Also, this is a bit of an extreme example, with the last island having so much oil. But even without the last (and very powerful) wagon upgrade used, there is still no spillage with three pipes going at maximum capacity.