Yooka-Laylee
[Linux] Mouse look issues, game isn't locking the cursor properly
I'm running Lubuntu 17.04 with Openbox, Compton and the Mesa graphics stack on an RX 480 with dual monitors.

Basically, although I can't see the cursor, the game behaves as if the cursor is not locked. If I rotate the camera far enough to the left or right, then eventually it will not turn any further, as if the cursor is hitting the edge of the screen. This is extremely frustrating and game breaking. I've searched far and wide for a solution, and as far as I can tell, I'm the first person to report something like this. Aside from this I have no other complaints, the game runs very well otherwise. Any suggestions?
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Showing 1-11 of 11 comments
Team17_Assistance Jul 17, 2017 @ 6:05am 
Hey Too Hot For Facebook

I am sorry to hear you are experiencing issues with Yooka Laylee.

If this is the case, it may be worth firstly verifying your game cache. Steps here:
1. Load Steam
2. From the Library section, right-click on the game and select Properties from the menu.
3. Select the Local Files tab and click the Verify integrity of game files... button.
4. Steam will verify the game's files - this process may take several minutes.
5. Once the process is completed, the Check Window will automatically exit.

So that I may assist you further, could you please respond with your system information.
Instructions on how to obtain and send your system information can be found here.

Once I have this information I will endeavour to help you further

Apologies for the frustration this is causing you.

Thank you for your continued support,
Team17_Assistance
Last edited by Team17_Assistance; Jul 17, 2017 @ 6:07am
Fembob Bulgepants Jul 18, 2017 @ 4:27am 
The game verified without a hitch.

I uploaded my full hardinfo report to pastebin here: https://pastebin.com/C1uMABFn

Please let me know if you need any more information.
Team17_Assistance Jul 18, 2017 @ 5:49am 
Hey Too Hot For Facebook

Thank you for getting back to me with your information.
After some investigating we may have some solutions to try.

Could you firstly, see if this issue is occurring when switching the game to windowed mode. This can be done by changing the display settings. Please follow these steps Options & Stuff > Options > Display
By looking at your Hard Info it appears you have two screens running, but of different resolutions. Could I please ask you to disable (unplug) one of your monitors and see if the problem persists.

Apologies for the frustration this is causing you.

Thank you for your continued support,
Team17_Assistance
Fembob Bulgepants Jul 18, 2017 @ 7:19am 
I can confirm that the issue persists in windowed mode, and in fullscreen when only a single monitor is connected.
Team17_Assistance Jul 19, 2017 @ 6:20am 
Hey Too Hot For Facebook

Thank you for the prompt reply.

I am sorry to hear you are still experiencing issues with Yooka Laylee.

After doing some more investigating I have a few more suggestions for you to try.

Could you please confirm whether you have the latest Logitech drivers for the mouse you are using?
Could you please try running the game via Terminal rather than through Steam. This should give me an idea whether there are any errors such as missing plugins or .dll files
Could you please confirm for me whether this issue is also present within other Steam titles you own? This can be tested in Windowed mode
Could you also check whether you have any conflicting graphics or display programs which could be affecting the game window when launched. This may be a knock on effect of using Mesa.

Checking against the Windows version of Yooka Laylee. On the frontend, after moving to widowed mode and lowering the display resolution, the mouse is restricted to one monitor when moving the mouse outside of the game window. Could you please confirm that you are experiencing the same issue on Linux.

Apologies for the frustration this is causing you.

Thank you for your continued support,
Team17_Assistance
Tendresse Jun 1, 2018 @ 2:11pm 
Hey ! I have the same problem with ubuntu 16.04, with default xorg input config. The cursor don't lock properly so the camera movementsare stuck, with one or two screens, with or without fullscreen. I use proprietary Nvidia drivers, it's very frustrating because it makes the game unplayable. Cordially
Robosole Feb 11, 2019 @ 12:42pm 
I have the same problem on Gentoo Linux; I can actually see the cursor, which is moving freely (and stopping at the screen edge) without any mouse warp/capture. I have thus far only tried fullscreen mode on a multi-monitor system. I'm glad the game has mouse/keyboard controls, for those of us who have moved on from classic controller games with fixed cameras... but this mouse bug renders mouse-based aiming mostly useless.
Team17_Assistance Feb 13, 2019 @ 2:59am 
Originally posted by Robosole:
I have the same problem on Gentoo Linux; I can actually see the cursor, which is moving freely (and stopping at the screen edge) without any mouse warp/capture. I have thus far only tried fullscreen mode on a multi-monitor system. I'm glad the game has mouse/keyboard controls, for those of us who have moved on from classic controller games with fixed cameras... but this mouse bug renders mouse-based aiming mostly useless.
Hello,

You are playing the game on Gentoo Linux? I am surprised you are able to run the game awe recommend you run the game on Ubuntu and or SteamOS to be able to run the game properly.

Can you please send us your Linux hard info so we can have a look at your system and see if we can work something out for you.

Team17 Support
Robosole Feb 13, 2019 @ 10:43am 
Originally posted by Team17_Assistance:
Originally posted by Robosole:
I have the same problem on Gentoo Linux; I can actually see the cursor, which is moving freely (and stopping at the screen edge) without any mouse warp/capture. I have thus far only tried fullscreen mode on a multi-monitor system. I'm glad the game has mouse/keyboard controls, for those of us who have moved on from classic controller games with fixed cameras... but this mouse bug renders mouse-based aiming mostly useless.
Hello,

You are playing the game on Gentoo Linux? I am surprised you are able to run the game awe recommend you run the game on Ubuntu and or SteamOS to be able to run the game properly.

Can you please send us your Linux hard info so we can have a look at your system and see if we can work something out for you.

Team17 Support

Notice that the original poster who started this thread, one who has the same mouse problem as I do, is on Ubuntu (specifically the LXDE flavor). This is not a distro-specific issue. Your code is not warping the mouse back to the center of the screen properly.

The differences between a typical Gentoo system and Ubuntu system are relatively small, mainly to do with newer compilers and libraries. I'm able to play lots of Steam games on other Linux distros, thanks to the Steam Runtime, which ensures some minimal software required by games is provided on all distros.

In any case, my hardware/software info follows. If you need anything else, just ask.

AMD Threadripper 2990wx 32-core CPU (64 threads, 3.0GHz-4.1GHz)
AMD Vega 64 GPU (8GB VRAM)
Quad-channel DDR4 3600 RAM totalling 64GB
ASRock Taichi x399m motherboard
250GB nvme ssd, 1TB disk, 120GB ssd, 1TB ssd

64-bit kernel and userspace (32-bit provided), built with gcc 7.3.0-r3
glibc 2.27-r6 (with -mstackrealign, for compatibility with Ubuntu's stack alignment policy)
Linux kernel 5.0.0-rc4
open-source AMDGPU video drivers, built directly from the developers' git on 2/5/19
Mesa 18.3.2 (I rolled back to stable due to a SteamVR bug)
LXDE/Openbox UI on Xorg 1.20.3, evdev input driver 2.10.6
Team17_Assistance Feb 14, 2019 @ 6:02am 
Originally posted by Robosole:
Originally posted by Team17_Assistance:
Hello,

You are playing the game on Gentoo Linux? I am surprised you are able to run the game awe recommend you run the game on Ubuntu and or SteamOS to be able to run the game properly.

Can you please send us your Linux hard info so we can have a look at your system and see if we can work something out for you.

Team17 Support

Notice that the original poster who started this thread, one who has the same mouse problem as I do, is on Ubuntu (specifically the LXDE flavor). This is not a distro-specific issue. Your code is not warping the mouse back to the center of the screen properly.

The differences between a typical Gentoo system and Ubuntu system are relatively small, mainly to do with newer compilers and libraries. I'm able to play lots of Steam games on other Linux distros, thanks to the Steam Runtime, which ensures some minimal software required by games is provided on all distros.

In any case, my hardware/software info follows. If you need anything else, just ask.

AMD Threadripper 2990wx 32-core CPU (64 threads, 3.0GHz-4.1GHz)
AMD Vega 64 GPU (8GB VRAM)
Quad-channel DDR4 3600 RAM totalling 64GB
ASRock Taichi x399m motherboard
250GB nvme ssd, 1TB disk, 120GB ssd, 1TB ssd

64-bit kernel and userspace (32-bit provided), built with gcc 7.3.0-r3
glibc 2.27-r6 (with -mstackrealign, for compatibility with Ubuntu's stack alignment policy)
Linux kernel 5.0.0-rc4
open-source AMDGPU video drivers, built directly from the developers' git on 2/5/19
Mesa 18.3.2 (I rolled back to stable due to a SteamVR bug)
LXDE/Openbox UI on Xorg 1.20.3, evdev input driver 2.10.6


Hello Robosole,

Yooka Laylees minimum requirements state you need Linux Ubuntu to be able to run the game.

Linux Ubuntu and Gentoo are two different distros. It will have package differences that may not be compatible with Steam's client. Unfortunately, we will have to ask if you can boot the game on Linux Ubuntu and see if the issue continues.

Team17 Support
Robosole Feb 14, 2019 @ 10:04pm 
Originally posted by Team17_Assistance:
Originally posted by Robosole:

Notice that the original poster who started this thread, one who has the same mouse problem as I do, is on Ubuntu (specifically the LXDE flavor). This is not a distro-specific issue. Your code is not warping the mouse back to the center of the screen properly.

The differences between a typical Gentoo system and Ubuntu system are relatively small, mainly to do with newer compilers and libraries. I'm able to play lots of Steam games on other Linux distros, thanks to the Steam Runtime, which ensures some minimal software required by games is provided on all distros.


Hello Robosole,

Yooka Laylees minimum requirements state you need Linux Ubuntu to be able to run the game.

Linux Ubuntu and Gentoo are two different distros. It will have package differences that may not be compatible with Steam's client. Unfortunately, we will have to ask if you can boot the game on Linux Ubuntu and see if the issue continues.

Team17 Support
Were you able to fix this problem for either of the Ubuntu users who posted in this thread before me? This is a known problem in other Unity games as well (ex. Robocraft), and in some of Unity's editing tools, including on Ubuntu. Getting Unity to correctly center/lock the mouse on Linux apparently requires some special attention.

On a side note, which variants of Ubuntu (with subtly different UIs) are you testing on/supporting? I did notice that both the original poster and myself are using LXDE, and some games do function differently on different UI shells (due to different fullscreen behaviors, event drop policies, NetWM compliance, etc.).
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