Doom & Destiny Advanced

Doom & Destiny Advanced

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lllamlll Jan 15, 2017 @ 5:26pm
Tips on Defeating Spaghetti Boss?
Hola, I'm getting really beat down by this one. At the beginning of the round, it can knock out one of my guys with one strike, which I have to bring back and get his HP up again. I get so sidewinded trying to keep my guys from dying and upping their HP, that I can't hit FSM as much. Also, why are all my hits only 2 digits, even with void? The only one who seems to get 3 digit hits is the summoned flame guy. Halp (@ o@)
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Phantom Jan 15, 2017 @ 6:48pm 
Found him exponentially easier than super end game boss at a low undergeared level

I posted my strategy in another thread but basically, I mana drained him to reduce his attack options, then pounded him into the dirt

He doesn't take a ton of damage,

IIRC I did it with summoner, knight, fighter, ranger (HP pools more than skill sets was important to me this time)

Threw out summons when I could, healed when I could, threw out damage when I could

the big ice summon was the MVP of the fight damage wise, his triple attack when he is fully buffed was pretty decent.

Other wise, be max level, have the best gear for the classes you use, and just keep chipping away... the worst was IIRC he heals, often and thats annoying
lllamlll Jan 15, 2017 @ 8:11pm 
Wait... so the FSM in the infinity room isn't the super hard last boss? There's another?? (btw thanks for tips)
Phantom Jan 15, 2017 @ 9:59pm 
Well hes this patches super boss

But he pales in comparison to being level 62 and undergeared vs the last super boss, or level 70 and under geared...

The final boss of the game has two forms,

Easy mode where you lose vs the crystals
and
Absurd mode, where you beat all the crystals then him

and from the sounds of it not only was he nerfed from his initial incarnation when I had the misfortune of being locked against him (something like 50-75 attempts or more to win), and now of course the level cap is higher and you have more gear and support items...

The alternate final boss could do 1000-2000 damage x3 followed by an immediate turn of doing it again... I think at worst I had him take 5 turns back to back without any chance of you making a move... all party 700-1200 damage aoe, a single target 5000+ damage shot, remove buffs, etc etc etc

the ONLY way I won was persistance and luck. He has a move that would restore a ton of his hp, his mana, and self buff him with everything. IF that self buff wasn't removed immediately, he would generally wipe you out. The time I beat him, my cleansing strike was thankfully always behind his attack


The spagetti boss, just took me a couple tries, and mostly because I started the fight at low hp the first time and not kitted into my boss killing party.

He went down easy, he went down quick.
Onlyinred Jan 19, 2017 @ 2:55pm 
I completely drained him of mana but it didn't seem to help any. I dnt remember well but does it keep him from using god hand, spaghetti tentacle (forgot exact name) and holy smite (the attack that hits everyone.)?
Phantom Jan 19, 2017 @ 3:45pm 
He still has abilities, he really shouldn't have that much damage potential with no mana left... But it does limit him

He gets too many blast ya all with no mana abilities for sure... should be the Dragon Quest imp casts KABOOM.... failed... no MP... :(

He should still try and lose turns for it...

But summons are your friend as always, acting as damage and sponges for the party...

I want a zoomancer :P zoomancers rule
onlyyou0717 Jan 19, 2017 @ 10:48pm 
I used Cleric, Wizard, Ranger, Black knight to beat SFM. I spent at least 20 stats on HEA on average so that party can endure massive aoe from SFM. I summoned 3 creatures in the beginning. Cleric casts HP regeneration buff, Ranger weakens SFM, Black knight and Wiz dealing. For me, 'dispelling blast' shows the highest dmg against SFM around 400 in the end. Tried once and successful.
Onlyinred Jan 21, 2017 @ 3:26pm 
Similar to onlyyou. Except I had a sorcerer instead of a wizard and a barbarian instead of a black knight. I used health ankh in conjuction with the cleric for party heals and buffs. I made sure everyone could res (I used lvl 2 red ring) , cld use the ankh and had a mana restore power. Also summoned grunty and the spaghetti cleric summon for help. Plus, before the fight I went to that guy in the desert and had all my stats redone, with each character getting 25 (i.e 50 pts)into health (and the rest into agi, might, crit and some others depending on the char )
Last edited by Onlyinred; Jan 21, 2017 @ 3:30pm
uhcleahcim Jan 26, 2017 @ 12:15am 
question to the people here: in the FSM temple bottom floor (with the void noodles) how do you press the 4th pressure plate? .-. been stuck on this for a couple hours now
Phantom Jan 26, 2017 @ 4:34pm 
check behind the pillars in the room that has the boulder that you push to the teleporter for the 50% secret
Marneux Feb 1, 2017 @ 1:41am 
I made it with wizard, cleric, black Knight and cook.
Just spam shield with cleric till you have 10 stacks, and the meatball will make you 0 dmg, then summon your spaghetti avatar pet.

With the cook do "Happy hour" few times for buff up and regen and then "Marination" for debuff.

With mage I was spamming "Dispelling blast" and "chain lighting" for dmg. Also tried the wizard pet, but It was pretty useless, but is not so bad as there is one more target, so the chances to attack one of your chars is reduced.

Black Knight was solely dmg.

When spaghetti monster is at 50% HP's he change his skillset, from the meatballs to a instakill spell, when this happen just rezz up and keep in rebuffing and going on.

I also tried first with pirate instead of cleric and it was nice too, but the cleric pet is a must.
Last edited by Marneux; Feb 1, 2017 @ 1:42am
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Date Posted: Jan 15, 2017 @ 5:26pm
Posts: 10